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My Favourite Era of Guild Wars 2


Cisii.8317

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22 hours ago, Cisii.8317 said:

CC skills deal damage, turret destruction is from toolbelt and Accelerant Packed Turrets.

 

These days were the best days for a static discharge build IMO

I agree. Boons played much bigger role - notice how none of the players involved has more than 3-4 boons at once.
If a skill was giving more boons, it was just for that - now boons are a side-effect. 
Blasting water was very cool, thoughtful gameplay by using field/finishers was very rewarding.

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On 7/3/2024 at 9:15 AM, bambi.6214 said:

notice how none of the players involved has more than 3-4 boons at once.

Or conditions.

Nowadays you meet a harbinger and a second later you are gingerly floating in the air having contracted smallpox, ebola, cholera and the bubonic plague.

for me the best period was just after HoT when you could play a full gyro scrapper having them floating around AoE stunning when they died and having nearly 100% uptime on stealth.

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On 7/5/2024 at 4:17 PM, Dawdler.8521 said:

for me the best period was just after HoT when you could play a full gyro scrapper having them floating around AoE stunning when they died and having nearly 100% uptime on stealth.

For me HoT is where everything started going downhill and quick. The 2015 June patch tbh was the one. 

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Ah, the dark days of being a kitless rifle Engineer. I played full elixir rifle for 3 years between headstart and HoT. I then played full elixir quickness rifle scrapper for 2 years until PoF. It was only with PoF and the release of holosmith that kitless Engineer truly became "viable." I think one can only truly appreciate how amazing Holosmith and photon forge is when one has spammed rifle auto for 5 years.

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