ArenaNet Staff Rubi Bayer.8493 Posted November 17 ArenaNet Staff Share Posted November 17 It’s the guardian’s turn to step into the limelight, wielding not one, but two pistols as their new weapons to combat the growing threat of the hostile Kryptis. 13 3 3 1 Link to comment Share on other sites More sharing options...
psizone.8437 Posted November 17 Share Posted November 17 I can hear the condi-spam from here. Burnguards in WvW are going to be a pest. 4 3 3 2 Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted November 17 Share Posted November 17 That symbol shot looked really cool, glad to see guard getting a ranged condi weapon. 7 Link to comment Share on other sites More sharing options...
Stx.4857 Posted November 17 Share Posted November 17 I’ve always been a huge fan of pistols in this game, maybe I’ll have to reroll guardian since these already look better than thief or engi pistols… 7 1 Link to comment Share on other sites More sharing options...
Acyk.9671 Posted November 17 Share Posted November 17 Wish we could see a bit more, looks promising though. Link to comment Share on other sites More sharing options...
Daevhalla.7823 Posted November 17 Share Posted November 17 Insane condition application. I assume the mark will work with the unload skill on the off-hand pistol (probably skill 4) in which case the burn will be deadly. Link to comment Share on other sites More sharing options...
psizone.8437 Posted November 17 Share Posted November 17 2 minutes ago, Daevhalla.7823 said: Insane condition application. I assume the mark will work with the unload skill on the off-hand pistol (probably skill 4) in which case the burn will be deadly. Yup, they said it in the post. "Combining Hall of Justice and Symbol of Ignition allows you to apply a plethora of damaging conditions to your enemy in a short period of time!" From what I can see, inside the symbol you can apply 2 stacks of burning, some bleed and cripple for every shot you make. 1 Link to comment Share on other sites More sharing options...
Daevhalla.7823 Posted November 17 Share Posted November 17 (edited) As far as I can see: AA - applies bleeding, piercing up to 5 targets Skill 2 - ? Skill 3 - Symbol of Ignition, pulses dmg, shots fired through the mark apply burning, also foes that you strike within the mark get burning. Skill 4 - Hail of Justice, piercing up to 5 targets, volley of shots, cripple and bleed Skill 5 - possible channel with big dmg and what looks like more burning application Edit: Made a small correction for skill 3 Edited November 17 by Daevhalla.7823 Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted November 17 Share Posted November 17 I'm wondering what that charged shot does, I guess just applies a bunch of burning? Link to comment Share on other sites More sharing options...
arazoth.7290 Posted November 17 Share Posted November 17 Guess I was right about firing blue fire balls and blue concetrated fire beams Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted November 17 Share Posted November 17 1 minute ago, Daevhalla.7823 said: As far as I can see: AA - applies bleeding, piercing up to 5 targets Skill 2 - ? Skill 3 - Symbol of Ignition, pulses burning, shots fired through the mark apply burning Skill 4 - Hail of Justice, piercing up to 5 targets, volley of shots, cripple and bleed Skill 5 - possible channel with big dmg and what looks like more burning application I think the symbol only pulses burning when fired through? otherwise it seems to be just damage Link to comment Share on other sites More sharing options...
psizone.8437 Posted November 17 Share Posted November 17 Just now, Eekasqueak.7850 said: I guess just applies a bunch of burning? I'd imagine burning with some kind of CC, daze or stun. Link to comment Share on other sites More sharing options...
Daevhalla.7823 Posted November 17 Share Posted November 17 Just now, Eekasqueak.7850 said: I think the symbol only pulses burning when fired through? otherwise it seems to be just damage Might just be correct, I just reread it and it says it only applies burning to foes that you strike and are already standing in the mark. My bad. Link to comment Share on other sites More sharing options...
Marckan.9526 Posted November 17 Share Posted November 17 (edited) Quote The pistols deal condition damage Nooo! EDIT: I should probably reel in my expectations for Necromancer as that's probably gonna be condi too then, also major shame that they didn't release it together with Guardian today - poor necro mains... Edited November 17 by Marckan.9526 4 Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted November 17 Share Posted November 17 2 minutes ago, Marckan.9526 said: Nooo! EDIT: I should probably reel in my expectations for Necromancer as that's probably gonna be condi too then, also major shame that they didn't release it together with Guardian today - poor necro mains... Guard already has two ranged power weapons, makes sense pistols would be Condi focused. Just ask them to buff scepter. 4 Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted November 17 Share Posted November 17 This looks really promising, have to say thief axe and this are prob fav so far, hopefully necro swords are as cool. Link to comment Share on other sites More sharing options...
LichOverlord.6329 Posted November 17 Share Posted November 17 29 minutes ago, psizone.8437 said: I can hear the condi-spam from here. Burnguards in WvW are going to be a pest. Considering a number of balance devs main guardian and play a lot of WvW, I'm fairly certain this is intentional 5 1 3 Link to comment Share on other sites More sharing options...
psizone.8437 Posted November 17 Share Posted November 17 Just now, LichOverlord.6329 said: Considering a number of balance devs main guardian and play a lot of WvW, I'm fairly certain this is intentional Yup. As fun as it looks, it smells like Roy has rubbed off on it. 1 1 3 Link to comment Share on other sites More sharing options...
Daevhalla.7823 Posted November 17 Share Posted November 17 13 minutes ago, Marckan.9526 said: Nooo! EDIT: I should probably reel in my expectations for Necromancer as that's probably gonna be condi too then, also major shame that they didn't release it together with Guardian today - poor necro mains... I feel that pain! xDD Link to comment Share on other sites More sharing options...
Marckan.9526 Posted November 17 Share Posted November 17 18 minutes ago, Eekasqueak.7850 said: Guard already has two ranged power weapons, makes sense pistols would be Condi focused. Just ask them to buff scepter. I wish, we've been asking for that for years. Instead they nerfed our loot-stick - best be silent. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted November 17 Share Posted November 17 15 minutes ago, Daevhalla.7823 said: I feel that pain! xDD Pain is part of the necromancer's thematic so it's "ok". When I saw the pistol AA I thought: "Ah... Engi's pistol AA..." 1 Link to comment Share on other sites More sharing options...
Roadkizzle.2157 Posted November 17 Share Posted November 17 The symbol just sounds like no more than a Fire Combo field doesn't it? Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted November 17 Share Posted November 17 Just now, Roadkizzle.2157 said: The symbol just sounds like no more than a Fire Combo field doesn't it? Nah it'll still be a light field like all other symbols, but with the addition that if an enemy gets hit in either melee or a projectile adds burning to the damaging pulses. That's my read on the wording of it at least. 1 1 Link to comment Share on other sites More sharing options...
Roadkizzle.2157 Posted November 17 Share Posted November 17 33 minutes ago, Marckan.9526 said: Nooo! EDIT: I should probably reel in my expectations for Necromancer as that's probably gonna be condi too then, also major shame that they didn't release it together with Guardian today - poor necro mains... I'm guessing the swords will be DPS condi weapons with Torment. Try to give Scourge and Harbinger better melee options. 1 Link to comment Share on other sites More sharing options...
Roadkizzle.2157 Posted November 17 Share Posted November 17 2 minutes ago, Eekasqueak.7850 said: Nah it'll still be a light field like all other symbols, but with the addition that if an enemy gets hit in either melee or a projectile adds burning to the damaging pulses. That's my read on the wording of it at least. What I'm saying is if you lay down a Consecration fire field then fire through it you'll be adding burning stacks to your attacks just as the symbol is seeming to work. The difference is that the symbol also does a tiny amount of damage on its own? Link to comment Share on other sites More sharing options...
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