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Character Select Background option has made it blatantly obvious how low the track volumes are with SotO


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These responses suggest that every time we go away from a Horn of Maguuma zone that we should stop, open the options, fiddle with the music volume setting, then continue along our merry way. And then do it again when we decide to go to a Heart of Maguuma zone later.

 

Or, better suggestion: the volume should be standardized for the music across the whole game (something Anet would control) so players don't need to stop, open the options, fiddle with the music volume setting, then continue along our merry way, if it so bothers them.

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On 11/12/2023 at 7:12 PM, Kiki.9450 said:

These responses suggest that every time we go away from a Horn of Maguuma zone that we should stop, open the options, fiddle with the music volume setting, then continue along our merry way. And then do it again when we decide to go to a Heart of Maguuma zone later.

 

Or, better suggestion: the volume should be standardized for the music across the whole game (something Anet would control) so players don't need to stop, open the options, fiddle with the music volume setting, then continue along our merry way, if it so bothers them.

It's also even worse than this. Moving around Skywatch has both SotO and other content music. The first week I was changing the volume between areas in the first map.

I've given up and just decided not to hear the SotO music anymore, even though I love the combat tracks.

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