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Warrior main here, clarity for Spellbreaker direction:


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Obviously there is a problem now~

To focus the complaints, I'd like to offer the following:

Full counter has been bugged for years. It resets 2 seconds earlier than it should when affected by Versatile Power. Multiple warrior mains have pointed to this over time.

Spellbreaker gains heavy strike damage modifiers for merely slotting the spec, something not present on other war specs currently.

The other warrior specs do not see play, which indicates the issue with the current warrior fotm is probably local to spellbreaker, its mechanics, or its traits, exacerbated by recent weapon designs that try to address long standing issues with the other specs. 

I'm tired of struggling (on a non meta build) then having to struggle harder because balance direction intended to cut down a trivialized spec hits builds I go out of my way to ensure arent trivial, and I'd appreciate it if that were not to be the case this time. 

Note the synopsis given by @Captain Crapface.7528 below, and please target your critique so maybe we can play something less banal this century and enjoy it, thanks.

Power zerker preferably

 

 

Edited by Azure The Heartless.3261
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I still don't understand why poopsworn got alacrity instead of spellbreaker, a spec that struggles to stay relevant as anet is actively seeking ways to remove it from play in competitive gamemodes where you could actually use the abilities given to you

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Posted (edited)
1 hour ago, Terrorhuz.4695 said:

If you ever leave the game just send me a message because I can't tolerate this forum unless you're here.

Immensely high praise I'm flattered ❤️

Dw the balancing is very entertaining, I'm not going anywhere yet 💀

 

44 minutes ago, Kuya.6495 said:

I think the solution is clear: buff willbenders and your spellbreaker problem will go away

 

Come on, it'll be fun

We did

The spear expack dropped last week 💀

Edited by Azure The Heartless.3261
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7 minutes ago, Azure The Heartless.3261 said:

Immensely high praise I'm flattered ❤️

Dw the balancing is very entertaining, I'm not going anywhere yet 💀

 

We did

The spear expack dropped last week 💀

Spellbreaker is so busted not even a 21k solar storm from a willbender gets them off a point 😡

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Community have spoken, lemme compact all these threads for you into tldr form:

even warrior mains agree to put the spelly on the bench with crapsworn, no additional changes required asides increasing weapon swap for berserker to 15s (in pvp only). Only way to balance clase in pvp is by homegenizing those two spec performance and increasing swap cd. 

Anet, do the deed 

Edited by Triptaminas.4789
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37 minutes ago, Kuya.6495 said:

Spellbreaker is so busted not even a 21k solar storm from a willbender gets them off a point 😡

Everything WB does is very dodgeable. I dont struggle against WB even on str spb. Unless its of the tankier variety, then it usually lives long enough for me to kitten up enough times. On defense it would be a breeze with the extra sustain and resistance.

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13 minutes ago, Triptaminas.4789 said:

no additional changes required asides increasing weapon swap for berserker to 15s (in pvp only).

But the respawn timer and getting to a fight already take 15+ seconds; you engage, maybe you manage a weapon swap in the 3 seconds it takes the enemy team to delete you, and your entire character is on cooldown. Anet is a step ahead of you.

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5 minutes ago, Hotride.2187 said:

But the respawn timer and getting to a fight already take 15+ seconds; you engage, maybe you manage a weapon swap in the 3 seconds it takes the enemy team to delete you, and your entire character is on cooldown. Anet is a step ahead of you.

Sounds like skill issue 😘 15s cd, primal coffs also decreased by 0.2 for good measure 

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I'm having trouble understanding the first video. Isn't boon ripping the entire premise of spellbreaker?

The warrior main in the video emphasizes spellbreaker's CC + boon rip, which is a strong staple of the class, but it's definitely not the reason why it is broken in this meta. Boon rip isn't the reason that it takes multiple people/resources to kill it.

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5 hours ago, Saiyan.1704 said:

I'm having trouble understanding the first video. Isn't boon ripping the entire premise of spellbreaker?

The warrior main in the video emphasizes spellbreaker's CC + boon rip, which is a strong staple of the class, but it's definitely not the reason why it is broken in this meta. Boon rip isn't the reason that it takes multiple people/resources to kill it.

First video is a year old and predates even staff coming out if I recall the timeline correctly.

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Posted (edited)
9 hours ago, Lan Deathrider.5910 said:

First video is a year old and predates even staff coming out if I recall the timeline correctly.

Correct. 

@Saiyan.1704 I'm highlighting that spellbreaker benefitted largely from reworks and interaction mechanics that should have been worked into core war well before spear even existed, but it has all this time been serving as a bandaid fix to problems core war and other specs continue to have.

  The fc bug has existed this whole time as well if memory serves. Use that video as a starting point to get context for what you're seeing now.  

Tldr spellbreaker better warrior, anet buffs/reworks warrior, only spellbreaker benefits, that happened 3 times (rampart splitter AND Wild Throw both were deliberately balanced to suck, bladesworn can't use bursts), everyone wants to butcher spellbreaker now, other war specs sitting at sidelines like this:  💀

Edited by Azure The Heartless.3261
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On 8/28/2024 at 10:32 AM, Azure The Heartless.3261 said:

Obviously there is a problem now~

To focus the complaints, I'd like to offer the following:

Full counter has been bugged for years. It resets 2 seconds earlier than it should when affected by Versatile Power. Multiple warrior mains have pointed to this over time.

Spellbreaker gains heavy strike damage modifiers for merely slotting the spec, something not present on other war specs currently.

The other warrior specs do not see play, which indicates the issue with the current warrior fotm is probably local to spellbreaker, its mechanics, or its traits, exacerbated by recent weapon designs that try to address long standing issues with the other specs. 

I'm tired of struggling (on a non meta build) then having to struggle harder because balance direction intended to cut down a trivialized spec hits builds I go out of my way to ensure arent trivial, and I'd appreciate it if that were not to be the case this time. 

Note the synopsis given by @Captain Crapface.7528 below, and please target your critique so maybe we can play something less banal this century and enjoy it, thanks.

Power zerker preferably

 

 

I don't think that's correct. MAT teams were also playing core warrior. The entire issue with warrior right now revolves around staff and spear.

Warrior weapons have historicaly been clunky as kitten. That's why they've only excelled in 1v1s. Their skills are slow, or their movement components aren't fluid. Warriors are countered by blind, stability, aegis more than other classes etc. These things don't manifest on small node in a 1v1. 

What's given rise to the warrior meta boils down to staff and spear. Staff was meant to be a support weapon, but was given solid damage scaling. When compared to something like guard or ranger staff, the difference is obvious. Since warrior has reduced weapon swap aswell, it gets really good at abusing the sustain numbers from staff, both in 1v1s and teamfights. Its just too strong, especially with SpB kit. 

Spear provides another strong teamfight weapon that was previously lacking on warrior. Previously, warriors best teamfight weapons were greatsword and hammer. That's a solid combo that I enjoy playing, but it doesn't compare to the effectiveness of staff/spear. 

SpB definitely makes the best use of these, considering full counter was already ludicrously strong in teamfights. Now warriors have the weapons necessary to facilitate a strong teamfight presence. 

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