SweetPotato.7456 Posted November 18 Share Posted November 18 Match can be between 2,3 and 4 guilds Each guild will assign a defence team and a search party, Each guild will also assign 3players as their guild token, Every guild will start with 10 different type of disguises for their Guild Token, guild token are player that can pick from the 10 different disguise then they will hide in the guild hall, they can move around or not move. But there is a cooldown to using move. Token players comes with one skill where the token player get to choose at the beginning, like make other object looks suspicious, duplicated self when discover to confuse enemy and make a get away, throw smoke screen and teleport away, etc etc.... First guild to find and kill all tokens wins and that will give everyone who participated a reward plus individual fame points. The guild itself will gain "Fame" points to buy more skills for more variety of token disguises and individual players can buy more token skills. Defence team will try to kill the seeker enemy team in their guild hall to prevent them from finding the guild token. And vice versa. Kill the defence team than find the token. That's all. 2 Link to comment Share on other sites More sharing options...
Westenev.5289 Posted November 19 Share Posted November 19 Sounds cool in theory. It'd be neat if it could attract dedicated guilds, otherwise I'd say it'd end up as another dead activity. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted November 19 Share Posted November 19 (edited) You can make it more fun by restricting it to 1 unique class per player. I call dibs on perma-stealth thief. Edited November 19 by Dawdler.8521 1 Link to comment Share on other sites More sharing options...
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