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Title says it all really. Out of the spears I've tried, despite their impressive numbers I was finding them very unsatisfactory to use and difficult to tell if I was landing my skills and I realised that the sound is the issue. I rely on audio cues a lot and most of the sound design for other weapons in this game is very on point, lots of satisfying sounds when you strike a target or execute a spell (necro sceptre third auto attack my beloved!) but the spears I've tried most of the sounds is just your character going  "ooh" when you swing or throw it and it makes it feel like you're swinging at the air with little or no feedback on hitting an enemy/executing a skill, it makes it a lot harder to track what I'm doing without looking at the skill bar and takes away a lot from the weapons.

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