Sonderm.4639 Posted August 30 Share Posted August 30 (edited) What is the point of ascended trash materials gobblers like Princess, Herta, Star of Generosity etc only being able to process a limited amount of materials per day? It is not as if they provided a way to generate significant amounts of income (let's face it the rewards are rather poor). Yet I often find myself with far more bloodstone dust etc clogging up the inventory than my full array of gobblers can handle. Edit: on a related note, the gobbler rework arguably made them more tedious to use. Whereas you would only spam click until you got the message the limit was reached before, now you have to open the interface, click once on the only entry. then click the tiny arrow to dial in the amount and click "ok" again... Edited August 30 by Sonderm.4639 8 1 Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted August 31 Share Posted August 31 (edited) My tinfoil hat theory is that it is a bank space tax. Loading you up with untradable materials that you need massive amounts to make use of is to encourage players to buy bank upgrades, or buy mats off of the TP to craft them as needed. Edited September 1 by Blood Red Arachnid.2493 spellcheck 4 1 Link to comment Share on other sites More sharing options...
Futa.4375 Posted August 31 Share Posted August 31 ^ this. Their priority is still for you to buy upgrades. Give a convenience for every ten inconveniences makes them look nice and caring. 3 Link to comment Share on other sites More sharing options...
Degs.5148 Posted August 31 Share Posted August 31 I laugh every time the shop has the ad for the copper salvaging kit. "Salvage without the fuss." You're the one that made it have the fuss! But yeah, op, pretty much just a way to stretch out your need for another solution. 4 Link to comment Share on other sites More sharing options...
Jumpin Lumpix.6108 Posted August 31 Share Posted August 31 On 8/30/2024 at 10:15 AM, Sonderm.4639 said: What is the point of ascended trash materials gobblers like Princess, Herta, Star of Generosity etc only being able to process a limited amount of materials per day? It is not as if they provided a way to generate significant amounts of income (let's face it the rewards are rather poor). Yet I often find myself with far more bloodstone dust etc clogging up the inventory than my full array of gobblers can handle. Edit: on a related note, the gobbler rework arguably made them more tedious to use. Whereas you would only spam click until you got the message the limit was reached before, now you have to open the interface, click once on the only entry. then click the tiny arrow to dial in the amount and click "ok" again... no there is no reason they arent ulimited use, and the amount of dragonite, bloodstone dust, and empyreal fragments is beyond annoying, I can never get rid of them and I always feel like I should hold onto some of them incase they are used for something (which they never are). They should make gobblers unlimited use! 4 Link to comment Share on other sites More sharing options...
Jumpin Lumpix.6108 Posted August 31 Share Posted August 31 (edited) I love all the confused face emotes on here and yet not a single dissenting opinion on the thread lol. Because who WOULDNT want ulimited use gobblers? Edited August 31 by Jumpin Lumpix.6108 1 Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted September 1 Share Posted September 1 I think the devs would rather you not accidentally consume all those materials OR they don't want you getting better chances at vision crystals. They rather you buy them from the Vault or dump coins into the Thermo money sink. 1 Link to comment Share on other sites More sharing options...
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