AllNightPlayer.1286 Posted November 14, 2023 Posted November 14, 2023 (edited) Please remove the characters’ requirement to complete the story mode of a dungeon first, before they can open explorable mode. This restriction dates back, then dungeons were hot stuff and the only instanced group content in PvE. Nowadays, dungeons are (almost) dead content and it gets even harder to do them with alt characters, since I can’t open the instance. Either make the requirement a one-time, account-wide thing or remove it completely. Edited December 13, 2023 by AllNightPlayer.1286 4 1
TheNurgle.4825 Posted November 14, 2023 Posted November 14, 2023 I helped someone with story mode few days back and it took both of us like 10 mins and it was one new player and me with open world build. There will be issue with dungeon rush when some ppl would like to do it with watching cutscenes and slowly with other type of ppl just rush it. I hope that everyone write it in their LFG description or there will be a lot friction.
Ashantara.8731 Posted November 14, 2023 Posted November 14, 2023 3 hours ago, AllNightPlayer.1286 said: Either make the requirement a one-time, account-wide thing or remove it completely. Or make all story mode instances soloable story missions. 2 1
MercurialKuroSludge.8974 Posted November 14, 2023 Posted November 14, 2023 4 minutes ago, Ashantara.8731 said: Or make all story mode instances soloable story missions. They shuda done for every other Dungeon, what they did for Arah.
AllNightPlayer.1286 Posted November 14, 2023 Author Posted November 14, 2023 (edited) 3 hours ago, Ashantara.8731 said: Or make all story mode instances soloable story missions. That’s an excellent idea. I’ve done Arah story before and after the update: Solo Arah was more fun, because I could focus on the story. And since the personal story expects you to do the dungeons (at least the NPC are referring to the events), solo story modes would be perfect for the core game experience. Edited November 14, 2023 by AllNightPlayer.1286 2
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