Ashantara.8731 Posted September 13, 2023 Share Posted September 13, 2023 (edited) There is a reason that people try to do story achievements in one run, if possible. Having to go back for additional ones is an unnecessary "job"-creation measure. I was happy being done with all those achievements so I could focus on the other stuff, and now there is more? Oof, not happy with that. Edited September 13, 2023 by Ashantara.8731 12 2 1 9 1 Link to comment Share on other sites More sharing options...
Surelia.2651 Posted September 13, 2023 Share Posted September 13, 2023 Have not logged in since the update; work been a bit crazy this week. What did they add? Link to comment Share on other sites More sharing options...
Linken.6345 Posted September 13, 2023 Share Posted September 13, 2023 5 minutes ago, Surelia.2651 said: Have not logged in since the update; work been a bit crazy this week. What did they add? More special tasks to do achievements people already done, so kinda should have been there at release. 4 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 13, 2023 Share Posted September 13, 2023 Because people like me asked for them 9 1 4 1 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 14, 2023 Author Share Posted September 14, 2023 8 hours ago, Randulf.7614 said: Because people like me asked for them I knew it was all your fault! 😡 😄 1 8 3 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 14, 2023 Share Posted September 14, 2023 9 hours ago, Ashantara.8731 said: I knew it was all your fault! 😡 😄 Wait until you hear about my suggestion for the Jade Crisis part 2 expansion. With extra jade across every map in the game 15 Link to comment Share on other sites More sharing options...
Forgotten Legend.9281 Posted September 14, 2023 Share Posted September 14, 2023 (edited) Wait til they add the legendary bacon food achievement... you'll have to find the legendary pig in hard-to-reach locations on every single map for step 1. Step 2 will be talk to Chef "bloodstone" again and then kill the legendary world boss pig... And then you'll go on a taste test tour to all settlements in Tyria and you'll need 300 "thumbs up" responses to learn the official recipe Edited March 20 by Forgotten Legend.9281 8 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 14, 2023 Share Posted September 14, 2023 1 hour ago, Forgotten Legend.9281 said: Wait til they add the legendary bacon food achievement... you'll have to find the legendary pig in hard to reach locations on every single map for step 1. Step 2 will be talk to Chef "bloodstone" again and then kill the legendary world boss pig... And then you'll go on a taste test tour to all settlements in Tyria and you'll need 300 "thumbs up" responses to learn the official recipe I’m not seeing this as anything other than a brilliant idea 1 1 9 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 14, 2023 Author Share Posted September 14, 2023 1 hour ago, Randulf.7614 said: Wait until you hear about my suggestion for the Jade Crisis part 2 expansion. With extra jade across every map in the game 🙊 *faints* 2 2 2 Link to comment Share on other sites More sharing options...
azorean.1850 Posted September 15, 2023 Share Posted September 15, 2023 more stuff to do!! how dare they. 3 1 Link to comment Share on other sites More sharing options...
Blueberry.8095 Posted September 15, 2023 Share Posted September 15, 2023 (edited) 6 hours ago, azorean.1850 said: more stuff to do!! how dare they. It's not about that lol. it's more like, it should be included when we ran the story the 1st time. I've already ran the story twice, I don't want to run it again because I'm too busy doing a whole bunch of daily/weekly stuffs. I don't even have time to set foot on the Soto map again after the first few days even though I want to, for the other map achivements lol. No, I'm not only just referring to the wizard vault daily/weekly. I have stuffs that I was already doing before Soto like strike mission, raid, etc.... Now that with the vault system, I've even more daily/weekly to do. I mean I'm not against content, but can they please deliver them all at the same time, if it belongs to the same, in this case - story chapter? I really hope that they don't do this again on the future story chapter. I never really like running the story more than once, let alone 3 time. If they gonna put a lot of 1AP achievements in the same story, so be it! But please let me get them all in the same instance, is my wishful thinking ☺️ Edited September 15, 2023 by Blueberry.8095 6 2 2 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 15, 2023 Author Share Posted September 15, 2023 43 minutes ago, Blueberry.8095 said: it should be included when we ran the story the 1st time. I've already ran the story twice, I don't want to run it again because I'm too busy doing a whole bunch of daily/weekly stuffs. This. 7 3 Link to comment Share on other sites More sharing options...
Kalibri.5861 Posted September 15, 2023 Share Posted September 15, 2023 So ignore it. Honestly, I will never understand people who complain about having to do things that they don't have to do. Maybe it would have been convenient, but it wasn't there. It's there now. Do it or don't. Of course you're allowed to complain, but come on, man. Stuff changes all the time. 10 1 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted September 15, 2023 Author Share Posted September 15, 2023 55 minutes ago, Kalibri.5861 said: So ignore it. 😄 That's easy to say to people who are Achievement Completionists. 😉 I just hope they won't be doing that in future releases. They can add as many OW achievements later as they want, but story is a different... well, story. 🙂 2 2 4 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 15, 2023 Share Posted September 15, 2023 I agree, but either they ran out of time or they didn’t think it important. Both of which are small concerns. But, ultimately it is better they added them in rather than not at all 2 Link to comment Share on other sites More sharing options...
genjonah.1253 Posted September 16, 2023 Share Posted September 16, 2023 I mean, I see it as an easy way to get an additional mastery point (acts 1 and 3 I got just playing through normally, act two has the divergent paths where I’d need to play it twice anyways Link to comment Share on other sites More sharing options...
Gop.8713 Posted September 16, 2023 Share Posted September 16, 2023 This wouldn't bother me if it was an error, but I'm afraid it may be part of a trend. Anet's new design philosophy seems very focused on keeping players busy, er, sry, "engaged", so they're doling things out piecemeal instead of in bigger releases that allowed players to come and go from the game as they please. Or, as others have mentioned, those of us who never go but always feel like we've got more to do . . . I don't think I'm in a position to say whether this will be good or bad for anet -- and therefore the game -- in the long run, but adding things that involve going back and redoing things I've already done, particularly in a story chapter, isn't particularly fun for me . . . 2 1 Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted September 16, 2023 Share Posted September 16, 2023 It is especially annoying that they added a redundant achievement when clearing out the Wizard's Tower. Have to do all those tasks again. 1 1 Link to comment Share on other sites More sharing options...
Cuks.8241 Posted September 16, 2023 Share Posted September 16, 2023 I guess working as intended if you feel you need to complete them. They'll be keeping you in the game longer replaying stuff. My advice, ignore them if you dont feel like doing them. 1 Link to comment Share on other sites More sharing options...
Quench.7091 Posted September 16, 2023 Share Posted September 16, 2023 It's good that they've added some leeway. I don't like it when we need to do all of the achievements for the mastery achievement. That said, I'm surprised they didn't have any challenge for the achievements during launch. Link to comment Share on other sites More sharing options...
Lucy.3728 Posted September 17, 2023 Share Posted September 17, 2023 I think there is still one achievement missing. In that map there is something about wine and you need a bottle to bottle it up but I searched everywhere, no bottle. They need to add the bottle and an achievement for it! Since you can revisited certain story-steps again and don't need to play the entire story again I think it is okay if they add more. The game got released in kind of a beta version anyway. Link to comment Share on other sites More sharing options...
enigmatic.3576 Posted September 17, 2023 Share Posted September 17, 2023 (edited) On 9/13/2023 at 12:30 PM, Ashantara.8731 said: There is a reason that people try to do story achievements in one run, if possible. Having to go back for additional ones is an unnecessary "job"-creation measure. I was happy being done with all those achievements so I could focus on the other stuff, and now there is more? Oof, not happy with that. To get AP hunters to log back in and do the content. Add new achievements every few weeks and it keeps the numbers for their metrics up. Edited September 17, 2023 by enigmatic.3576 1 3 1 Link to comment Share on other sites More sharing options...
Gravitron.7982 Posted September 18, 2023 Share Posted September 18, 2023 On 9/15/2023 at 9:53 PM, Gop.8713 said: This wouldn't bother me if it was an error, but I'm afraid it may be part of a trend. Anet's new design philosophy seems very focused on keeping players busy, er, sry, "engaged", so they're doling things out piecemeal instead of in bigger releases that allowed players to come and go from the game as they please. Or, as others have mentioned, those of us who never go but always feel like we've got more to do . . . I don't think I'm in a position to say whether this will be good or bad for anet -- and therefore the game -- in the long run, but adding things that involve going back and redoing things I've already done, particularly in a story chapter, isn't particularly fun for me . . . Well I guess they figure we're not grinding enough, so GW2 needs more grind. 4 Link to comment Share on other sites More sharing options...
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