Astyrah.4015 Posted May 3, 2021 Share Posted May 3, 2021 4 hours ago, huuof.9231 said: Hey guys, I'm playing on a MSI Alpha 15 laptop (Vega 10 and 5600m dedicated), I'm using opensource drivers and using prime to run using the dedicated card. I'm using the wine version from this post and with arcdps, and the game freezes after some time. I can see in comments here that this is happening with others. I ran the game with debug, and I was able to reproduce the crash, here the logs: 0046:fixme:msctf:KeystrokeMgr_TestKeyUp STUB:(0000000005C44990) 0046:fixme:msctf:KeystrokeMgr_TestKeyUp STUB:(0000000005C44990) ........ //until here all was good .... 0046:fixme:esync:add_to_list too many allocated handles, not caching 0x400024 0046:fixme:esync:add_to_list too many allocated handles, not caching 0x400028 0046:fixme:esync:add_to_list too many allocated handles, not caching 0x400024 0046:fixme:esync:add_to_list too many allocated handles, not caching 0x400024 0037:fixme:esync:add_to_list too many allocated handles, not caching 0x400024 00bb:fixme:esync:add_to_list too many allocated handles, not caching 0x40005c 0045:fixme:esync:add_to_list too many allocated handles, not caching 0x400060 0045:fixme:esync:add_to_list too many allocated handles, not caching 0x400064 0045:fixme:esync:add_to_list too many allocated handles, not caching 0x400068 0045:fixme:esync:add_to_list too many allocated handles, not caching 0x40005c 00bb:fixme:esync:add_to_list too many allocated handles, not caching 0x40006c 00bb:fixme:esync:add_to_list too many allocated handles, not caching 0x400070 003d:fixme:esync:add_to_list too many allocated handles, not caching 0x400064 00bb:fixme:esync:add_to_list too many allocated handles, not caching 0x400074 0037:fixme:esync:add_to_list too many allocated handles, not caching 0x400090 0037:fixme:esync:add_to_list too many allocated handles, not caching 0x400090 0046:fixme:esync:add_to_list too many allocated handles, not caching 0x400098 0046:fixme:esync:add_to_list too many allocated handles, not caching 0x400098 0046:fixme:seh:call_stack_handlers nested exception .... //errors above repeat ... 0046:fixme:seh:call_stack_handlers nested exception 0046:fixme:seh:call_stack_handlers nested exception 0046:fixme:seh:call_stack_handlers nested exception 0046:fixme:seh:call_stack_handlers nested exception 0046:err:seh:setup_exception stack overflow 1664 bytes in thread 0046 eip 000000007bc92d1f esp 0000000003410f90 stack 0x3410000-0x3411000-0x3510000 ^C010f:fixme:console:CONSOLE_DefaultHandler Terminating process c2 on event 0 0119:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0 it looks like you're hitting your system's predefined limits. please try this for a solution: https://github.com/lutris/docs/blob/master/HowToEsync.md (a similar/equal guide is also on the first post/first page of this thread) Link to comment Share on other sites More sharing options...
huuof.9231 Posted May 4, 2021 Share Posted May 4, 2021 (edited) 20 hours ago, Astyrah.4015 said: it looks like you're hitting your system's predefined limits. please try this for a solution: https://github.com/lutris/docs/blob/master/HowToEsync.md (a similar/equal guide is also on the first post/first page of this thread) This was configured already, see bellow: ~ ulimit -Sn ✔ 1048576 ~ ulimit -Hn ✔ 1048576 Also, after opening the game, I can see the process has the correct limits: ~ cat /proc/$(pidof GW2.exe)/limits | grep files ✔ 7s Max file size unlimited unlimited bytes Max core file size unlimited unlimited bytes Max open files 1048576 1048576 files Max file locks unlimited unlimited locks I'm using Manjaro Gnome. Edited May 4, 2021 by huuof.9231 Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted May 4, 2021 Author Share Posted May 4, 2021 4 hours ago, huuof.9231 said: This was configured already, see bellow: ~ ulimit -Sn ✔ 1048576 ~ ulimit -Hn ✔ 1048576 Also, after opening the game, I can see the process has the correct limits: ~ cat /proc/$(pidof GW2.exe)/limits | grep files ✔ 7s Max file size unlimited unlimited bytes Max core file size unlimited unlimited bytes Max open files 1048576 1048576 files Max file locks unlimited unlimited locks I'm using Manjaro Gnome. Can you try increasing the limit again, let's say '9999999' and re-test pls? Link to comment Share on other sites More sharing options...
Laveno.9387 Posted May 8, 2021 Share Posted May 8, 2021 On 5/4/2021 at 11:40 PM, ArmoredVehicle.2849 said: Can you try increasing the limit again, let's say '9999999' and re-test pls? I have had the same problem as huoof when I run the game with arcdps. I run endeavourOS (arch-based, 5.12.2 zen) with a 5600X, 6800XT, 16GB RAM. I'm running your AMD package (which nicely fixed a few other crashes I experienced before!). Without arc I experience no crash. With arcdps it crashes after a while if I do something (idling doesn't seem to crash), but it's usually in combat. I installed arcdps by moving it into the bin folder (I didn't use your setup tool) I tried increasing limits: [ad@endeavour ~]$ ulimit -Hn 9999999 [ad@endeavour ~]$ ulimit -Sn 9999999 but it still crashes. A truncated output from the debug file of the last crash: https://pastebin.com/PyBh8N4F (the hexadecimals kept iterating up and then it got completely replaced by nested exceptions). I can play Doom Eternal on Ultra without crashes so I don't think it's a hardware problem (I've kept an eye on temps and they don't overheat). Link to comment Share on other sites More sharing options...
huuof.9231 Posted May 12, 2021 Share Posted May 12, 2021 On 5/8/2021 at 1:45 PM, Laveno.9387 said: I have had the same problem as huoof when I run the game with arcdps. I run endeavourOS (arch-based, 5.12.2 zen) with a 5600X, 6800XT, 16GB RAM. I'm running your AMD package (which nicely fixed a few other crashes I experienced before!). Without arc I experience no crash. With arcdps it crashes after a while if I do something (idling doesn't seem to crash), but it's usually in combat. I installed arcdps by moving it into the bin folder (I didn't use your setup tool) I tried increasing limits: [ad@endeavour ~]$ ulimit -Hn 9999999 [ad@endeavour ~]$ ulimit -Sn 9999999 but it still crashes. A truncated output from the debug file of the last crash: https://pastebin.com/PyBh8N4F (the hexadecimals kept iterating up and then it got completely replaced by nested exceptions). I can play Doom Eternal on Ultra without crashes so I don't think it's a hardware problem (I've kept an eye on temps and they don't overheat). Yes I also tried, same issue. Also disabling esync, then fsync crashes with same issue. I tested in a laptop with NVIDIA and AMD, both have same issue. Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted May 13, 2021 Share Posted May 13, 2021 (edited) I decided to give arcdps another chance after not using it for a long while. My whole system froze after just 10 minutes in WvW. Not even REISUB worked. It's so sudden that there are no traces of the reason in journalctl, or any other log I could think of... deltaconnected is solely focused on Windows, so I don't expect a Wine-specific fix from him. But it's a "mod" causing the crash, so I don't expect the Wine team to do anything about it either. I can live without it. Edited May 13, 2021 by Hell Nirvana.9045 Link to comment Share on other sites More sharing options...
SystemShock.9601 Posted May 16, 2021 Share Posted May 16, 2021 Hey guys, quick question. I've been playing on Linux for the last few months now with close to 0 issues (occasional crash on map load, but that's rare enough). Performance was great as well. Since the last patch, though, I'm having a really weird issue concerning laggy situations in WvW. Up to this point, when I was around large groups, I had some skill lag and, of course, the framerate when to hell. Now I'm also getting "movement lag". I'll be holding down, say, W, release the button and my char keeps running it that direction for a while before realizing I pressed another key. What makes it weird is that it doesn't seem to happen if I just turn on autorun and use the mouse to turn the character. That's why it seems to me like the game now somehow introduced lag on keyboard input when there's "regular" lag. Has anyone else had similar issues? Any idea what might be causing it? Also, I'm not using the install guide from this thread, I just installed the game via Lutris. Using Manjaro and an AMD graphics card. Thanks! Link to comment Share on other sites More sharing options...
Ikarus.2659 Posted May 16, 2021 Share Posted May 16, 2021 If someone want to play some music scripts on linux: I didnt find a solution so created one myself. 😉 Link to comment Share on other sites More sharing options...
Teichi.7295 Posted May 18, 2021 Share Posted May 18, 2021 On 5/16/2021 at 2:46 PM, SystemShock.9601 said: Hey guys, quick question. I've been playing on Linux for the last few months now with close to 0 issues (occasional crash on map load, but that's rare enough). Performance was great as well. Since the last patch, though, I'm having a really weird issue concerning laggy situations in WvW. Up to this point, when I was around large groups, I had some skill lag and, of course, the framerate when to hell. Now I'm also getting "movement lag". I'll be holding down, say, W, release the button and my char keeps running it that direction for a while before realizing I pressed another key. What makes it weird is that it doesn't seem to happen if I just turn on autorun and use the mouse to turn the character. That's why it seems to me like the game now somehow introduced lag on keyboard input when there's "regular" lag. Has anyone else had similar issues? Any idea what might be causing it? Also, I'm not using the install guide from this thread, I just installed the game via Lutris. Using Manjaro and an AMD graphics card. Thanks! Yeah, had similar problems. Described solution above. Hope it works for you 1 Link to comment Share on other sites More sharing options...
SystemShock.9601 Posted May 19, 2021 Share Posted May 19, 2021 On 5/18/2021 at 5:59 PM, Teichi.7295 said: Yeah, had similar problems. Described solution above. Hope it works for you Thank you! Works wonderfully Link to comment Share on other sites More sharing options...
huuof.9231 Posted May 19, 2021 Share Posted May 19, 2021 Regards GW2 + arcdps crashing the game. I build wine tkg with all default except (setting _staging_version="v6.8"). So far 2 days working without crashes. 2 Link to comment Share on other sites More sharing options...
Ooops.8694 Posted May 22, 2021 Share Posted May 22, 2021 On 5/16/2021 at 7:06 PM, Ikarus.2659 said: If someone want to play some music scripts on linux: I didnt find a solution so created one myself. 😉 While that's a nice idea as an alternative, AHK runs perfectly well in Wine. The normal winetricks package can even autoinstall it on your prefix... Link to comment Share on other sites More sharing options...
xAcid.9305 Posted May 23, 2021 Share Posted May 23, 2021 Hey guys, I've experiencing crashes left and right, may i know how to adjust DXVK to use less RAM? I remember doing this in Windows to reduce crashes but not sure how to do it in LInux/Wine. Link to comment Share on other sites More sharing options...
slayerking.3581 Posted May 27, 2021 Share Posted May 27, 2021 Thanks for this GW2 runs fine again now thanks to this. For some reason it started getting 3 or 4 fps in groups a couple of weeks ago, But not with this. Link to comment Share on other sites More sharing options...
fluffypaws.2860 Posted May 31, 2021 Share Posted May 31, 2021 @ArmoredVehicle.2849 with the pending release of dxvk 1.9 will there be new package released with the latest wine version ? Thank you ☺️ Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted June 1, 2021 Author Share Posted June 1, 2021 On 5/31/2021 at 9:21 AM, Mack.3045 said: @ArmoredVehicle.2849 with the pending release of dxvk 1.9 will there be new package released with the latest wine version ? Thank you ☺️ Most likely there will be a release with just dxvk update and then a rebase to Wine 6.10 soon after it. 😉 Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted June 2, 2021 Share Posted June 2, 2021 (edited) Could this be caused by using the older version of Wine? I happened to saw this while browsing the system journal, because I had a total system freeze while playing GW2 this evening. The entries below occurred 10 minutes before the freeze. (I have no clue how you're supposed to post a code block in Invision-powered forums...) ``` kesä 02 23:33:41 kernel: general protection fault: 0000 [#1] PREEMPT SMP NOPTI kesä 02 23:33:41 kernel: CPU: 1 PID: 11929 Comm: winedevice.exe Tainted: P OE 5.12.8-1-MANJARO #1 kesä 02 23:33:41 kernel: Hardware name: Micro-Star International Co., Ltd. MS-7B89/B450M MORTAR MAX (MS-7B89), BIOS 2.C0 02/01/2021 kesä 02 23:33:41 kernel: RIP: 0010:schedule+0x80/0xc0 kesä 02 23:33:41 kernel: Code: e8 f5 f6 ff ff 65 ff 0d 2e 4c 17 53 48 8b 03 a8 08 75 e4 8b 45 2c a8 30 74 0e 48 89 ef a8 20 74 2a 5b 5d e9 f2 ee 60 ff 5b 5d <c3> 48 8b bd b0 08 00 00 48 85 ff 74 b7 48 8b 07 48 39 c7 74 1a be kesä 02 23:33:41 kernel: RSP: 0018:ffffb99d51243900 EFLAGS: 00010246 kesä 02 23:33:41 kernel: RAX: 0000000000400040 RBX: ffffb99d51243a50 RCX: 0000000000000002 kesä 02 23:33:41 kernel: RDX: 0000000000000000 RSI: 0000000000000001 RDI: ffff92ba9ea6c7c0 kesä 02 23:33:41 kernel: RBP: ffffb99d51243908 R08: 0000000000000001 R09: 0000000000000000 kesä 02 23:33:41 kernel: R10: 0000000000000056 R11: 0000000000000000 R12: 000000000000c350 kesä 02 23:33:41 kernel: R13: 0000000000000000 R14: 0000000000000000 R15: ffffb99d51243d80 kesä 02 23:33:41 kernel: FS: 00007f5aa33ee640(0000) GS:ffff92ba9ea40000(0000) knlGS:00007fffffea8000 kesä 02 23:33:41 kernel: CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 kesä 02 23:33:41 kernel: CR2: 00005623ac91fa42 CR3: 000000023a62a000 CR4: 00000000003506e0 kesä 02 23:33:41 kernel: Call Trace: kesä 02 23:33:41 kernel: ? __hrtimer_init+0xc0/0xc0 kesä 02 23:33:41 kernel: ? do_select+0x6ac/0x7f0 kesä 02 23:33:41 kernel: ? sock_def_readable+0x3c/0x80 kesä 02 23:33:41 kernel: ? core_sys_select+0x1b2/0x3b0 kesä 02 23:33:41 kernel: ? do_pselect.constprop.0+0xee/0x190 kesä 02 23:33:41 kernel: ? __x64_sys_pselect6+0x6e/0x90 kesä 02 23:33:41 kernel: ? do_syscall_64+0x33/0x40 kesä 02 23:33:41 kernel: ? entry_SYSCALL_64_after_hwframe+0x44/0xae kesä 02 23:33:41 kernel: Modules linked in: snd_seq_dummy snd_seq snd_usb_audio snd_usbmidi_lib joydev snd_rawmidi mousedev snd_seq_device mc rfkill nct6775 hwmon_vid vfat intel_rapl_msr intel_rapl_common fat edac_mce_amd s> kesä 02 23:33:41 kernel: ---[ end trace c1491f5ed460e1e0 ]--- kesä 02 23:33:41 kernel: RIP: 0010:schedule+0x80/0xc0 kesä 02 23:33:41 kernel: Code: e8 f5 f6 ff ff 65 ff 0d 2e 4c 17 53 48 8b 03 a8 08 75 e4 8b 45 2c a8 30 74 0e 48 89 ef a8 20 74 2a 5b 5d e9 f2 ee 60 ff 5b 5d <c3> 48 8b bd b0 08 00 00 48 85 ff 74 b7 48 8b 07 48 39 c7 74 1a be kesä 02 23:33:41 kernel: RSP: 0018:ffffb99d51243900 EFLAGS: 00010246 kesä 02 23:33:41 kernel: RAX: 0000000000400040 RBX: ffffb99d51243a50 RCX: 0000000000000002 kesä 02 23:33:41 kernel: RDX: 0000000000000000 RSI: 0000000000000001 RDI: ffff92ba9ea6c7c0 kesä 02 23:33:41 kernel: RBP: ffffb99d51243908 R08: 0000000000000001 R09: 0000000000000000 kesä 02 23:33:41 kernel: R10: 0000000000000056 R11: 0000000000000000 R12: 000000000000c350 kesä 02 23:33:41 kernel: R13: 0000000000000000 R14: 0000000000000000 R15: ffffb99d51243d80 kesä 02 23:33:41 kernel: FS: 00007f5aa33ee640(0000) GS:ffff92ba9ea40000(0000) knlGS:00007fffffea8000 kesä 02 23:33:41 kernel: CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 kesä 02 23:33:41 kernel: CR2: 00005623ac91fa42 CR3: 000000023a62a000 CR4: 00000000003506e0 ``` Maybe I should stop being lazy, and give newer Wine versions a try with my own prefix... Edited June 2, 2021 by Hell Nirvana.9045 Link to comment Share on other sites More sharing options...
wisemonkey.6275 Posted June 4, 2021 Share Posted June 4, 2021 I recently started using this (after lutris stopped working). Everything works without any issues (Dragonstorm and huge WvW fights crash - don't care much about those). However what bugs me, is all greyed ArcDPS. It seems to work, but no colors. Is it something known and can I do anything about it. Thanks Link to comment Share on other sites More sharing options...
RedArt.7405 Posted June 5, 2021 Share Posted June 5, 2021 On 5/1/2021 at 7:40 AM, Minux.2416 said: Maybe we'll finally have some luck trying to make taco work properly on Linux without workarounds. It seems now is open-source: http://www.gw2taco.com/2021/04/gw2-taco-is-going-open-source.html?m=1 I just hope some good programmer has the good faith to create an option for us. I'd really like to do something but my programming knowledge is pretty limited. 😅 well, its still early days, but there has been some work started. i typed a long message, but didn't want to spam it here. so, i put it in the readme of the repo.https://github.com/coderedart/jokolay can contact me ingame during mondays when i login for raids or maybe on fridays during wvw reset. or discord Red Artist#4554 . always open to discuss more ideas or which features should be prioritized etc.. 2 Link to comment Share on other sites More sharing options...
nateskywalker.1849 Posted June 6, 2021 Share Posted June 6, 2021 OMFG i love it... installed in 2-3 minutes and now 120 FPS... Ty ArmoredVehicle u ROCK! 😊 1 Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted June 6, 2021 Share Posted June 6, 2021 Quote kesä 02 23:33:41 kernel: general protection fault: 0000 [#1] PREEMPT SMP NOPTI oh my. GPF. You have real issues here. wine is just triggering it. I would guess temp/power or memory. Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted June 6, 2021 Share Posted June 6, 2021 (edited) 3 hours ago, VAHNeunzehnsechundsiebzig. said: oh my. GPF. You have real issues here. wine is just triggering it. I would guess temp/power or memory. Tends to happen when I try to set swappiness lower. I've been back to default since. I have 32 GB of RAM, with 2 GiB swap. I don't run into memory starvation, but setting swappiness too low might cause some conflict? I tried setting it to 20, versus the default of 60. I ran memtest86 (the proprietary one) a few days ago for almost 7 and a half hours. Zero errors. All in all, I only ever experience these errors and freezes with this repackaged Wine setup for GW2. Could it even be fsync? Edited June 6, 2021 by Hell Nirvana.9045 Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted June 7, 2021 Share Posted June 7, 2021 maybe, but I have seen many memory errors despite memtest saying everything is fine over the years. I also have 32gb - and no swap at all. Never run into problems. Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted June 13, 2021 Author Share Posted June 13, 2021 (edited) Hello everyone, I'm happy to announce that a new package version is available, I have 'finally' rebased it to a newer Wine version (6.10). Please note that I don't personally use ArcDPS so I don't know if it will solve the issues you've been having with it. Nevertheless I tested the game and didn't notice any issues. Happy Sunday 🙂 EDIT (15/6/21): I'm aware DXVK 1.9 has been released today, GW2 package update will be available in a day or two. Edited June 15, 2021 by ArmoredVehicle.2849 1 Link to comment Share on other sites More sharing options...
fluffypaws.2860 Posted June 15, 2021 Share Posted June 15, 2021 On 6/14/2021 at 1:09 AM, ArmoredVehicle.2849 said: Hello everyone, I'm happy to announce that a new package version is available, I have 'finally' rebased it to a newer Wine version (6.10). Please note that I don't personally use ArcDPS so I don't know if it will solve the issues you've been having with it. Nevertheless I tested the game and didn't notice any issues. Happy Sunday 🙂 EDIT (15/6/21): I'm aware DXVK 1.9 has been released today, GW2 package update will be available in a day or two. Don't forget the Async 🙏 Link to comment Share on other sites More sharing options...
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