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Deadeye's Mark has an activation time despite not having any activation time.

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  • 2 weeks later...
On 6/24/2024 at 2:32 AM, Parasite.5389 said:

Deadeyes mark has no Cast time, what you're describing is an Aftercast animation

Can Aftercast be interrupted and cause skill to go into 3s cooldown? Because this is what happens.

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Activation times (not) shown in the UI are only informative, not mechanical. They don't even appear in the API. I recall that the Mark used to have an activation time shown (as does the wiki). I don't recall Anet saying they intended to remove the activation, so this is most likely a display bug if anything. Or it could be leaking a change to come...

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