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idea for world identity


Roxanne.6140

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So since winning is now a lottery and nothing matters except playing with friends, how about making worlds into actual countries? 1 world for Singapore, 1 for Malaysia, 1 for Taiwan, 1 for USA blablaha. this way, people still play with friends and worlds now have an identity. Ez wins.

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You understand that would lead to like 90+ different worlds, and some would have like 95% of the population.Like the USA world would have probably over half the NA world's population.Its a bad idea if i've ever seen one.Countries with more population would be 100% queued, and other smaller countries would be empty.Not to mention you wouldn't be able to play with your friends from other countries, because not everyone is a xenophobic a-hole.

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Guess for NA servers we'll have

  1. USA
  2. Australia
  3. USA
  4. USA
  5. USA
  6. USA
  7. Canada
  8. USA
  9. USA
  10. USA
  11. Hong Kong
  12. USA

For identity they probably need to make an actual background identity and theme for each of the colored sides, not nameless red blue green. Most other rvr game has players fighting for actual sides and not just a server. Horde vs Alliance, Order vs Destruction, Albion vs Midgard vs Hibernia, Aldmeri Dominion vs Daggerfall Covenant vs Ebonheart Pact, Terran Republic vs Vanu Sovereignty vs New Comglomerate. Although at this point it's probably a little late to try and get people attached to something else.

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If you lump all of us Australians together for WvW, we wouldn't have anyone to fight.

I think they should remove the Megaserver from Lions Arch, like how it used to be. Meet players from only your servers in LA, map call outs, map donations, community stuff such as fund raisers, organising new players to come to WvW, organising elite spec and green arrow trains and so forth. (green arrow trains for those that don't know are basically people who aren't level 80 yet, help them level up, used to have green arrows on up-levelled players before they removed it)

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What if Lions Arch map was the only hub for your server and every other map was part of megaserver, this would make sense and wouldn't really sacrifice anything. This way you could make callouts and recruit, however this would already introduce a new problem of people in parties from other servers. Maybe another map in pve could be added for this very purpose instead, like a town for your world. In that same vein, people could be drawn into wvw and introduced to it from NPCs in that town, and also learn about that game mode because really, no one teaches anyone that stuff the first time you enter and people kind enough to help the new ones are burnt out repeating every day.

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