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Game-Mode Toggle for Guild Hall Arena


Aenaphos.1379

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I know that others have brought this request up; most recently when Signet of Agony was introduced. However, with the increased separation of skills, I believe it is worth attempting to make the request again.

Guilds that participate in WvW and GvG are finding it increasingly difficult to find places to train, scrim, etc. Obsidian Sanctum works if you're matched up that week, but that's not a guarantee. Some have tried to use Edge of the Mists, but that still requires requires differing color assignments. And unfortunately neither of those methods work if you are on the same server.

A solution could be to add an NPC that lets you set the "rules" for the arena - PvE, WvW, or PvP. If a feature like this were implemented, it could be made even more useful by automatically loading your build from each of those respective game modes.

At the same time, it would be awesome if the population/overflow rules for the Guild Hall could be reworked. Most recently our guild had an incredibly difficult time getting all 50+ people into the same guild hall instance.

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It would be a nice QOL change. For the population overflow: it is really frustrating when you're trying to get your guild in the hall for training and the first 20 minutes are people calling out "map closing" in teamspeak. Having WvW rules and builds switchable in hall would be awesome. This would be useful for internal build testing as well since you can test using guild members using WvW rules. Faster build iteration.

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