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NA delete tier 5


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40 minutes ago, disForm.2837 said:

Can we wait a couple of weeks for things to settle before clamoring for a tier deletion? We've had less than 12h since reset.

Why did they even feel the need to add a 5th tier anyway? Literally nobody was asking for that.

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Because they couldn't know the amount of players that would play/test out WR, so they made an extra tier for safety, IF a huge wave of people show up, they can still be spread around without causing queue's everywhere.

Then as the system gets going at the next shuffling, then the system can re-deterine the numbers of tiers needed by itself.

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7 hours ago, Erik Von Darkmoor.1467 said:

No need for an extra tier in an already declining population.

Yes, there was no need for an additional tier. I still believe that after the initial "newness" wears off the modes going to shed players overall. World Pride doesn't exist, the greater community doesn't exist, and there's no incentive to win at all.

Catering exclusively to the omni boon balls is going to reduce the population. People not in one will realize real quick that they are, by design, cannon fodder.

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41 minutes ago, TheGrimm.5624 said:

https://gw2mists.com/matches/na Actually NA T5 looks like one of the better matchups compared to the others in NA and EU.

The problem isn't the net kills. It's the time zone balance in the off-hours. There definitely isn't enough OCX players, tags, and guilds for instance. Some timezones just feel very 1 sided.

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40 minutes ago, jul.7602 said:

There definitely isn't enough OCX players, tags, and guilds for instance.

This is why, since launch, world and guild leaders did our best to stack T1 and T2. It's the only way to have enough content during OCX, Sea, and EU on NA matches. We always tried to create balanced matches and enough content for all time zones.

The Dev's are like a decade behind us on time zone balancing. Now they took all control unto themselves and we the players have only a choice to either play or not play the mode.

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