Lan Deathrider.5910 Posted Tuesday at 12:24 PM Share Posted Tuesday at 12:24 PM Savage Instinct: This trait now grants the Feel No Pain effect for 1s upon using a Berserker skill. This trait does not activate when using Primal Bursts. Because we know that they make changes just to stir the 💩 pot and not for any real balance reasons. 2 2 2 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted Tuesday at 12:39 PM Share Posted Tuesday at 12:39 PM They can just make pointless change that nobody asked for, that's enough to make the pot burn without breaking the game. Wait... Isn't that already the case? 2 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted Tuesday at 12:41 PM Share Posted Tuesday at 12:41 PM *looks away, exits thread* 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted Tuesday at 12:41 PM Author Share Posted Tuesday at 12:41 PM Just now, Azure The Heartless.3261 said: *looks away, exits thread* No whistles? Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted Tuesday at 01:09 PM Share Posted Tuesday at 01:09 PM 27 minutes ago, Lan Deathrider.5910 said: No whistles? I'm not trying to speak evil into the world this time 💀 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted Tuesday at 01:54 PM Author Share Posted Tuesday at 01:54 PM 42 minutes ago, Azure The Heartless.3261 said: I'm not trying to speak evil into the world this time 💀 In honesty this came from an intrusive thought about what if other classes got something as toxic as distortion on signet use and how would I do it on warrior. Honestly, Feel no Pain on rage skill/torch use would be less toxic than the distortion version that Mesmers have. 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted Tuesday at 01:59 PM Share Posted Tuesday at 01:59 PM (edited) 5 minutes ago, Lan Deathrider.5910 said: In honesty this came from an intrusive thought about what if other classes got something as toxic as distortion on signet use and how would I do it on warrior. Honestly, Feel no Pain on rage skill/torch use would be less toxic than the distortion version that Mesmers have. And it will be just as vilified by people who already struggle to cobble together arguments for why endure pain is too long 💀 I like these people being wrong, provide them no foundation. Edited Tuesday at 02:00 PM by Azure The Heartless.3261 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted Tuesday at 02:05 PM Author Share Posted Tuesday at 02:05 PM 2 minutes ago, Azure The Heartless.3261 said: And it will be just as vilified by people who already struggle to cobble together arguments for why endure pain is too long 💀 I like these people being wrong, provide them no foundation. I know. But sometimes I do in fact want to watch the world burn. Feeling a little spicy today. 2 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted Tuesday at 02:30 PM Share Posted Tuesday at 02:30 PM 21 minutes ago, Lan Deathrider.5910 said: I know. But sometimes I do in fact want to watch the world burn. Feeling a little spicy today. I can empathize, but at the end of the day the best spice you can have is beating someone with twice as many build luxuries as you. Not four times as much, that's masochism. Two's fine though. Link to comment Share on other sites More sharing options...
Lonecap.4105 Posted Tuesday at 03:24 PM Share Posted Tuesday at 03:24 PM (edited) Just make it give 2 seconds of strike immunity on entry, but make it so that it doesn't work with eternal champion anymore to provide exit immunity. Edited Tuesday at 03:24 PM by Lonecap.4105 Link to comment Share on other sites More sharing options...
Guy.9207 Posted Tuesday at 05:49 PM Share Posted Tuesday at 05:49 PM (edited) Lemme see if I can contribute: - Brutality (replaces Bloody Roar): You deal 20% increased damage while in Berserk mode, deal 100% increased damage while below 50% health threshold, and 500% increased damage while below 5% health threshold. - Oblivion (replaces King of Fires): You explode every few seconds, damaging nearby enemies and inflicting burning. You explode with an even bigger radius when your health reaches zero. - Endless Carnage (replaces Eternal Champion): You no longer have a time limit on Berserk mode. Killing a foe restores a portion of your total health. Edited Tuesday at 06:03 PM by Guy.9207 rewrite 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted Tuesday at 07:07 PM Author Share Posted Tuesday at 07:07 PM 3 hours ago, Lonecap.4105 said: Just make it give 2 seconds of strike immunity on entry, but make it so that it doesn't work with eternal champion anymore to provide exit immunity. This thread was meant to be a joke thread, not anything serious. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted Tuesday at 07:11 PM Share Posted Tuesday at 07:11 PM (edited) I'm rescinding my comments for now 💀 Edited Tuesday at 07:26 PM by Azure The Heartless.3261 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted Tuesday at 08:36 PM Share Posted Tuesday at 08:36 PM Just add the dmg back to FC. Things are gonna burn alright. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted Tuesday at 10:26 PM Author Share Posted Tuesday at 10:26 PM 3 hours ago, Azure The Heartless.3261 said: I'm rescinding my comments for now 💀 Feel free to DM me your intrusive thoughts lol. Link to comment Share on other sites More sharing options...
Guy.9207 Posted Wednesday at 02:35 AM Share Posted Wednesday at 02:35 AM Now I'm curious what I missed, hmmmm Link to comment Share on other sites More sharing options...
cryorion.9532 Posted Wednesday at 11:15 AM Share Posted Wednesday at 11:15 AM (edited) 17 hours ago, Guy.9207 said: Lemme see if I can contribute: - Brutality (replaces Bloody Roar): You deal 20% increased damage while in Berserk mode, deal 100% increased damage while below 50% health threshold, and 500% increased damage while below 5% health threshold. - Oblivion (replaces King of Fires): You explode every few seconds, damaging nearby enemies and inflicting burning. You explode with an even bigger radius when your health reaches zero. - Endless Carnage (replaces Eternal Champion): You no longer have a time limit on Berserk mode. Killing a foe restores a portion of your total health. Endless Carnage would be actually pretty cool. Berserker would literally play like any other profession that can do big damage without having to be in a special temporary mode that requires resource. Actually fair. Brutality would also need utility skill that brings warrior to 5% HP for those juicy surprise Gunflames. Perfectly balanced since enemies can just sneeze at you to kill you. 🙂 Edited Wednesday at 11:16 AM by cryorion.9532 Link to comment Share on other sites More sharing options...
Jobber.6348 Posted yesterday at 06:59 AM Share Posted yesterday at 06:59 AM That's too balanced. Anet can just revert the Spear nerfs and PvP forums will be on fire once again. Link to comment Share on other sites More sharing options...
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