Bish.8627 Posted January 21, 2018 Share Posted January 21, 2018 @X T D.6458 said:Yea Mesmer burst damage is ridiculous, and has been for some time. Anet continues to buff their damage while stealth is still unbalanced and broken, power creep is still unbalanced and broken. Balance department doesn't know what they are doing and doesn't care about wvw. Mesmer power burst and mirage condi application is way over the top.Firebrand healing and sustain is way too powerful.Thief still broken because of stealth spam.Holosmith damage is way over the top.Warriors are still broken in small scale.Rev is a poorly constructed class, and power damage is over the top.Necro is mostly forced into one poorly designed spec.Ele still garbage.Stealth is broken as always.CC spammed like crazy, like always.GG balance department, keep up the fabulous job.Gave you a thumbs up, but do disagree with you moderately. Holosmith and necro. You probably play necro, as do I, but both reaper and scourge need toning down. Reaper needs either changes to shroud so they don't do good damage while having 2 lives and scourge needs less condi application. Holosmith does ok damage, but no where near mesmer, thief, ranger, rev (hammer) and ele (staff) not to mention the Holosmith moves are massively telegraphed and literally flashing lights at you to dodge. Holosmith right now, is the only fully balanced profession, mid reward but high risk, compared to mesmer very low risk high reward.Warrior is so nerfed now I love seeing the rare warrior roamer on my rev, engi or necro, gg ez. Ele other than staff is garbage I agree. Rev is ok, but does need work, hammer can do good damage and they can survive a good amount of damage, but that is all. And finally firebrand is fine, my holo can do ok against their healing, but I try not to waste time on the zerg builds and focus the spike damage aoe guys.I agree with thief and mesmer fully. Link to comment Share on other sites More sharing options...
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