DylanLucas.6058 Posted August 30 Share Posted August 30 (edited) @ArenaNet Is it as intended that Rev pushes out 50k + dps without any practice? Maybe buff a couple other professions to get them on par? https://youtu.be/gl3NP-JdBy0?si=8dPyNEH5B5wrNxCL Edited August 30 by DylanLucas.6058 1 Link to comment Share on other sites More sharing options...
UncreativeGreen.2019 Posted August 30 Share Posted August 30 (edited) Most dps builds are landing around the 43-46k range. That seems to be where the devs are happy with the current power creep. This will definitely be reigned in. If you want it nerfed right this second, then go solo a raid boss with it. That's worked in the past. Edited August 30 by UncreativeGreen.2019 3 1 Link to comment Share on other sites More sharing options...
Scar.1793 Posted August 31 Share Posted August 31 Spear is overtuned, will no doubt get nerfed with the Halloween patch. As always, they leave underpowered and overpowered stuff alone to rot for long times between those patches. If only they could hotfix things instead of letting clear rot spread in the game. 5 Link to comment Share on other sites More sharing options...
Jobber.6348 Posted August 31 Share Posted August 31 9 hours ago, DylanLucas.6058 said: @ArenaNet Is it as intended that Rev pushes out 50k + dps without any practice? Maybe buff a couple other professions to get them on par? https://youtu.be/gl3NP-JdBy0?si=8dPyNEH5B5wrNxCL Yea usually when a new sandbox item comes out, one or two builds will suddenly spike in damage up till 50k plus (one of the more ridiculous ones these days were Axe Thief going 62k during beta which blew everyone's mind). Having one or two 40k - 45k builds aren't out of the norm either. It usually gets tuned down after a few weeks once "more data is obtained" I'm expecting stack nerfs or cooldown nerfs for sure. Spear 2 doing a 100% reset for Spear 5 is what causes the damage to ramp hard. Link to comment Share on other sites More sharing options...
arazoth.7290 Posted August 31 Share Posted August 31 38 minutes ago, Jobber.6348 said: Yea usually when a new sandbox item comes out, one or two builds will suddenly spike in damage up till 50k plus (one of the more ridiculous ones these days were Axe Thief going 62k during beta which blew everyone's mind). Having one or two 40k - 45k builds aren't out of the norm either. It usually gets tuned down after a few weeks once "more data is obtained" I'm expecting stack nerfs or cooldown nerfs for sure. Spear 2 doing a 100% reset for Spear 5 is what causes the damage to ramp hard. isn't the real problem duration of some torment? That it's allowed to stack higher? Link to comment Share on other sites More sharing options...
Buran.3796 Posted August 31 Share Posted August 31 (edited) Probably will be nerfed, hopefully to the extent spear is no longer better than mace & axe but equal, so people which want fun can play the later and masochist can keep rejoycing with the boringness of the spear. I've reached 70* torment stacks with spear + short bow with a Vindi cele build entirely non optimized to instanced content and Rene raid builds already hit cap stacks so is quite riduculos. My problem with the weapon is that once the extra damage gets cheked and trimmed out what will remain behind is a much weaker design compared to what Mesmer and Warrior have, and with very little use outside PvE. Edit: (*) actually, I've alreday reached 84 stacks. of torment.. Edited September 1 by Buran.3796 1 Link to comment Share on other sites More sharing options...
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