Vinny.7260 Posted November 9 Share Posted November 9 (edited) Hey all. We've been futzing with these new relics and runes for a couple months now. Let's consider the idea of adding a bunch of runes back to PvP, just to further diversify things and provide some more options. Notes: Specific boons and conditions being increased will scale as 4/6/10 like current runes. 2/3/5 for non-specific. Power-main: Rune of Fireworks 175 Power/10% Boon Duration Rune of Surging 175 Power/5% Boon Duration/25% Movement Speed Rune of the Pack 175 Power/5% Boon Duration/125 Precision Rune of the Privateer 175 Power/10% Might Duration/125 Precision Rune of the Ogre 175 Power/100 Ferocity/125 Vitality Rune of the Cavalier 175 Power/100 Toughness/25% Movement Speed Toughness-main: Rune of Durability 175 Toughness/5% Boon Duration/125 Vitality Rune of Mercy 175 Toughness/225 Healing Power Rune of the Defender 175 Toughness/100 Healing Power/125 Vitality Rune of Snowfall (this one stands out imo) 175 Toughness/100 Healing Power/25% Movement Speed Vitality-main: Rune of the Lich 175 Vitality/10% Condition Duration Condition Damage-main: Rune of Perplexity 175 Condition Damage/20% Confusion Duration Rune of Tormenting 175 Condition Damage/20% Torment Duration Rune of Antitoxin 175 Condition Damage/-15% Incoming Condition Duration/125 Vitality Ferocity-main: Rune of the Golemancer 300 Ferocity/100 Precision Healing Power-main: Rune of the Rebirth 175 Healing Power/5% Boon Duration/125 Toughness Rune of the Scourge 300 Healing Power/100 Condition Damage Rune of Nature's Bounty 175 Healing Power/-25% Incoming Condition Duration All Stats: Rune of the Zephyrite (Not great, but sure). 60 All Stats/5% Boon Duration Rune of the Stars (Possibly strong)? 36 All Stats/-30% Incoming Weakness Duration/-30% Chill/Cripple Duration/-10% Incoming Condition Damage This won't inherently shake up the meta, but would just open up some other options for people- more customization, min-maxxing, etc. Edited November 9 by Vinny.7260 Oops- Ferocity and Healing Power are different. :skull: 6 Link to comment Share on other sites More sharing options...
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