Abelisk.4527 Posted December 17, 2017 Share Posted December 17, 2017 https://metabattle.com/wiki/ElementalistOkay so now there are zero "great" builds in the category. Why? Weaver doesn't excel anywhere--it tries being a jack-of-all-trades. You get a lot of build possibilities but due to the nature of other meta builds or other strong builds in general, these Weaver builds end up flopping in several departments. If you spec for damage the scale vacuums towards damage, making every other role weak. If you spec for point holding, every other department becomes a lot weaker. Why isn't it like Mirage where it has strong damage, mobility, and sustain? Or why not like Scourge where it has strong damage but not utterly glassy? We're given a plethora of skills (dual skills), yet most of these are very similar to each other and don't really offer too much. Scepter dual skills are all offense, dagger is pretty much all offense, staff is a mix but the restorative dual skills are meh, sword dual skills are also offense. They don't nearly do enough to support Weaver, they're way too offensive and unbalanced. Point holding only works with sword due to water 2 and earth 2, plus Twist of Fate. Dagger is weird, staff is weird and only works on stationary enemies (RIP staff working in PVP), Scepter just goes full on out on offense and ignores sustain entirely. Link to comment Share on other sites More sharing options...
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