Jump to content
  • Sign Up

Client Crashing in Dragonstorm


Recommended Posts

I can confirm that at least no rewards are lost. I could still hear it, so I knew when the rewards were given, then restarted. The bouncy chest was waiting and re-entering took me to the same instance where I was able to loot the chest.

Link to comment
Share on other sites

Bumping this up too, absolutely happened, second day in a row. I got lucky yesterday and my loot was waiting for me after reload, not sure tonight yet, but this is reproducible and has happened to me 100% of the time so far.

Link to comment
Share on other sites

Just went to do SOTO on another character, first time you go to Temple of Febe in story triggered it too, exact same crash source.

Since this is the same thing every time I guess I'll toss this in here, I've sent at least 4 crash reports in now at this point, I hope they're going to fix this I can't even progress on a character now.

*--> Crash <--*
Assertion: MathRectIsValid(*margins)
File: D:\Perforce\Live\NAEU\v2\Code\Gw2\Engine\Frame\FrApi.cpp(474)
App: Gw2-64.exe
Pid: 14564
BaseAddr: 00007FF766580000
ProgramId: 101
Build: 154109
 

Edited by Artair.1687
Link to comment
Share on other sites

22 hours ago, TheBossVeigar.1306 said:

Same. Every time the first cutscene happens (When Jormag and Primordus show up) my game crashes. Its quite irritating. Happened after the recent update too.

Just thought I'd update as the OP. Last night's Dragonstorm after the reset and patch worked as normal for me. And I should have stated in the original post, but I am not running any mods for GW2.

Don't lose hope my friends.

Edited by Trojun.4751
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...