Razor.6392 Posted September 11 Share Posted September 11 (edited) 1. Obsidian Flesh. Turned into a channel because of broken weaver, duration reduced because of catalyst. 2. Ride the Lightning. Unable to be used airborne because some elementalists were sneaking into wvw forts. 3. One with Air (trait). Super speed reduced to 1.5s from 3s in pvp because of FA catalyst. 4. Arcane skills. Damage reduced by 75% in pvp because of the global damage reduction. Left in a broken state for over 3 years. 5. Signets. Reworked then nerfed to oblivion because of catalyst. 6. Meteor Shower. Nerfed because of pve raid damage. Added diminishing returns, never bothered to do a pvp / wvw split. 7. Lava Font. Same as the last one (except no dimi returns). 8. Swirling winds. Duration reduced to 4s from 6s in pvp because of catalyst. 9. New scepter buffs. Dragon's tooth, water trident, rock barrier, blinding flash, all changed / nerfed further than pre-nerf values because of catalyst. 10. Ring of Fire. Burning application on crossing nerfed because of celestial ele. 11. Glyph of elemental power. Nerfed because of fire weaver. 12. Riptide / Earthen Vortex. 100% cooldown increase (9 ->18) in pvp / wvw because of tanky weaver. 13. Written in stone. Nerfed because of catalyst. 14. Stone heart. Nerfed because of bunker ele. 15. Lightning Rod. Nerfed because of the one time a lightning rod build was meta. 16. Warhorn skills. Nerfed because of weaponmaster specializations. 17. Churning earth. Took literally 10 years to rework, immediately nerfed. 18. Mist form. Nerfed because of bunker ele. 19. Arcane skills. Further nerfed by removing the CDR from the grandmaster arcane trait. 20. Glyph of storms. Nerfed because of max damage ele pve rotations. 21. Ice bow #4. Nerfed because of max damage ele pve rotations. None of these changes have ever been reverted despite the problematic specs being directly nerfed / no longer a problem anymore. Add more of your own! Edited September 11 by Razor.6392 7 2 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 11 Share Posted September 11 Lingering attunment... I still miss this trait. Arcane power: Remember when this skill gave the same number of charge to allies than it did to the caster? Persisting flame: Used to be one of the best elementalist traits providing reliably a lot of fury. I remember that the state of elementalist after they removed the fury was absolutely awful. 4 1 Link to comment Share on other sites More sharing options...
Downstate.4697 Posted September 11 Share Posted September 11 Doesn’t matter. Anet has already moved on to another IP. It’s time we move on too. 2 2 Link to comment Share on other sites More sharing options...
Zhaid Zhem.6508 Posted September 12 Share Posted September 12 Burning speed + earthen rush Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted September 13 Share Posted September 13 You forgot Dagger air skill 1 range nerf No one cared and than booom nerfed! 1 Link to comment Share on other sites More sharing options...
Lonewolf Kai.3682 Posted September 13 Share Posted September 13 I thought they added the CDR in Arcane skills as baseline. Am I wrong? Link to comment Share on other sites More sharing options...
Jski.6180 Posted September 13 Share Posted September 13 54 minutes ago, Lonewolf Kai.3682 said: I thought they added the CDR in Arcane skills as baseline. Am I wrong? Some yet some no it something they did for all utility and there are some that where also updated and some that where not. I think the MS and realty all "line rush" effects where nerfed due to old pve and before there was an real split. Link to comment Share on other sites More sharing options...
Caffynated.5713 Posted September 14 Share Posted September 14 Lightning Flash was a stun break until they started trying to kill Cleric Ele. 2 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted September 15 Share Posted September 15 (edited) Reduced vigor duration from 1.5 seconds to 1 second in PvP and 3 seconds to 1 second in WvW when using the vindicator elite specialization. funny enough they can do this and for some mysterious reason or pure lazyness they done it just once they could bring most core classes to life with this, but i think they just want most of them dead Edited September 15 by Khalisto.5780 1 Link to comment Share on other sites More sharing options...
Infinity.2876 Posted September 15 Share Posted September 15 I know beforehand that I'm going to at least 2 confused emotes in this post. I think adding catalyst broke ele. There have been a lot of changes to fine skills that where change because catalyst was making them broken: ie. Dragon tooth, signets, etc. tempest was ok and still is a really good support but every time there is a change on cata I feel it really hard on weaver. I know there's crazy dps rotations on weaver but it takes a insane iq to actually know what element to use when and in some cases you have to create a plan in advance to certain situations creating a type of 3d chess playstyle 2 Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted September 16 Share Posted September 16 (edited) 6 hours ago, Infinity.2876 said: I know beforehand that I'm going to at least 2 confused emotes in this post. I think adding catalyst broke ele. There have been a lot of changes to fine skills that where change because catalyst was making them broken: ie. Dragon tooth, signets, etc. tempest was ok and still is a really good support but every time there is a change on cata I feel it really hard on weaver. I know there's crazy dps rotations on weaver but it takes a insane iq to actually know what element to use when and in some cases you have to create a plan in advance to certain situations creating a type of 3d chess playstyle Power Weaver has had one of the easiest rotations in the game for the past year or so. Edited September 16 by Jzaku.9765 1 2 Link to comment Share on other sites More sharing options...
TrollingDemigod.3041 Posted September 16 Share Posted September 16 21 hours ago, Khalisto.5780 said: Reduced vigor duration from 1.5 seconds to 1 second in PvP and 3 seconds to 1 second in WvW when using the vindicator elite specialization. funny enough they can do this and for some mysterious reason or pure lazyness they done it just once they could bring most core classes to life with this, but i think they just want most of them dead Honestly, they could just make a "Core" trait lines for all classes that could be equiped in 3rd line like elite specializations. This way you could make kitten load of changes that wouldn't interact with e-speces... Link to comment Share on other sites More sharing options...
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