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Valtzu.7153

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qJY5xxt.jpgSPvP is literally getting so cancerous. I can handle two necromancers in enemy team, that's no big deal, but when enemy players re-roll in order to have four scourges in their team something is really wrong. Taken into account that scourge is right now the most powerful (imba) profession at the moment this should not be allowed. There is literally nothing you can do against a team like that 'cos four necros spamming condis is just too much. I doubt any profession is able to handle that.

Inb4 "pros" and scourge abusers come here to tell that scourge is completely fine and does not need any reworks or nerfs.

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Balance patch will happens 6th February so I hope they get nerfed into the ground, so many bronze players got carried to plat by scourge, feels so bad.

Even a noob playing it for the first time have a chance against a better player, this shouldn't be a thing in a pvp game.

Another problem is that 1vs1 you always have to leave the fight against a scourge, I mean not even trying engage a fight but lireally run away as soon as you see a scourge coming to you, this is so unhealthy because you should run completely from a cap only if your counter is coming, but scourge counter every profession.

At "mid point" fight who has the better scourge, good position himself, good shades positioning, usually wins.

Class stacking scourge is so cancerous because of double condi stacks, condi should be capped if there are more than one scourge, not doubled.

Even if in the next patch burst become the meta I can be fine with it, because power has always a more healthy counterplay then condis which completely destroy you in damage and not damage effects.

It's months already that it is a perma cripple, weakness, chill, torment, confusion, burning meta... Condi had their cancerous moment, now enough, time to stop.

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@"Kheldorn.5123" said:Players had the chance to decide. They voted to continue allowing character swapping in matches. It's not going to change now.

We didn't have Scourge when the community voted. We agree to the rules and ANet move the goalposts. Seriously, class swapping is a good thing, but for the love of kitten, they need to fix Scourge.

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@"Kheldorn.5123" said:Players had the chance to decide. They voted to continue allowing character swapping in matches. It's not going to change now.

That poll was not carefully worded. There were other concerns as well, like the fact that at that time, the matchmaker didn't limit class stacking. I think the result would be different today.

I'd love to see profession specific mmr and classes locked upon accepting the match.

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@Flauvious.6195 said:

@"Kheldorn.5123" said:Players had the chance to decide. They voted to continue allowing character swapping in matches. It's not going to change now.

That was before scourge existed. I bet if they put out the poll again "dont allow it" would win in a landslide.

I don't understand how character swapping has anything to do with class balance?This wouldn't have happened if Scourge wasn't in it's current position, I don't see 4 renegades there.

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@Whitworth.7259 said:

@"Kheldorn.5123" said:Players had the chance to decide. They voted to continue allowing character swapping in matches. It's not going to change now.

We didn't have Scourge when the community voted. We agree to the rules and ANet move the goalposts. Seriously, class swapping is a good thing, but for the love of kitten, they need to fix Scourge.

Every iteration of the game we have a build people complain about, what was it back then? DH?

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The biggest issue is not class stacking, rerolling or balance in itself. Issue is that balance team balances classes around NON-class stacking while game allows class stacking. They either need to balance classes around class stacking or disable the latest.

But honestly at this point i gave up this game because:

  • the above mentioned issue
  • class balance for the sake of sales (hello p2w, how to kill population 101)
  • absolutely stupid idea to make everything aoe and spammable and create extremely melee-unfriendly expansion (in game with pvp which is all about standing in circles)

Whoever made all those decisions killed pvp in this game, imo.

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@Cynz.9437 said:The biggest issue is not class stacking, rerolling or balance in itself. Issue is that balance team balances classes around NON-class stacking while game allows class stacking. They either need to balance classes around class stacking or disable the latest.

But honestly at this point i gave up this game because:

  • the above mentioned issue
  • class balance for the sake of sales (hello p2w, how to kill population 101)
  • absolutely stupid idea to make everything aoe and spammable and create extremely melee-unfriendly expansion (in game with pvp which is all about standing in circles)

Whoever made all those decisions killed pvp in this game, imo.

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@"Kheldorn.5123" said:Players had the chance to decide. They voted to continue allowing character swapping in matches. It's not going to change now.

You mean horribly worded polls that half he people that voted couldn’t understand properly? The one that received a lot of complaints on the wording, yeah that was a good measure of a poll, let’s see what happens if they release the poll again and have the options be clear and concise.

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The point is that multiple scourge isn't necessarly hard to beat but it requires a dedicated setup and players rotating in a good way ( usually 1 little mistake leads to snowball effect).If you face that with a bad setup, it is very unlikely the scourge team is going to lose with a 150 points or more difference, even playing terribly. And that's the issue..

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