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My honest thoughts as a long time supporter of Anet


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Today marks the end of an era and I feel incredibly sad to be saying goodbye to a game that brought my wife and I together and brought me so much joy over the years. I'm a full legendary player, 46 leggys on my account and as of today, there is no longer an incentive to play this game. The devs ruined the legendary runes atleast for me, the only reason I got them was having access to all of the cool/niche effects and builds. They made an expansion that is just polishing up things I've already paid for and then selling them back to me. I already had all of the elite spec weapons, all of the "relic" effects. The assets in the new maps are reused too, the devs seemingly put in as little effort as possible. The devs took away log in rewards and by extension screwed a decent amount of veteran players' ability to go after legendaries and keep the market balanced. I understand that my opinion will be unpopular and I'm okay with that, but here's what I believe:

By removing log in rewards and giving the entire player base access to more liquid gold and materials then ever before Anet has done something that will seem good, but is really bad imo. It will probably be praised by the community but here's what I would guess will happen... Material prices will plummet, gold will become more available, this will mean that the gold to gem ratios will change in a way that will make it way more difficult to be a fully f2p player and discourage fiscally strapped individuals from getting into the game. The yearly 'expansions' will ensure that all rewards worth going for are behind a paywall, either expac or BLTC, since mats and gold will be so devalued. This may be good for Anet's bottom line but it feels scummy. I smell sea water, I think the ship is sinking and the goal is to milk us all while it sinks. That is my theory. Call me crazy, label me as a doomer or whatever you like but Gw2 is a 10-yr old game and was gaining in popularity. I think these moves are intentional. I hope I'm wrong, and I hope I'm totally off-base with this but I quit Guild Wars 2 as of today. Gl and have fun everyone and thanks for readin'. 

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I was a recent convert. Shadowlands WoW failure brought me here. I wasted SOOOO much money on WoW. I love the horizontal progression, but I will bet you the more influence these new designers have, the weaker you characters and it will feel like war on the casual players.

Been playing daily for about a year. Had fun while it lasted. But if I'm honest, it's a waste of time better spent elsewhere anyway. They took me for the price of the expansion because I trusted them. Last penny they get from me--I have a knack for seeing consequences that these clowns cant imagine. 

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24 minutes ago, Sylvrr.6541 said:

Today marks the end of an era and I feel incredibly sad to be saying goodbye to a game that brought my wife and I together and brought me so much joy over the years. I'm a full legendary player, 46 leggys on my account and as of today, there is no longer an incentive to play this game. The devs ruined the legendary runes atleast for me, the only reason I got them was having access to all of the cool/niche effects and builds. They made an expansion that is just polishing up things I've already paid for and then selling them back to me. I already had all of the elite spec weapons, all of the "relic" effects. The assets in the new maps are reused too, the devs seemingly put in as little effort as possible. The devs took away log in rewards and by extension screwed a decent amount of veteran players' ability to go after legendaries and keep the market balanced. I understand that my opinion will be unpopular and I'm okay with that, but here's what I believe:

By removing log in rewards and giving the entire player base access to more liquid gold and materials then ever before Anet has done something that will seem good, but is really bad imo. It will probably be praised by the community but here's what I would guess will happen... Material prices will plummet, gold will become more available, this will mean that the gold to gem ratios will change in a way that will make it way more difficult to be a fully f2p player and discourage fiscally strapped individuals from getting into the game. The yearly 'expansions' will ensure that all rewards worth going for are behind a paywall, either expac or BLTC, since mats and gold will be so devalued. This may be good for Anet's bottom line but it feels scummy. I smell sea water, I think the ship is sinking and the goal is to milk us all while it sinks. That is my theory. Call me crazy, label me as a doomer or whatever you like but Gw2 is a 10-yr old game and was gaining in popularity. I think these moves are intentional. I hope I'm wrong, and I hope I'm totally off-base with this but I quit Guild Wars 2 as of today. Gl and have fun everyone and thanks for readin'. 

I appreciate your post, and I feel your pain.

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1 hour ago, Sylvrr.6541 said:

Today marks the end of an era and I feel incredibly sad to be saying goodbye to a game that brought my wife and I together and brought me so much joy over the years. 

It's about the journey, look back on the good times you had, you know?  It's okay to move on to another game, find new horizons, have new adventures with the Mrs.  Maybe pick the game back up in 6 months when they have more of the xpac done.  I know it doesn't help all that much, but it's okay to feel sad right now.  There are many others feeling the same way. 

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2 hours ago, Sylvrr.6541 said:

Today marks the end of an era and I feel incredibly sad to be saying goodbye to a game that brought my wife and I together and brought me so much joy over the years. I'm a full legendary player, 46 leggys on my account and as of today, there is no longer an incentive to play this game. The devs ruined the legendary runes atleast for me, the only reason I got them was having access to all of the cool/niche effects and builds. They made an expansion that is just polishing up things I've already paid for and then selling them back to me. I already had all of the elite spec weapons, all of the "relic" effects. The assets in the new maps are reused too, the devs seemingly put in as little effort as possible. The devs took away log in rewards and by extension screwed a decent amount of veteran players' ability to go after legendaries and keep the market balanced. I understand that my opinion will be unpopular and I'm okay with that, but here's what I believe:

By removing log in rewards and giving the entire player base access to more liquid gold and materials then ever before Anet has done something that will seem good, but is really bad imo. It will probably be praised by the community but here's what I would guess will happen... Material prices will plummet, gold will become more available, this will mean that the gold to gem ratios will change in a way that will make it way more difficult to be a fully f2p player and discourage fiscally strapped individuals from getting into the game. The yearly 'expansions' will ensure that all rewards worth going for are behind a paywall, either expac or BLTC, since mats and gold will be so devalued. This may be good for Anet's bottom line but it feels scummy. I smell sea water, I think the ship is sinking and the goal is to milk us all while it sinks. That is my theory. Call me crazy, label me as a doomer or whatever you like but Gw2 is a 10-yr old game and was gaining in popularity. I think these moves are intentional. I hope I'm wrong, and I hope I'm totally off-base with this but I quit Guild Wars 2 as of today. Gl and have fun everyone and thanks for readin'. 

Okay good bye

Take care.

See you

Farewell

 

 

 

 

Edited by Hadi.2430
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