December.4612 Posted June 5 Share Posted June 5 Once the legendary weapon Kamohoali'i Kotaki is usable on dry land, will it contain footfalls? 15 Link to comment Share on other sites More sharing options...
Cronospere.8143 Posted June 5 Share Posted June 5 That is a valid question. Waves will be cool. Like your constantly walking on a liquid floor. 8 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 5 Share Posted June 5 (edited) 9 hours ago, December.4612 said: Once the legendary weapon Kamohoali'i Kotaki is usable on dry land, will it contain footfalls? Oooh, now that's an interesting question! Since the underwater effects of those legendaries won't work on land, adding a separate terrestrial effect would be a pretty nice feature. Edited June 5 by Ashantara.8731 2 1 Link to comment Share on other sites More sharing options...
asterix.9614 Posted June 5 Share Posted June 5 Maybe waves, little spectral shark heads or blood splatters. 2 1 1 Link to comment Share on other sites More sharing options...
SWJLAngel.3017 Posted June 9 Share Posted June 9 I think that sounds like a great idea! 1 Link to comment Share on other sites More sharing options...
StraightPath.3972 Posted June 9 Share Posted June 9 I want a shark fin following me around! Puddle of water for it is acceptable 😉 1 1 1 Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted June 9 Share Posted June 9 On 6/5/2024 at 8:38 AM, December.4612 said: Once the legendary weapon Kamohoali'i Kotaki is usable on dry land, will it contain footfalls? I hadn't even considered that. Though it wouldn't matter to me because I find it a horrible skin, so I'll reskin it as a default. Still, it's a valid question just the same. Link to comment Share on other sites More sharing options...
Omega.6801 Posted June 9 Share Posted June 9 Probably not. For that to happen, someone would have to code those, and for that someone would have to have to think of think about things like this. I also doubt it will have projectile or kill animations. 3 Link to comment Share on other sites More sharing options...
bq pd.2148 Posted June 9 Share Posted June 9 20 minutes ago, Omega.6801 said: I also doubt it will have projectile or kill animations. it already has a projectile animation. i don't think any gen 1 has a kill animation, only some change the damage type to fire/lightning etc. for a different animation. it also does have an on crit animation. 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted June 9 Share Posted June 9 (edited) 3 hours ago, bq pd.2148 said: it already has a projectile animation. i don't think any gen 1 has a kill animation, only some change the damage type to fire/lightning etc. for a different animation. it also does have an on crit animation. True, it doesn't have a kill animation. I was thinking about the crit-animation, sorry. Edited June 9 by Omega.6801 1 Link to comment Share on other sites More sharing options...
Zera.9435 Posted June 10 Share Posted June 10 Realistically, what is going to happen is that there will be no visual effects added to Kamo. On land it will function as just a spear with that skin with no additional effects, perhaps the bubbles on the player and the chomp-on-crit effect will show up on land, but there will probably be no footfalls. The reasoning is three-fold: First, Kamo is intended as an underwater legendary for its visual effects (chomp animation with critical hits features a shark materializing out of water, and bubbles on the character), while the new spear will be a terrestrial legendary. The new spear will have footfalls and whatever other effects they come up with. Second, not adding effects to Kamo will serve to incentivize playing the expansion to get the new spear that will have terrestrial effects. Third, creating a legendary that will have different behaviors/visual effects depending on whether it's in water or on land is probably not possible for them. We can only hope for an overhaul of Kamo and making both legendary spears have different effects depending on whether they are in water or on land. It would be nice, but I just don't see that happening for those three reasons. 3 Link to comment Share on other sites More sharing options...
kiroho.4738 Posted June 10 Share Posted June 10 On 6/5/2024 at 9:09 AM, Cronospere.8143 said: That is a valid question. Waves will be cool. Like your constantly walking on a liquid floor. Give me that plus a sound like walking with soaked boots. 1 2 Link to comment Share on other sites More sharing options...
Mor The Thief.9135 Posted June 10 Share Posted June 10 (edited) 12 hours ago, Zera.9435 said: Realistically, what is going to happen is that there will be no visual effects added to Kamo. On land it will function as just a spear with that skin with no additional effects, perhaps the bubbles on the player and the chomp-on-crit effect will show up on land, but there will probably be no footfalls. The reasoning is three-fold: First, Kamo is intended as an underwater legendary for its visual effects (chomp animation with critical hits features a shark materializing out of water, and bubbles on the character), while the new spear will be a terrestrial legendary. The new spear will have footfalls and whatever other effects they come up with. Second, not adding effects to Kamo will serve to incentivize playing the expansion to get the new spear that will have terrestrial effects. Third, creating a legendary that will have different behaviors/visual effects depending on whether it's in water or on land is probably not possible for them. We can only hope for an overhaul of Kamo and making both legendary spears have different effects depending on whether they are in water or on land. It would be nice, but I just don't see that happening for those three reasons. Incentivizing players by making an older item worse is a bad concept (not to mention the new legendary spear can also be used underwater, so your point of Kotaki being underwater-exclusive is completely moot). ALL legendary weapons should have footfalls, without exception, footfalls are one of the major selling points of legendary weapons. This is also why one of the main complaints of legendary weapons is when dual-wielding 2 different legendary weapons, only the main-hand footfalls are applied and not both of the equipped weapons. It being an underwater weapon means nothing, since underwater you won't be making contact with the floor to generate any footfalls, you can already see that by swimming above water with any legendary weapon. Only reason that may be reasonable is that they can't do it because of the spaghetti code. But iirc some legendary weapons had missing effects that were added later at some point, so we can probably expect for Kotaki to get its footfalls at some point, so long Anet actually tries to do so. Edited June 10 by Mor The Thief.9135 1 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted June 10 Share Posted June 10 Hopefully really wet ones and maybe with fish flopping around. Imagine tiny 'Krytan Floppy Fish' randomly splashing around in the puddles your steps spawn. IDK if they'd keep the Shark on crit since it'd be more noticeable/obstructing on land~ it might just end up changed to a kill animation or made less frequent? It can eat the floppy fish. 🙂 Link to comment Share on other sites More sharing options...
Pinkeh.4207 Posted June 11 Share Posted June 11 (edited) I'd like to see a small shark bite your ankles with every step. 😆 Edited June 11 by Pinkeh.4207 1 2 Link to comment Share on other sites More sharing options...
Thelgar.7214 Posted June 20 Share Posted June 20 A trail of dorsal fins... 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted June 20 Share Posted June 20 I wouldn't be surprised if "someone" completely forgot about that aspect of terrestrial legendaries and they are now panicking. 😄 3 Link to comment Share on other sites More sharing options...
Mistwraithe.3106 Posted June 21 Share Posted June 21 I would be surprised if they haven't thought of this. Link to comment Share on other sites More sharing options...
Zera.9435 Posted June 21 Share Posted June 21 2 minutes ago, Mistwraithe.3106 said: I would be surprised if they haven't thought of this. I wouldn't. It's such an insignificant detail that honestly doesn't matter, especially since most people will just reskin it. 2 Link to comment Share on other sites More sharing options...
Mistwraithe.3106 Posted June 21 Share Posted June 21 I bet you one "Cup of Light-Roasted Coffee" 😁 Link to comment Share on other sites More sharing options...
Linken.6345 Posted June 21 Share Posted June 21 4 hours ago, Mistwraithe.3106 said: I would be surprised if they haven't thought of this. Considering they forgot about legendary runes when implementing relics. I dont think it is as far fetched as you seem to think. 1 3 Link to comment Share on other sites More sharing options...
Mistwraithe.3106 Posted June 21 Share Posted June 21 I pretty much guarantee they didn’t forget about Legendary Relics and had one on their internal roadmap before SOTO was announced. It is just conceivable that they didn’t consider how people with legendary runes would react to removing the 6th bonus from runes but I think it is much more likely they discussed it internally and hoped the reaction would be manageable (in which case they underestimated). I think they also hoped to avoid giving out free legendary relics but enough of a furor occurred that they decided to change plans. 1 Link to comment Share on other sites More sharing options...
Pifil.5193 Posted June 21 Share Posted June 21 3 hours ago, Linken.6345 said: Considering they forgot about legendary runes when implementing relics. I dont think it is as far fetched as you seem to think. I doubt they "forgot" Legendary runes at all, they just didn't particularly care as new types of Relics were intended to be a big lure for all expansions going forward. Anyway it'd be nice to have some kind of footfalls but I doubt they will bother going back to update an old weapon. 1 Link to comment Share on other sites More sharing options...
frazazel.7501 Posted June 21 Share Posted June 21 For all we know, Kamohoali'i Kotaki may already have legendary footfalls. It wouldn't be the first time Anet accidentally made content that was impossible to see in the game. Link to comment Share on other sites More sharing options...
Mor The Thief.9135 Posted June 21 Share Posted June 21 The stream confirmed kamo getting footfalls! 4 Link to comment Share on other sites More sharing options...
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