Eram the Liar.5720 Posted August 23 Share Posted August 23 I have no idea how practical this build is overall - all I know is that it's a lot of fun just messing around with. Relic of the Daredevil gives you a guaranteed crit after every dodge. So: Solar Focusing Lens, Vent Exhaust on Holosmith Adrenal Implant on Tools Energy Rune in second slot of weapon. Roll, crit, roll, crit, activate forge, endurance spikes back up, fight for a while to build heat, roll, crit, roll, crit, drop from forge, endurance spikes back up, roll, crit, roll, crit, activate forge, endurance spikes back up... I have no idea if this is an effective way of fighting or if it will actually increase damage overall but it is hilarious. You can't keep it going forever but you can do it for a pretty long time... Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted August 23 Share Posted August 23 I've never really had a need for more crit on holo. Link to comment Share on other sites More sharing options...
Eram the Liar.5720 Posted August 23 Author Share Posted August 23 I mean, if you're a power build you have all the crit you want, and if you're a condi build you're not building for crit damage, so it probably is superfluous. Though on my celestial build, it's pretty amusing to see that I have a crit chance of 33% but I can roll into crits nonstop for a while just by dropping in and out of forge to get my endurance back up. Link to comment Share on other sites More sharing options...
coro.3176 Posted August 23 Share Posted August 23 Haven't tested, but does the guaranteed crit get consumed by Vent Exhaust, which *can't crit*, or does it remain until the next one? I do think it's a pretty fun style of build, but it's unfortunately way over-nerfed in PvP/WvW so I tend to not play it. In PvE, it didn't seem that good either last time I tested because the opportunity cost for dodging wasn't worth the damage you get from VE, even though it's considerable. Link to comment Share on other sites More sharing options...
Eram the Liar.5720 Posted August 23 Author Share Posted August 23 Hm. Good question. I hadn't thought of the vent exhaust thing. I'd been focusing more on how long I could keep the dodge roll/attack combination going. I'll switch vent exhaust over to one of the others and pay more attention to damage next go round. Link to comment Share on other sites More sharing options...
Eram the Liar.5720 Posted August 23 Author Share Posted August 23 OK, paying closer attention to my combat logs it does not look like vent exhaust bogarts the crit - with vent exhaust active the "proper" attack that followed the dodge roll critically hit. Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted August 23 Share Posted August 23 Next question, does it counter weakness? Link to comment Share on other sites More sharing options...
Eram the Liar.5720 Posted August 23 Author Share Posted August 23 Uh... I dunno. How do I test that? Link to comment Share on other sites More sharing options...
Eram the Liar.5720 Posted August 23 Author Share Posted August 23 (edited) Explosive entrance will crit. I didn't know it could do that. Also, if you dodge into Photon Blitz every single shot will crit. That's nice. Edited August 23 by Eram the Liar.5720 Link to comment Share on other sites More sharing options...
jason.1083 Posted August 23 Share Posted August 23 For this effect I remember I used the sigil of Vision, although it doesn't activate as often it gives you 3 seconds of 100% crit chance after weapon swap, the good thing about it is that you don't hinder your rotation by having to dodge in-between, and since vent exhaust can't crit, it can't make up for the burst damage loss. I used it for a while myself, the dodges never felt that impactful in terms of damage, and on the other hand, you also burn dodges that can possibly be useful to avoid an attack soon after, even with all the extra endurance regen and the sigil of energy, which I also used, if you dodge on cooldown you'll still end up in situations where you are out of dodges when you really need them. Plus, this relic is meant to exaggerate 1 powerful attack, and engi usually has a lot of less powerful attacks that add up, so it looses a lot of it's potential here. Link to comment Share on other sites More sharing options...
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