HeliosMagi.9867 Posted August 29 Share Posted August 29 I've been enjoying playing Spear/Hammer Spellbreaker, the only problem I have is if you're not wielding a Dagger than Spellbreaker's entire middle trait column is dead in PvE. My suggestion to to tweak Sun & Moon to work more like Forceful Greatsword, making it grant 5% Damage and 2% Healing baseline, with the bonuses doubled while wielding a Mainhand and Offhand Dagger respectively. Hopefully this could allow non-Dagger Spellbreaker builds to be relevant in PvE. 4 1 Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted August 30 Share Posted August 30 If your concern is about supporting Spellbreaker builds without Dagger, you'd need to do something about Dagger Burst doing almost 2x the damage of the next best t1 Burst skill too. 2 Link to comment Share on other sites More sharing options...
Jobber.6348 Posted August 30 Share Posted August 30 Sun and Moon style, like many Weapon specific traits, are old fashioned in design. Anet should really do a pass on all Weapon specific traits once and for all and either demote them into minors in exchange for a more impactful major or rework them to be more usable for the traitline design but decoupled from a specific weapon style. I think utility specific traits also need a pass for similar reasons. 1 Link to comment Share on other sites More sharing options...
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