Arkantos.7460 Posted February 6, 2018 Posted February 6, 2018 lol Phase travel gets "fixed" to no more port to outer ranged ....while guards and thiefs sword port STILL CAN.... SO UNFAIR ...nerf I mean FIX THEM TOO!!!!!!!
Crab Fear.1624 Posted February 6, 2018 Posted February 6, 2018 or they could just revert that change, and then reduce the range to be 900 or less. Also if they do that they should reduce judge intervention range to 900 or less. But notice that steal does not allow teleportation out of range and it is 1200 range. You can target no one and use steal but you do not move.In my opinion the two skills out of line with the current "fix" are Judge Intervention (range is 1200 and shouldn't work), and Frigid Blitz (range is 900 and should work).Another thing to point out is that Frigid Blitz actually is called a shadow step unlike Phase traversal...I never understood why it wouldn't just go to the furthest distance the ax travel.So in my opinion to be "fair"Guardian:Judge's Intervention should either be range reduced or disallow porting out of range.Revenant:Phase Traversal should be ranged reduced to 900 and allow porting out of range, or the guardian change must happen.Frigid Blitz should allow porting the distance the axe flew regardless if out of range. (so 900 +15%?)
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