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Get Signet of humility back but...


Melancholy Forever.3965

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At the very least remove the 750ms evade/dodge from the number 5 skill "Flee".

I've been trying to find a reason to use this new 2 second updated version of the signet, but at its current state it benefits more the adversary than me, by giving him a 3rd evade/dodge.

Either improve the 2 second duration to something more reasonable (I understand that 6 seconds was a bit too much), or remove the "Flee", or add some other active utility to it.

They didnt simply nerf moa, they completely destroyed it. It still amazes me how can this happen when other broken specs have been running around for months without the balance team doing anything about them.

Watch them nerf core warrior spear before willbender or stealth. 🤣

Edited by Nanogrid.7283
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6 hours ago, Twilight Tempest.7584 said:

They certainly should do something because after gutting the duration 66% it's completely worthless, leaving few elite skill options.

Oh no, your "i win" button was nerfed?  A nearly un-counterable and unfair skill was nerfed?  What a shame.   But don't worry, with the right build you can still do 20k dmg within the 2 seconds of moa, to 100% to 0 your opponents.  At least in WvW. 

Edited by Sonork.2916
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What they should do is restore the 6s duration but buff the moa skills.

The moa itself should be the counterplay and it'd be funny to peck people to death as a bird.

Then it'll just become a skill check. People that know what they're doing will live. Dumb commanders that run 1500 range ahead of their zergs will still die and the balance team should stop catering to them.

Edited by ArchonWing.9480
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4 hours ago, Sonork.2916 said:

Oh no, your "i win" button was nerfed?  A nearly un-counterable and unfair skill was nerfed?  What a shame.   But don't worry, with the right build you can still do 20k dmg within the 2 seconds of moa, to 100% to 0 your opponents.  At least in WvW. 

You just described stealth as well.  Nearly un-counterable allowing you to 100 to 0 your opponent before you ever actually reveal or render, and easily in under 2 seconds...at least in wvw.

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2 hours ago, MedievalThings.5417 said:

You just described stealth as well.  Nearly un-counterable allowing you to 100 to 0 your opponent before you ever actually reveal or render, and easily in under 2 seconds...at least in wvw.

True, and mesmers get both, how nice for them.  XD  It's like their class was designed to be as unfun as possible for their opponents to fight.

Edited by Sonork.2916
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4 hours ago, Sleepwalker.1398 said:

Well for one, it seems you never played Mesmer with a comment like that, cos you could just dodge the Moa signet and that Mesmer's skill just went on a 90 sec cooldown.

Oh no! Mesmer used Moa Signet! Danger! Dodge! Mesmer used stow weapon! *poof* You're Moaed few seconds later owowowowowowowowo
Oh no! Mesmer used stealth and M A Y B E Moa Signet! Danger! Dodge! Mesmer became visible and Moa signet wasn't used! *poof* You're Moaed few seconds later owowowowowowowowo
It seems like you never played Mesmer with a comment like that.
I really think you guys play some happy-go-lucky builds 24/7 that carries you so you don't even know what you can do with your classes.

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2 hours ago, TrollingDemigod.3041 said:

Oh no! Mesmer used Moa Signet! Danger! Dodge! Mesmer used stow weapon! *poof* You're Moaed few seconds later owowowowowowowowo
Oh no! Mesmer used stealth and M A Y B E Moa Signet! Danger! Dodge! Mesmer became visible and Moa signet wasn't used! *poof* You're Moaed few seconds later owowowowowowowowo
It seems like you never played Mesmer with a comment like that.
I really think you guys play some happy-go-lucky builds 24/7 that carries you so you don't even know what you can do with your classes.

Above player once Moa'ed, doesn't know that you can use the skill 2 and 5 to create distance owowowowowowowowo

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20 hours ago, ArchonWing.9480 said:

What they should do is restore the 6s duration but buff the moa skills.

The moa itself should be the counterplay and it'd be funny to peck people to death as a bird.

Then it'll just become a skill check. People that know what they're doing will live. Dumb commanders that run 1500 range ahead of their zergs will still die and the balance team should stop catering to them.

This would have been a better change. Dropping an enemy while in Moa form is always fun. 

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8 hours ago, TrollingDemigod.3041 said:

You can also get stunlocked to death while Moaed before you even have a chance to use 2 or 5 owowowowowowowowo

Everyone says when a willbender ports in, dodge the initial burst....so yea just dodge the moa, you got 6 secs to waste with a leap and an evade if you do get moa'ed.

If you are stun locked, then you have l2p issue owowowowowowowowo

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7 hours ago, Sleepwalker.1398 said:

Everyone says when a willbender ports in, dodge the initial burst....so yea just dodge the moa, you got 6 secs to waste with a leap and an evade if you do get moa'ed.

If you are stun locked, then you have l2p issue owowowowowowowowo

You gonna keep moving goal posts to defend that toxic skill for eternity or what?
Willybender need nerfs to mobility in WvW for the burst it has and sustain. Dodging initial burst may be sometimes impossible so you also need condi cleanse to get rid of immobilize and few evades to deal with high damaging skills.
The real l2p issue have players that need to abuse stealth, moa or other bs mechanics that are only fun for exactly 1 player, the abuser.

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3 hours ago, TrollingDemigod.3041 said:

You gonna keep moving goal posts to defend that toxic skill for eternity or what?
Willybender need nerfs to mobility in WvW for the burst it has and sustain. Dodging initial burst may be sometimes impossible so you also need condi cleanse to get rid of immobilize and few evades to deal with high damaging skills.
The real l2p issue have players that need to abuse stealth, moa or other bs mechanics that are only fun for exactly 1 player, the abuser.

Yes cos engis were the main reason these boonball commanders complained and mesmer got nerfed instead of Engi.

There is no other class that gets a nerf more than mesmer in WvW, even a single complaint and there is a nerf.
But complaints about WB, Harb, Thief...Anet just doesn't care.

How badly do you get stun lock by a Mesmer Moa?

The real stunlock is with Engi....you get pulled by magnet, you get turned into moa, you then get knocked back by rifle 4 and then knockback again by 2x Battering Ram.

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