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Off hand weapons as main hand weapons


andreiblue.8231

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I suspect that as @Randulf.7614 said it will come down to what skills they want to add and which weapons it makes sense to attach them to. I'm certain they could do it, but it won't happen unless they want to add a set of mainhand skills which fit the offhand weapons better than mainhand ones. That seems less likely in a game where they're willing to do things like make a greatsword a ranged weapon, but it could happen.

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21 hours ago, Danikat.8537 said:

I suspect that as @Randulf.7614 said it will come down to what skills they want to add and which weapons it makes sense to attach them to. I'm certain they could do it, but it won't happen unless they want to add a set of mainhand skills which fit the offhand weapons better than mainhand ones. That seems less likely in a game where they're willing to do things like make a greatsword a ranged weapon, but it could happen.

The problem with adding more weapons is that they have to add them for all classes and warrior has access to most weapons already except scepter and focus

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Why would they have to give all classes new weapons at the same time?  Classes get altered unevenly all of the time.  They could release one or two weapons at a time.  If warrior already has all of the weapons it will ever need then I am sure other aspects of warrior could be improved instead.

From what I have read: necromancer's spear is just a slightly altered clone of their greatsword.  Did Necromancer really get a new weapon if their spear is functionally the same as a weapon they already had? 

They could do the same with other main-hand and off-hand weapons.  Mesmer main-hand pistol could be similar to their main-hand scepter.

If Anet is going to be uncreative with the mechanics of new weapons, let them. At least we can benefit from gaining the asthetic of equipping the weapon itself.  After all; do people want new weapons in order to gain new combat skills?  Or do players just want new weapons because they think that it would look cool?

Edited by Zebulous.2934
What I wrote didn't say what I meant to say
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On 7/11/2024 at 6:09 AM, DeanBB.4268 said:

Except this thread is about putting off-hand-only weapons into the main hand, which doesn't help your desires.

And maybe that's intended? Someone can disagree with the OP while also disliking the prospect of only receiving 2H weapons for the next few years. Thief players have been wishing for another offhand for quite a while, but ArenaNet seems to have internalised the message that players don't want new offhands. (When the actual problems with EoD offhands go deeper than 'it's an offhand'.)

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15 hours ago, draxynnic.3719 said:

And maybe that's intended? Someone can disagree with the OP while also disliking the prospect of only receiving 2H weapons for the next few years.

In this case it would mean OP disagrees with OP.

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Torch could see some potential use as mainhand… but not the others… focus has always been the offhand counterpart to scepter and vice-versa… I know alot of people who have been pushing for mainhand focus want it to be used as a melee fist weapon, but that will never happen. Focus will always remain as a magic weapon. We are far kore likely to receive an all new weapon type to fulfill the fist weapon roll than to ever see focus repurposed like that. Mainly because such a weapon would work on classes that already use focus as well.

mainhand shield is just ridiculous, and will always be viewed as such… while sure shield fighting techniques were a thing in mideval times, they were never a primary fighting style in any society. Shields have always been used as defensive tools first and foremost. To be perfectly honest, all classes should have had dual skills in slot 3 instead of just thief… this would have been a perfect spot for offensive shield skills too… 

torch however is logical as either a mainhand or offhand weapon… the only issue here is that dual wielding torch makes no sense…

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