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Suggested changes from conditions affecting invulnerability and rally


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I suggest two changes to conditions:

  • A revived/rallied player loses all his conditions and boons. There is no reasons it only affects the physical damage only (currently, the conditions that made him downstate and cleaved him remains, but the damage that made him downstate and that was cleaving has been healed so negated).
  • Conditions no longer affect invulnerabilities. Because that is what invulnerability means, there should be no counter to it. As a compromise, I suggest that the condi timers get frozen during the invulnerability duration.
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