Lagniappe.4869 Posted November 18, 2023 Share Posted November 18, 2023 (edited) Since reset Tarnished Coast / Anvil Rock (blue) have been both outnumbered and queued, which shouldn't be possible. Best effort counting is that we have around 35-40 on map and 20+ queue after 40 minutes post-reset. It looks like green and red have many more people so feels like we actually are outnumbered but something is preventing our players from entering the map. Edited November 18, 2023 by Lagniappe.4869 2 1 Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted November 18, 2023 Share Posted November 18, 2023 Getting every single person on the map in a squad, we have 35. The other 2 servers have normal 70+. We are literally qued with only 35 on the map. Anet...are you awake? 1 1 Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted November 18, 2023 Share Posted November 18, 2023 (edited) For those who seem to be confused, the normal map cap for EB is roughly 78. So, on EB the match is currently 78 red vs 78 green vs 35 blue (and our map is both qued, real que, and perma-outnumbered). Edit - up to 40 on the map (including Indo's tag watching alt), finally outnumbered went away. Still qued with nowhere near the normal playing population. Edited November 18, 2023 by MedievalThings.5417 1 1 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted November 18, 2023 Share Posted November 18, 2023 (edited) I can't say, but on my server this always happens in EBG because we have a bunch of afk wall running people always; sometimes they're hidden in other towers. Consquently, EBG is often a bad map to play in. But no doubt seeing outnumbered is weird; I sometimes see that on reset night and assume it's bugged. I wonder if it was a fake queue; like some of the afkers dropped but there's a delay in the queue updating. Edited November 18, 2023 by ArchonWing.9480 1 Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted November 19, 2023 Share Posted November 19, 2023 2 hours ago, ArchonWing.9480 said: I can't say, but on my server this always happens in EBG because we have a bunch of afk wall running people always; sometimes they're hidden in other towers. Consquently, EBG is often a bad map to play in. But no doubt seeing outnumbered is weird; I sometimes see that on reset night and assume it's bugged. I wonder if it was a fake queue; like some of the afkers dropped but there's a delay in the queue updating. Que was real, varied between 18-28, and I had friends in voice who were que'd the entire 30'ish minutes we were both que'd AND outnumbered. TC is pretty used to tons of people not on tag, but last night was just not on map. We got everyone we could in squad, and literally ran around the entire map looking for green dots. The highest count we could get to, before the outnumbered went away (30'ish minutes into the match), was 35. 29 in squad, 1 of those in que, and 7 non-squad running around. Will be interesting to see if this bug happens again. Last time I recall a population cap mismatch was back before PoF launched. It's a random bug that happens as people load into the map, Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted November 19, 2023 Share Posted November 19, 2023 Friendly are light blue dots yellow dots if it is a guild mate not on squad no wonder there aren't any. Link to comment Share on other sites More sharing options...
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