Yerlock.4678 Posted Saturday at 10:19 PM Share Posted Saturday at 10:19 PM (edited) Relic of Curiosity: After using a healing skill, gain a profession specific effect. (Warrior- gain 10 adrenaline, Thief - gain 3 initiative, Mesmer- reduce cd of a random Shatter skill by 7 seconds, Revenant- gain 7% energy, Engineer- reduce cd of a random toolbelt skill by 7 seconds, Necro- gain 10% life force, Ranger- grant your pet quickness for 3 seconds and reset the pet's skill cd by 4 seconds, Elementalist- reduce cd of a random attunement by 7 seconds, Guardian- reduce cd of a random virtue by 7 seconds). Just ideas but would be cool if a relic could directly do something to the class mechanic as opposed to just a general positive thing. Edited Saturday at 10:20 PM by Yerlock.4678 2 1 Link to comment Share on other sites More sharing options...
Urgotsfangirl.2408 Posted Sunday at 01:10 AM Share Posted Sunday at 01:10 AM also some new relics that improve some Utility types like this for example would be cool and funny. Relic of Towerdefense: Enter battle drops a Rifle Turret (25 sec cd) Using Elite skill drops a gaint Rifle turret(60sec cd) Turrets deals more damage and have their attackspeed increased (10%/25%) this would made funny open world builds just an example how it can look like. Link to comment Share on other sites More sharing options...
Jobber.6348 Posted Sunday at 04:14 AM Share Posted Sunday at 04:14 AM I like the idea but some of your examples need tuning: Mesmer could just get a free Clone/Dagger. Revenant's Energy is too little, 5 Energy is basically the cost of the Heal skill to begin with, so all this Relic does is offset an already small cost. Warrior is touchy because 10 Adrenaline is 1 level of Burst, it's abit much plus they don't necessarily need more Adrenaline when other skills generate Adrenaline better. Warriors may enjoy Burst cooldown much more. 1 Link to comment Share on other sites More sharing options...
Jski.6180 Posted Sunday at 04:51 PM Share Posted Sunday at 04:51 PM At one point they did let you in wvw "pick up" ppl classes that you killed. It was a static utility set though. It would a kind of fun to see on an relic i guess mobs have some type of classes as well. 1 Link to comment Share on other sites More sharing options...
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