circuitnerd.5863 Posted September 20 Share Posted September 20 Shelter is the only skill for Guardian that does not have a type attached to it. The other heal skills are Shout, Meditation and Signet. It makes the most sense to me to make it a Consecration. 4 1 Link to comment Share on other sites More sharing options...
Remus Darkblight.1673 Posted September 28 Share Posted September 28 (edited) It doesn't because consecrations are all ground targeted area skills. They consecrate that area of ground. Shelter is just a heal and block on the guardian only. Also does Shelter really need to be a 4 second block? I agree it could probably use a rework though, maybe be replaced by an actual consecration type skill. Edited September 28 by Remus Darkblight.1673 Additional thoughts on Shelter 1 1 1 Link to comment Share on other sites More sharing options...
yLoon.5289 Posted October 2 Share Posted October 2 Finally, someone noticed this. I think Anet just forgot about it due to its block effect. Link to comment Share on other sites More sharing options...
Kraav.8136 Posted November 2 Share Posted November 2 I like it. Shelter with Master of Consecrations, would be a 4 second block. 1 1 Link to comment Share on other sites More sharing options...
Arken.3725 Posted November 2 Share Posted November 2 Shelter sucks anyway. I wouldn't take it even if was a Consecration. Link to comment Share on other sites More sharing options...
Roadkizzle.2157 Posted November 2 Share Posted November 2 I think they should just make all Consecrations Wells. Why do they have their own skill type when they function exactly like the more general Well type? 2 1 1 Link to comment Share on other sites More sharing options...
Panda.1967 Posted November 17 Share Posted November 17 (edited) On 11/2/2023 at 3:38 PM, Roadkizzle.2157 said: I think they should just make all Consecrations Wells. Why do they have their own skill type when they function exactly like the more general Well type? For the same reason Thief’s have Preparations instead of Traps… Rangers have Commands instead of Shouts… why there are Manipulations, Deceptions, and Punishments all as separate skill types despite them all doing the same thing… Armaments and Gadgets are the same thing.. Exceeds and Spectral are virtually the same thing too… Ambushes and Stealth Attacks… the game is full of reused skill types using different names for different professions… Heck… Mesmer Glamours are just as much Wells as Guardian Consecrations… infact Glamours and Consecrations are identical in function & mechanic to eachother. Edited November 17 by Panda.1967 1 Link to comment Share on other sites More sharing options...
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