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Return of Extirpation - as condition


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Hi all,

I will make it short for the moment...typing on smartphone is...meh.

I don't like, that Extirpation is removed not even 2 month after introduction. This unique effect has only low impact in PVE...I can't talk about PVP/WVW.

I would suggest to turn it into a new condition instead of removing it. My idea is simple. It's kind of an "anti alacrity" condition, which reduces the duration of boons, similar to reducing the CD of skills when alac is up. 

Extirpation: Reduce the duration/effectivness of boons on the target by 25%.

Means...a 10s boon would last only 7.5s, if extirpation is on the target for the whole time. 

This applies to all boons on the target. This seems hard, but in contrast to the actual extirpation effect, there's a counterplay due to condition remove. And a better balance option due to condition duration and/or effectiveness.

There's one more idea I would share, but this might be to OP: the new condition could also reduce the effectivness of boons like might and fury.  So reduced effectivness means might would only give around 19 power/condition dmg per stack and fury 19% increased critical hit chance (in PVE). 

Thx for reading. 

Edited by Kydar Schattendolch.6879
Typos
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Good idea but this wont happen as anet is dead set to keep the boonball meta.

As for the implementation they can word it like "boons expire 25% faster" or for a more proactive use change it to "incoming boons have 25% reduced duration". That way the condition would get more value in case it gets removed.

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13 hours ago, Kydar Schattendolch.6879 said:

Hi all,

I will make it short for the moment...typing on smartphone is...meh.

I don't like, that Extirpation is removed not even 2 month after introduction. This unique effect has only low impact in PVE...I can't talk about PVP/WVW.

I would suggest to turn it into a new condition instead of removing it. My idea is simple. It's kind of an "anti alacrity" condition, which reduces the duration of boons, similar to reducing the CD of skills when alac is up. 

Extirpation: Reduce the duration/effectivness of boons on the target by 25%.

Means...a 10s boon would last only 7.5s, if extirpation is on the target for the whole time. 

This applies to all boons on the target. This seems hard, but in contrast to the actual extirpation effect, there's a counterplay due to condition remove. And a better balance option due to condition duration and/or effectiveness.

There's one more idea I would share, but this might be to OP: the new condition could also reduce the effectivness of boons like might and fury.  So reduced effectivness means might would only give around 19 power/condition dmg per stack and fury 19% increased critical hit chance (in PVE). 

Thx for reading. 

This mechanics has alrdy happened, its Spellbreaker Elite.
Idk why Anet don't just transplant a weaker version onto Necro Land Spear 5, its alrdy an existing effect.

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