Heimskarl Ashfiend.9582 Posted May 25 Share Posted May 25 Is it just me or is 187,500 a ridiculous number of Lucent Motes needed? You'd need to salvage 200,000 items to get that and in the last 10 years I've only salvaged 320,000 items total. Do I really need to play and salvage another 5 years worth of drops to make this with my own materials? 8 2 1 4 1 Link to comment Share on other sites More sharing options...
Pifil.5193 Posted May 25 Share Posted May 25 It is a ludicrous amount to expect anyone to gather on their own alright but I don't think they intend anyone to do that. They intend these legendary tunes, sigils and relics as TP sinks. The same happened with mithril, elder wood and T5 mats for the gen2 legendary weapons. 11 2 Link to comment Share on other sites More sharing options...
Manpag.6421 Posted May 25 Share Posted May 25 Well, the Mystic Forge recipe for Mystic Facet has a random chance to make 5 instead of of 1, skipping 30,000 Lucent Motes, so although rare, it's possible to get lucky and do it for less. It's a slow and steady thing for me, because I'm not in any huge rush to get the relic. 2 3 Link to comment Share on other sites More sharing options...
Shaman.2034 Posted May 25 Share Posted May 25 You're not really meant to craft anything by yourself. The entire reward structure and crafting system of this game is balanced around shifting crafting materials from many players who don't need them, to a few players who do need them, via the Trading Post. This is why bosses explode into 37 useless crafting materials when you're done processing the boxes-in-boxes: you might not need any of those materials, but someone needs 20,000 of material A, someone else needs 35,000 of material B, and so on. On the other side, you need 187,500 useless materials. You aren't supposed to get them by salvaging 200,000 items by yourself. You're supposed to get them from 2,000 players each salvaging 100 items. 9 1 2 Link to comment Share on other sites More sharing options...
Heimskarl Ashfiend.9582 Posted May 25 Author Share Posted May 25 57 minutes ago, Pifil.5193 said: It is a ludicrous amount to expect anyone to gather on their own alright but I don't think they intend anyone to do that. They intend these legendary tunes, sigils and relics as TP sinks. The same happened with mithril, elder wood and T5 mats for the gen2 legendary weapons. It is essentially the same thing. If you cannot farm it yourself, they TP price will be very high. Right now its about 1100g just for the motes. 41 minutes ago, Manpag.6421 said: Well, the Mystic Forge recipe for Mystic Facet has a random chance to make 5 instead of of 1, skipping 30,000 Lucent Motes, so although rare, it's possible to get lucky and do it for less. It's a slow and steady thing for me, because I'm not in any huge rush to get the relic. I was thinking that myself, but the slow and steady route is literally half a decade. 24 minutes ago, Shaman.2034 said: You're not really meant to craft anything by yourself. The entire reward structure and crafting system of this game is balanced around shifting crafting materials from many players who don't need them, to a few players who do need them, via the Trading Post. This is why bosses explode into 37 useless crafting materials when you're done processing the boxes-in-boxes: you might not need any of those materials, but someone needs 20,000 of material A, someone else needs 35,000 of material B, and so on. On the other side, you need 187,500 useless materials. You aren't supposed to get them by salvaging 200,000 items by yourself. You're supposed to get them from 2,000 players each salvaging 100 items. But those 2000 players also want those 187,500 items each. I farmed every single item needed to craft like five T1 legendary weapons. Every single item. Same goes for every foefire weapon. The grind of farming hundreds of Charged Lodestones is nothing compared to this. 3 5 1 Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted May 25 Share Posted May 25 (edited) 19 minutes ago, Heimskarl Ashfiend.9582 said: But those 2000 players also want those 187,500 items each. Do they? Is there a reason you're assuming everyone wants to craft the item? Some people just don't. Shaman's point is valid to a degree. The fact the item is on the TP means someone doesn't have a use for it and is willing to sell it. The fact it's price isn't dirt means that someone does and is willing to pay for it. As has been stated many things are designed to drive then economy and not be completely done yourself. Sure you have the option of doing everything on your own. But, as you've figured out, sometimes that's the long way of doing it. Edited May 25 by Sigmoid.7082 6 1 Link to comment Share on other sites More sharing options...
Manpag.6421 Posted May 25 Share Posted May 25 52 minutes ago, Heimskarl Ashfiend.9582 said: I was thinking that myself, but the slow and steady route is literally half a decade. Again, probably depends on how much you play, what content you play, and how lucky you get. I haven't got the 5 instead of 1 result so far; I've been converting motes to crystals and crystals to facets as soon as I have 750 of them, and I have 3 facets so far. So roughly 1 a month, 15 months of play unless I get lucky with the forge. But that's on an average of probably 1-1.5 stacks of green unids salvaged per day. I could probably step it up quite a lot if I farmed Gyala Delve excessively, which showers you in green unids. 1 Link to comment Share on other sites More sharing options...
Zepiuz.6713 Posted May 25 Share Posted May 25 So happy I decided to craft 1 legendary rune to get this relic for free. This is one less headache to deal with for me 😊 6 2 1 Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted May 25 Share Posted May 25 I got it free by making the rune. 4 1 1 Link to comment Share on other sites More sharing options...
Dayra.7405 Posted May 25 Share Posted May 25 (edited) 9 hours ago, Heimskarl Ashfiend.9582 said: Is it just me or is 187,500 a ridiculous number of Lucent Motes needed? You'd need to salvage 200,000 items to get that and in the last 10 years I've only salvaged 320,000 items total. Do I really need to play and salvage another 5 years worth of drops to make this with my own materials? It's not just you, others already noted as well 🙂 23 minutes ago, Eekasqueak.7850 said: I got it free by making the rune. I got it for free for already having the runes, but that's not a way new player can follow. Edited May 25 by Dayra.7405 3 2 1 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted May 25 Share Posted May 25 Doesn't look like the OP is new... I, too, got the Relic for no cost; made the one Legendary Rune from materials I already had in the Bank/Material Storage. 1 1 1 Link to comment Share on other sites More sharing options...
Heimskarl Ashfiend.9582 Posted May 26 Author Share Posted May 26 21 hours ago, Sigmoid.7082 said: Do they? Is there a reason you're assuming everyone wants to craft the item? Some people just don't. Shaman's point is valid to a degree. The fact the item is on the TP means someone doesn't have a use for it and is willing to sell it. The fact it's price isn't dirt means that someone does and is willing to pay for it. As has been stated many things are designed to drive then economy and not be completely done yourself. Sure you have the option of doing everything on your own. But, as you've figured out, sometimes that's the long way of doing it. Yes, as evidenced by the 500% increase in price. Even to just buy them from the TP is tedious AF. It's SEVEN HUNDRED AND FIFTY stacks. 4 1 2 1 Link to comment Share on other sites More sharing options...
Futa.4375 Posted May 26 Share Posted May 26 If it weren't clear enough since the release of SotO, they want people to buy gems for gold as much as possible. 1 7 Link to comment Share on other sites More sharing options...
Teknomancer.4895 Posted May 26 Share Posted May 26 On 5/25/2024 at 4:58 AM, Shaman.2034 said: You're not really meant to craft anything by yourself. Not since the game first launched, anyway, and maybe up through the release of HoT. That was around the time at which mats farming/refining/crafting started to cost as much or more than just buying stuff outright. DIY crafting started off being the always-cheaper option, but that hasn't really been the case for a lot (if not the majority) of items in quite a long time. Nowadays it's frequently far more expensive, because some of the component materials spiked in price once people started making the things that require those. That said, any recipe requiring 18,750 of anything is ludicrous, and honestly that kinda feels more like ANet was going for a twofer: both a mats sink and a time gate. What a deal! 4 Link to comment Share on other sites More sharing options...
IAmNotMatthew.1058 Posted May 26 Share Posted May 26 3 hours ago, Futa.4375 said: If it weren't clear enough since the release of SotO, they want people to buy gems for gold as much as possible. Yeah, that's why things like Aurora, Vision, Coalescence and Ad Infinitum all cost more than the Legendary Relic despite all of those being over 5 years old, or how Legendary weapons are the same price as the Relic despite being a lot older. t would help if you played the game more to familiarize yourself with crafting prices of LEGENDARIES in game. 5 2 3 Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted May 26 Share Posted May 26 (edited) 19 minutes ago, IAmNotMatthew.1058 said: Yeah, that's why things like Aurora, Vision, Coalescence and Ad Infinitum all cost more than the Legendary Relic despite all of those being over 5 years old, or how Legendary weapons are the same price as the Relic despite being a lot older. t would help if you played the game more to familiarize yourself with crafting prices of LEGENDARIES in game. We're talking about cost price here and Gen1 and Gen3 weapons cost around 1300-1400g, the relic around 1600-1700g and Gen2 weapons around 2300-2400g (source: gw2efficiency). So the cost of the relic is more expensive than Gen1 and Gen3 weapons but less than Gen2 weapons. ergo not the same as legendary weapons. Also the trinkets you mention cost between 1800-2000g, so they are well cheaper than Gen2 weapons. So I suppose you should follow your own advice 😉 Edit clarification: I'm talking crafting cost when I say cost Edited May 26 by Gehenna.3625 2 1 5 Link to comment Share on other sites More sharing options...
IAmNotMatthew.1058 Posted May 26 Share Posted May 26 9 minutes ago, Gehenna.3625 said: We're talking about cost price here and Gen1 and Gen3 weapons cost around 1300-1400g, the relic around 1600-1700g and Gen2 weapons around 2300-2400g (source: gw2efficiency). So the cost of the relic is more expensive than Gen1 and Gen3 weapons but less than Gen2 weapons. ergo not the same as legendary weapons. Also the trinkets you mention cost between 1800-2000g, so they are well cheaper than Gen2 weapons. So I suppose you should follow your own advice 😉 Yes, I was talking about cost in my comment, it was the 12th word in my comment, should have read the whole comment instead of bits, if Gen1 is 1300-1400 then 12-13 Gen 1 aren't even Gen 1, good to know if we are being nitpicky. I don't really know why it matters that Trinkets are cheaper than Gen 2 weapons when all of them are more expensive than the "too expensive" Relic, commenting "Hurr durr Gen 1 1300-1400" would have been not enough and had to pad it out? 6 1 1 Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted May 26 Share Posted May 26 3 minutes ago, IAmNotMatthew.1058 said: Yes, I was talking about cost in my comment, it was the 12th word in my comment, should have read the whole comment instead of bits, if Gen1 is 1300-1400 then 12-13 Gen 1 aren't even Gen 1, good to know if we are being nitpicky. I don't really know why it matters that Trinkets are cheaper than Gen 2 weapons when all of them are more expensive than the "too expensive" Relic, commenting "Hurr durr Gen 1 1300-1400" would have been not enough and had to pad it out? You made a statement that wasn't correct and told the other person to check prices. The trinket costs were a sidenote for completeness. I was making that Gen2 legendaries were a lot more expensive than the relic and as a sidenote also more expensive than the trinkets to make. And I did read the word cost in your post but you said that the cost of legendary weapons was the same and I've proved that they aren't the same. You then proceed to compare the cost of the relic to the PRICE of Gen1 weapons. Which by itself is disingenuous to make that comparison but also only the price of Gen1 weapons who featured in the legendary starter kit compare to the cost of the relic and the remaining Gen1 weapons have a price of around 2400g on the TP. So whichever way you try to turn it, your statement about legendary weapons was incorrect. My clarification was just about my post and not about yours btw. 2 4 Link to comment Share on other sites More sharing options...
Schimmi.6872 Posted May 26 Share Posted May 26 5 hours ago, Heimskarl Ashfiend.9582 said: Yes, as evidenced by the 500% increase in price. Even to just buy them from the TP is tedious AF. It's SEVEN HUNDRED AND FIFTY stacks. You can also just buy the facets, or the piles, then it's much less tedious. 5 2 Link to comment Share on other sites More sharing options...
IAmNotMatthew.1058 Posted May 26 Share Posted May 26 1 minute ago, Gehenna.3625 said: You made a statement that wasn't correct and told the other person to check prices. The trinket costs were a sidenote for completeness. I was making that Gen2 legendaries were a lot more expensive than the relic and as a sidenote also more expensive than the trinkets to make. Sidenote to what? To repeat my comment? 3 minutes ago, Gehenna.3625 said: And I did read the word cost in your post but you said that the cost of legendary weapons was the same and I've proved that they aren't the same. You then proceed to compare the cost of the relic to the PRICE of Gen1 weapons. Which by itself is disingenuous to make that comparison but also only the price of Gen1 weapons who featured in the legendary starter kit compare to the cost of the relic and the remaining Gen1 weapons have a price of around 2400g on the TP. Yeah, I did say price, even though it should have been cost, but considering you can't buy Legendary Relics on TP and before that I was talking about costs it should have been evident. 4 minutes ago, Gehenna.3625 said: So whichever way you try to turn it, your statement about legendary weapons was incorrect. My clarification was just about my post and not about yours btw. Your clarification was also incorrect as the majority of Gen 1 doesn't fall into the 36 minutes ago, Gehenna.3625 said: Gen1 and Gen3 weapons cost around 1300-1400g range, but hey, only I'm incorrect. You bringing up sources and STILL getting it wrong is completely fine, eh? 3 1 Link to comment Share on other sites More sharing options...
starlinvf.1358 Posted May 27 Share Posted May 27 17 hours ago, Teknomancer.4895 said: Not since the game first launched, anyway, and maybe up through the release of HoT. That was around the time at which mats farming/refining/crafting started to cost as much or more than just buying stuff outright. DIY crafting started off being the always-cheaper option, but that hasn't really been the case for a lot (if not the majority) of items in quite a long time. Nowadays it's frequently far more expensive, because some of the component materials spiked in price once people started making the things that require those. That said, any recipe requiring 18,750 of anything is ludicrous, and honestly that kinda feels more like ANet was going for a twofer: both a mats sink and a time gate. What a deal! you kill that many mob a week. Big numbers on an MMO are less impressive when you look at aggregate numbers and their scales. Look at how many ore units go into asd armor. How cam anyone ever harvest that much in a life time?? 1 1 Link to comment Share on other sites More sharing options...
Sleepwalker.1398 Posted September 1 Share Posted September 1 For those looking to craft this, has Anet said anything about reducing the amount of Lucent Motes needed. Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted September 2 Share Posted September 2 17 hours ago, Sleepwalker.1398 said: For those looking to craft this, has Anet said anything about reducing the amount of Lucent Motes needed. No and it is rare that the developers retroactively change crafting recipes. What has happened is to change drop rates in some cases or make certain materials available more frequently (via new and more methods of acquisition). Currently the legendary Relic costs around 2k gold, which is in line with legendary items costs. 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted September 2 Share Posted September 2 (edited) 4 hours ago, Cyninja.2954 said: Currently the legendary Relic costs around 2k gold, which is in line with legendary items costs. Which completely ignores how it came into being. Relic is not really a trinket, and should not be compared to those. It's part of the functionality of the 6-rune set extracted and moved into a separate piece. Before relics got introduced, a single legendary rune was around 300 g. A full 6-piece set was around 1800 g. The current cost of legendary relic is ~2200 g. Even considering how the pricetag for legendary runes went up (although that was also in a large part due to relic too), relic should not really cost more than a single legendary rune. That's currently around 600 g. Basically, due to the relic split-off, for something that once cost around 1800g we're now paying 5800g - more than thrice that. I can easily see how some people might find that to be way excessive. Edited September 2 by Astralporing.1957 2 2 Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted September 2 Share Posted September 2 (edited) 36 minutes ago, Astralporing.1957 said: Which completely ignores how it came into being. Relic is not really a trinket, and should not be compared to those. It's part of the functionality of the 6-rune set extracted and moved into a separate piece. Before relics got introduced, a single legendary rune was around 300 g. A full 6-piece set was around 1800 g. The current cost of legendary relic is ~2200 g. Even considering how the pricetag for legendary runes went up (although that was also in a large part due to relic too), relic should not really cost more than a single legendary rune. That's currently around 600 g. Basically, due to the relic split-off, for something that once cost around 1800g we're now paying 5800g - more than thrice that. I can easily see how some people might find that to be way excessive. Agree to disagree. Having the functionality and benefit of the 6-piece bonus available over having to craft 6 runes (7 for underwater) comes at a premium price. Now obviously the price has spiked since exactly BECAUSE of that functionality (and likely some fear of prices climbing higher). The biggest "unfair" aspect here is players who had 1 rune before the implementation getting the relic unlocked. I also don't agree with the notion that this slot is "less" legendary worthy. It's one of THE biggest upgrades to get. Finally, prices fluctuate. My entire gen1 legendary collection (all of them) literally took a nosedive value wise and can be acquired for thousands upon thousands of gold cheaper now (and I don't mind). In fact, for a player to get ALL gen1s AND ALL runes PLUS the relic, it's now cheaper than before. EDIT: Going through efficiency, almost all legendary items have dropped in price significantly compared to their average highs after release (not counting all time highs since things are REALLY expensive when they are introduced into the game. We are talking 5-10k gold per gen3 expensive and that would be unfair to actually use). This is especially true for gen3 weapons and gen1 weapons, gen2 are about where they were during HoT and PoF. This is WITHOUT accounting for the FAR easier and faster access to gold and materials possible today (aka not adjusting for inflation). Players are very quick to complain when something increases in price (which is understandable) but are quick to omit when a majority of things have dropped in cost/price. Edited September 2 by Cyninja.2954 4 3 Link to comment Share on other sites More sharing options...
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