rechner.1408 Posted September 27 Share Posted September 27 https://www.youtube.com/watch?v=EVUb6SlEtpU&ab_channel=Xaption 3 Link to comment Share on other sites More sharing options...
BumboJumbo.1308 Posted September 27 Share Posted September 27 Noob 4 Link to comment Share on other sites More sharing options...
gousgou.5438 Posted September 28 Share Posted September 28 (edited) I believe aiming the rope just behind the mob is the safest way to get to the platform. I personally have a really hard time getting to the last fight through all the acrobatics needed. Maybe I will improve with time. 😝 Edited September 28 by gousgou.5438 1 Link to comment Share on other sites More sharing options...
Vinceman.4572 Posted September 28 Share Posted September 28 On 9/27/2023 at 2:06 AM, rechner.1408 said: https://www.youtube.com/watch?v=EVUb6SlEtpU&ab_channel=Xaption Obvious mistake by player. I never miss platforms. Just don't panic, go close to the edge of the boss platform, aim on the ground where the mob is (exact in the middle) --> never fails. Countless CM runs now and no problems. 2 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted October 2 Share Posted October 2 (edited) On 9/28/2023 at 4:09 PM, Vinceman.4572 said: Obvious mistake by player. I never miss platforms. Just don't panic, go close to the edge of the boss platform, aim on the ground where the mob is (exact in the middle) --> never fails. Countless CM runs now and no problems. i think a better idea is not to include a poorly designed bundle mechanic in the middle of a fight. they easily could've made it so the players can reach the platforms with either bouncing mushrooms or zip lines and the encounter would've immediately been several times less gimicky. just because it works doesn't mean we should like it, or put up with it. Edited October 2 by SoftFootpaws.9134 Link to comment Share on other sites More sharing options...
Vinceman.4572 Posted October 3 Share Posted October 3 13 hours ago, SoftFootpaws.9134 said: i think a better idea is not to include a poorly designed bundle mechanic in the middle of a fight. they easily could've made it so the players can reach the platforms with either bouncing mushrooms or zip lines and the encounter would've immediately been several times less gimicky. just because it works doesn't mean we should like it, or put up with it. I never said I like it. I just referred to the video and that you can see a player issue there and not a total design flaw. Ofc the mechanic is bad implemented but lots of groups are running cms on a daily basis without problems. Link to comment Share on other sites More sharing options...
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