Umut.5471 Posted September 15 Share Posted September 15 (edited) Hello everyone, Since most mobs don't have boons on them, (especially older PvE expansions/core maps etc.) the Focus 5th skill can't be used to its full potential in PvE. This skill's damage scales with the enemy's boons, and it removes boons, which is mostly useless in a PvE scenario. Can we please have a Focus rework as a PvE-specific change? I need an alternative 1200 range off-hand weapon for my Power build, 4th skill does ok IMO. Also, the Focus 2nd Gen Legendary fits the Necromancer class very well, I won't lie. Edited September 15 by Umut.5471 1 3 Link to comment Share on other sites More sharing options...
Brujeria.7536 Posted September 15 Share Posted September 15 Nah. If anything skill 4 needs a rework. That button press is useless in any gamemode. 10 Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted September 15 Share Posted September 15 8 hours ago, Brujeria.7536 said: Nah. If anything skill 4 needs a rework. That button press is useless in any gamemode. Yup, Spinal Shivers is one of Necros best skills, whereas Soul Grasp is one of the worst. Reverting it to its old self (but with more accurate projectile) would be my pick. 4 Link to comment Share on other sites More sharing options...
mirage.8046 Posted September 16 Share Posted September 16 I'd much rather rework or revert soul grasp than spinal shivers. Skill 4 needs its touch-up. 6 Link to comment Share on other sites More sharing options...
Xoidie.8965 Posted September 18 Share Posted September 18 Like others said, Focus is held back mostly by its absolutely horrible and nearly useless skill 4. Soul Grasp sucks at everything it's trying to accomplish that it's not even funny. It doesn't even look good as it utilises that ugly hand projectile that i despise. 🙄 Reaper's touch (the old skill 4) had some issues, but it was actually quite good and looked amazing too. I wish they brought that skill back, or reworked Soul Grasp into something entirely else, something that's actually useful. 4 Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted September 19 Share Posted September 19 Returning the old Reaper's Touch, but making it act more like a Ray of Judgement with the spectral scythe slashing at your target (instead of the bouncing) would be a great change. 3 Link to comment Share on other sites More sharing options...
Umut.5471 Posted September 24 Author Share Posted September 24 (edited) On 9/15/2024 at 10:38 PM, Lahmia.2193 said: Yup, Spinal Shivers is one of Necros best skills, whereas Soul Grasp is one of the worst. Reverting it to its old self (but with more accurate projectile) would be my pick. I find Soul Grasp's siphon healing useful in open world, at least you can use the full potential of that skill in PvE. But the healing effect needs to be buffed a bit. And having a 5-target bounce on it would be better. But Spinal Shivers always hits the lowest damage possible in PvE due to no boons on 99% of mobs, also the boon strip feature goes wasted/unusable. Maybe it should inflict some random conditions if the target doesn't have boons and increase the damage to remove boon scaling? (in PvE only) Edited September 24 by Umut.5471 Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted September 25 Share Posted September 25 1 hour ago, Umut.5471 said: I find Soul Grasp's siphon healing useful in open world, at least you can use the full potential of that skill in PvE. But the healing effect needs to be buffed a bit. And having a 5-target bounce on it would be better. But Spinal Shivers always hits the lowest damage possible in PvE due to no boons on 99% of mobs, also the boon strip feature goes wasted/unusable. Maybe it should inflict some random conditions if the target doesn't have boons and increase the damage to remove boon scaling? (in PvE only) And Spinal Shivers will almost always do more. That's a testament to how bad Soul Grasp is. 2 Link to comment Share on other sites More sharing options...
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