saddy.5786 Posted September 26, 2021 Share Posted September 26, 2021 (edited) Hey, I returned last Halloween and in the beginning everything worked fine out of the box with the lutris installer. I'm using arch btw But since January or so, the Trading Post stopped working for me. Sometimes it works for a few minutes after deleting drive_c/users/max/Temp/gw2cache* and/or switching the wine version + DXVK version but in the end I always land at the same errors. Right now I have set lutris-ge-lol-6.16-2-x86_64 + DXVK v1.9.1L-2, the highest versions. This wine version + DXVK v.1.7.1L seems to work the best if it goes about the TP. I even tried the script from this thread here but had the same problem 😞 wine64 + wine executable. [additional note: I had to hard code the directorys because the ../../../bin/wine64 got me a not found message] I installed all packages + 32 bit libs mentioned in this thread here (-gamemode), but can't get it to work again permamently. Maybe someone here has another idea, here are my lutris logs (start + end when I click on the TP icon) + screenshot of the ingame error. https://imageupload.io/i/sLjCY7l0km 03b4:fixme:winsock:WSALookupServiceBeginW (028CDC70 0x00000ff0 028CDCB8) Stub! 0484:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 0484:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 0484:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 0484:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000} 0484:fixme:gdi:GdiInitializeLanguagePack stub 03f8:fixme:winsock:WSALookupServiceBeginW (0950F5B8 0x00000ff0 0950F600) Stub! Edited September 26, 2021 by saddy.5786 Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted September 26, 2021 Author Share Posted September 26, 2021 3 hours ago, saddy.5786 said: https://imageupload.io/i/sLjCY7l0km That appears to be a network issue. Have you/Can you try changing the DNS setttings, these settings can usually be set in your internet modem and see if that helps? Personally I use Cloudflare DNS which is: 1.1.1.1 More on it here: (https://www.cloudflare.com/en-gb/dns/) Never had serious issues with Trading Post. Link to comment Share on other sites More sharing options...
saddy.5786 Posted September 27, 2021 Share Posted September 27, 2021 Ah yes I tried 1.1.1.1 + 8.8.8.8 for my arch system. Right after the change it was fine but this can have been just luck because after a few trys it stopped working again. This page works every time I open it, with my native webbrowsers and with the Internet Explorer in my gw2 wineprefix:https://tradingpost-dfw-live.ncplatform.net/humans.txt I even tried to paste the IP I get from pinging this url in my /etc/hosts but then I can only get delivered goods in the TP but can't search for items etc. But yeah its somehow the dns functionality but my guess is, that its somehow a software problem. Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted September 27, 2021 Share Posted September 27, 2021 (edited) Lately, my bank has started to double verify online shopping payed with debit/credit cards via bank pin. The TP doesn't seem to support this popup window inside its browser, and opens a empty white box in the middle of the screen. My bank is Nordea. Anyone else experience the same? And can anyone verify similar problem their bank on the Windows' side? P.S. I know there's an option for some people to buy gems via direct online banking. That is not in the available options for me, for unknown reasons. Edit: Never mind, I just found a merged thread with others in a similar situation 😅 Edited September 27, 2021 by Hell Nirvana.9045 Link to comment Share on other sites More sharing options...
NdranC.5107 Posted September 28, 2021 Share Posted September 28, 2021 On 9/25/2021 at 6:36 AM, NdranC.5107 said: Anybody else failing to use the new Arcdps with dx11? Installing it both as dxgi or d3d11 results on the character selection screen loading then everything turning pitch black after 3 seconds. I can still see the mouse and click/hear the game on the background but the game is completely black. Works perfectly fine without arcdps. I even have gshade running on dx11. Can anybody at least confirm if they are running arcdps with dx11 under linux just fine? I still have this issue and it's becoming a problem. Link to comment Share on other sites More sharing options...
ManiacMika.9851 Posted September 29, 2021 Share Posted September 29, 2021 On 9/28/2021 at 2:42 AM, NdranC.5107 said: Can anybody at least confirm if they are running arcdps with dx11 under linux just fine? I still have this issue and it's becoming a problem. TL;DR -- No, it's crashing with dx11. Downloaded arcdps sep.28.2021 and dx9 is now working fine. It was not working on sep.27 -- maybe my mistake. When using dx11, renamed and moved the file from ./data/drive_c/GW2/bin64/d3d9.dll to ./data/drive_c/GW2/d3d11.dll but game crashes after 1 sec. Checking ./data/drive_c/GW2/addons/arcdps/arcdps_lastcrash.log -> error: intercepted crash from hardware exception in "C:\GW2\d3d11.dll". From deltaconnected.com/arcdps/ , renaming to dxgi.dll should not work, only with d3d11.dll. Quote changes sep.27.2021: removed dxgi exports (should fix loading from non-system drive on some systems). ./debug.sh Spoiler esync: up and running. 002c:fixme:winediag:LdrInitializeThunk wine-staging 6.10 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org. 010c:err:winediag:check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 010c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 010c:fixme:heap:RtlSetHeapInformation 0000000000120000 0 000000000011FD60 4 stub 010c:fixme:heap:RtlSetHeapInformation 00000000013B0000 0 000000000011FD40 4 stub 010c:fixme:heap:RtlSetHeapInformation 00000000013B0000 1 0000000000000000 0 stub 0110:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000020AFE10 0114:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000021BFE10 0118:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000022DFE10 010c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 010c:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0. 010c:fixme:gameux:GameExplorerImpl_VerifyAccess (0000000001C69100, L"C:\\GW2\\GW2.exe", 000000000011F430) 0150:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4 0150:fixme:winsock:convert_eai_u2w Unhandled unix EAI_xxx ret -5 0114:fixme:winsock:convert_eai_u2w Unhandled unix EAI_xxx ret -5 0114:fixme:winsock:convert_eai_u2w Unhandled unix EAI_xxx ret -5 0150:fixme:winsock:convert_eai_u2w Unhandled unix EAI_xxx ret -5 016c:err:winediag:check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 016c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 016c:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 016c:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 016c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 00000000 028CF6F0 016c:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 00000000 028CF6F0) returning a dummy value (current locale) 016c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 03AFAB80 028CF6F0 016c:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 03AFAB80 028CF6F0) returning a dummy value (current locale) 016c:fixme:winsock:WSALookupServiceBeginW (0x28cf760 0x00000ff0 0x28cf7a8) Stub! 016c:fixme:iphlpapi:NotifyAddrChange (Handle 0x28cf638, overlapped 0x3b03d08): stub 016c:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 016c:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 016c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 01a8:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000} 016c:fixme:winsock:WSALookupServiceBeginW (0x28cdc70 0x00000ff0 0x28cdcb8) Stub! 01d0:err:winediag:check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 01d0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 01d0:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 01d0:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 01d0:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000} 01d0:fixme:gdi:GdiInitializeLanguagePack stub 01b0:fixme:winsock:WSALookupServiceBeginW (0x5aef5b8 0x00000ff0 0x5aef600) Stub! 01c0:fixme:file:NtLockFile I/O completion on lock not implemented yet 0150:fixme:msctf:KeystrokeMgr_TestKeyDown STUB:(0000000001DB6090) 0150:fixme:msctf:KeystrokeMgr_TestKeyUp STUB:(0000000001DB6090) 0150:fixme:msctf:KeystrokeMgr_TestKeyDown STUB:(0000000001DB6090) 0150:fixme:msctf:KeystrokeMgr_TestKeyUp STUB:(0000000001DB6090) 01b0:fixme:winsock:WSALookupServiceBeginW (0x5aef5b8 0x00000ff0 0x5aef600) Stub! 0184:err:esync:__esync_wait_objects Polling on fd 138 returned 0x20. 016c:fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x3b03d08): stub 0184:err:esync:__esync_wait_objects Polling on fd 54 returned 0x20. 0150:fixme:wtsapi:WTSRegisterSessionNotification Stub 0000000000020080 0x00000000 0150:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4 022c:fixme:sync:NtSetTimerResolution (1,1,0xf2af018), stub! 03b4:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",000000002303FDB8): stub 0150:fixme:winsock:convert_eai_u2w Unhandled unix EAI_xxx ret -5 03a4:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work. 03d0:err:winediag:check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 03d0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 03d0:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 03d0:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub 03d0:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 00000000 028CF6F0 03d0:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 00000000 028CF6F0) returning a dummy value (current locale) 03d0:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 03AFAB80 028CF6F0 03d0:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 03AFAB80 028CF6F0) returning a dummy value (current locale) 03d0:fixme:winsock:WSALookupServiceBeginW (0x28cf760 0x00000ff0 0x28cf7a8) Stub! 03d0:fixme:iphlpapi:NotifyAddrChange (Handle 0x28cf638, overlapped 0x3b03d08): stub 03d0:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 03d0:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 0150:fixme:win:FlashWindowEx 0000000003A6F030 - semi-stub 022c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000F2AAFD0 ./data/drive_c/GW2/addons/arcdps/arcdps_lastcrash.log Spoiler Sep 30 00:50:58 arcdps 20210928.215354-402-x64 Sep 30 00:50:59 client: gw2 0xFFFFFFFFFFFFF000-0xFFFFFFFFFFFFF000 (0x313775FD) Sep 30 00:50:59 client: arcdps 0xFAA0000-0xFBD9000 (0xD36E88EC) Sep 30 00:50:59 client: using d3d11 Sep 30 00:51:00 config: loading from "C:\GW2\addons\arcdps\arcdps.ini" Sep 30 00:51:00 client: ready Sep 30 00:51:07 error: intercepted crash from hardware exception in "C:\GW2\d3d11.dll" Sep 30 00:51:07 client: --- exception --- code: 0x00000000C0000005 addr: 0x000000000FB0B91D offs: 0x000000000006B91D prms: 0000000000000002 flgs: 0x0000000000000000 Sep 30 00:51:07 client: --- system --- windows: 6.1 cpu: Intel(R) Xeon(R) CPU X5667 @ 3.07GHz ram: 7183MB / 12038MB used gpu: NVIDIA GeForce GTX 660 mem: 2048MB Sep 30 00:51:08 client: --- modules --- 0x000140000000 - 0x000142C05000 C:\GW2\GW2.exe 0x00007BC00000 - 0x00007BE71000 C:\windows\system32\ntdll.dll 0x00007B600000 - 0x00007B90F000 C:\windows\system32\kernel32.dll 0x00007B000000 - 0x00007B2DB000 C:\windows\system32\kernelbase.dll 0x00006EB00000 - 0x00006F15E000 C:\windows\system32\USER32.dll 0x000061540000 - 0x000061620000 C:\windows\system32\advapi32.dll 0x00006BA00000 - 0x00006BA91000 C:\windows\system32\sechost.dll 0x000070940000 - 0x000070BE0000 C:\windows\system32\ucrtbase.dll 0x00006C7C0000 - 0x00006CCFC000 C:\windows\system32\gdi32.dll 0x00006BAC0000 - 0x00006BC66000 C:\windows\system32\setupapi.dll 0x000062DC0000 - 0x000062FBB000 C:\windows\system32\rpcrt4.dll 0x000063280000 - 0x00006329B000 C:\windows\system32\version.dll 0x7F99CAFE0000 - 0x7F99CB013000 C:\windows\system32\WS2_32.dll 0x000065380000 - 0x0000653A6000 C:\windows\system32\WTSAPI32.dll 0x00006A200000 - 0x00006A35C000 C:\windows\system32\WINMM.dll 0x000069E40000 - 0x000069E9A000 C:\windows\system32\msacm32.dll 0x000000230000 - 0x000000678000 C:\windows\system32\ole32.dll 0x000068300000 - 0x00006843D000 C:\windows\system32\combase.dll 0x00006F2C0000 - 0x00006F358000 C:\windows\system32\WINTRUST.dll 0x00006E6C0000 - 0x00006E934000 C:\windows\system32\crypt32.dll 0x000066040000 - 0x000066081000 C:\windows\system32\bcrypt.dll 0x000067640000 - 0x000067651000 C:\windows\system32\PSAPI.DLL 0x000064CC0000 - 0x000065077000 C:\windows\system32\OLEAUT32.dll 0x7F99CA480000 - 0x7F99CAED0000 C:\windows\system32\SHELL32.dll 0x000064840000 - 0x000064958000 C:\windows\system32\shlwapi.dll 0x0000639C0000 - 0x000063A03000 C:\windows\system32\shcore.dll 0x000068C00000 - 0x000068C21000 C:\windows\system32\aclui.dll 0x000000680000 - 0x000000A2B000 C:\windows\system32\comctl32.dll 0x000071000000 - 0x000071048000 C:\windows\system32\imm32.dll 0x000000A30000 - 0x000000C95000 C:\windows\system32\gdiplus.dll 0x00006A840000 - 0x00006A84E000 C:\windows\system32\USP10.dll 0x000070C80000 - 0x000070C94000 C:\windows\system32\MSIMG32.dll 0x000062FC0000 - 0x00006304D000 C:\windows\system32\Secur32.dll 0x7F99C9710000 - 0x7F99C97BB000 C:\windows\system32\winex11.drv 0x000065D40000 - 0x000065D63000 C:\windows\system32\Kerberos.dll 0x00006DC80000 - 0x00006DC8E000 C:\windows\system32\api-ms-win-core-synch-l1-2-0.dll 0x00006AA80000 - 0x00006AA8D000 C:\windows\system32\api-ms-win-core-fibers-l1-1-1.dll 0x000062980000 - 0x00006298E000 C:\windows\system32\api-ms-win-core-localization-l1-2-1.dll 0x00006F880000 - 0x00006FAA2000 C:\windows\system32\dbghelp.dll 0x000066C40000 - 0x000066C4E000 C:\windows\system32\api-ms-win-appmodel-runtime-l1-1-2.dll 0x0000680C0000 - 0x000068162000 C:\windows\system32\winevulkan.dll 0x000002400000 - 0x000002634000 C:\windows\system32\msvcrt.dll 0x0000695C0000 - 0x000069814000 C:\windows\system32\ddraw.dll 0x7F99C9120000 - 0x7F99C92D0000 C:\windows\system32\wined3d.dll 0x00007A850000 - 0x00007AA0E000 C:\windows\system32\opengl32.dll 0x000002EF0000 - 0x000002F7E000 C:\windows\system32\gameux.dll 0x00006FEC0000 - 0x00006FECE000 C:\windows\system32\api-ms-win-core-sysinfo-l1-2-1.dll 0x00006F700000 - 0x00006F81F000 C:\windows\system32\msctf.dll 0x000004AC0000 - 0x000004E9D000 C:\windows\system32\windowscodecs.dll 0x000004EA0000 - 0x000004F1B000 C:\windows\system32\propsys.dll 0x000180000000 - 0x000180114000 C:\GW2\bin64\CoherentUI64.dll 0x000270F60000 - 0x00027120B000 C:\windows\system32\d3d9.dll 0x0000698C0000 - 0x0000698D2000 C:\windows\system32\vulkan-1.dll 0x00006D940000 - 0x00006D973000 C:\windows\system32\imagehlp.dll 0x00006FC40000 - 0x00006FCD0000 C:\windows\system32\rsaenh.dll 0x000062340000 - 0x00006236E000 C:\windows\system32\cryptnet.dll 0x00000FAA0000 - 0x00000FBD9000 C:\GW2\d3d11.dll 0x000069400000 - 0x0000694F9000 C:\windows\system32\WINHTTP.dll 0x000008DE0000 - 0x000008E27000 C:\windows\system32\jsproxy.dll 0x0002EDF00000 - 0x0002EE0F7000 C:\windows\system32\dxgi.dll 0x000069B80000 - 0x000069CD7000 C:\windows\system32\D3DCOMPILER_47.dll 0x000359050000 - 0x00035933F000 C:\windows\system32\d3d11.dll 0x000063400000 - 0x0000634CD000 C:\windows\system32\Speech\Common\sapi.dll 0x000067B40000 - 0x000067BE0000 C:\windows\system32\mmdevapi.dll 0x00001B450000 - 0x00001B4C3000 C:\windows\system32\winepulse.drv 0x7F99AD320000 - 0x7F99AD356000 C:\windows\system32\winealsa.drv 0x00006FE40000 - 0x00006FE61000 C:\windows\system32\msacm32.drv 0x0000659C0000 - 0x0000659DA000 C:\windows\system32\midimap.dll 0x7F9964F00000 - 0x7F9964F28000 C:\windows\system32\iphlpapi.dll Sep 30 00:51:12 client: --- threads --- id 268: start 1402C33C8 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 272: start 1402D3D48 RIP 0x000000007BC0E1F4 in ...\GW2\GW2.exe id 276: start 1402D3D48 RIP 0x000000007BC0E1F4 in ...\GW2\GW2.exe id 280: start 1402D3D48 RIP 0x000000007BC0E1F4 in ...\GW2\GW2.exe id 284: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 288: start 140298940 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 292: start 140298940 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 296: start 140298940 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 300: start 140298940 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 304: start 140298940 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 308: start 140298940 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 312: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 316: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 320: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 328: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 332: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 336: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 340: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 348: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 552: start 1400094C0 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 556: start 1401D1120 RIP 0x0000000000000000 in ...\GW2\GW2.exe id 560: start FAC31B0 RIP 0x000000007BC0D414 in ...\GW2\d3d11.dll id 564: start FAC3040 RIP 0x000000007BC0D414 in ...\GW2\d3d11.dll id 568: start FAC3010 RIP 0x000000007BC0D414 in ...\GW2\d3d11.dll id 572: start 7BC5DB60 RIP 0x000000007BC0D414 in ...\system32\ntdll.dll id 876: start 359186B00 RIP 0x000000007BC0E8D4 in ...\system32\d3d11.dll id 880: start 359186B00 RIP 0x000000007BC0E8D4 in ...\system32\d3d11.dll id 884: start 359186B00 RIP 0x000000007BC0E8D4 in ...\system32\d3d11.dll id 888: start 359186B00 RIP 0x000000007BC0E8D4 in ...\system32\d3d11.dll id 892: start 359186B00 RIP 0x000000007BC0E8D4 in ...\system32\d3d11.dll id 896: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 900: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 904: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 908: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 912: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 916: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 920: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 924: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 928: start 359186B00 RIP 0x000000007BC0E874 in ...\system32\d3d11.dll id 932: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 936: start 7BC60F30 RIP 0x000000007BC0E8F4 in ...\system32\ntdll.dll id 940: start 67B427D0 RIP 0x000000007BC0D8B4 in ...\system32\mmdevapi.dll id 944: start 1B451460 RIP 0x000000007BC0E994 in ...\system32\winepulse.drv id 948: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 952: start 1402D3D48 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 956: start 1B451430 RIP 0x000000007BC0E994 in ...\system32\winepulse.drv id 960: start 1402D3D48 RIP 0x000000007BC0D414 in ...\GW2\GW2.exe id 964: start 1400094C0 RIP 0x000000007BC0E8D4 in ...\GW2\GW2.exe id 968: start 7BC60F30 RIP 0x000000007BC0E8F4 in ...\system32\ntdll.dll Sep 30 00:51:12 client: --- registers --- RAX: 0x0000000000000000 R8: 0x0000000000000000 RBX: 0x000000000A72C438 R9: 0x00000000001203C8 RCX: 0x000000000AD459F0 R10: 0x0000000000000000 RDX: 0x000000000A72C430 R11: 0x00000000FFFFFFFB RBP: 0x0000000000000000 R12: 0x0000000000000001 RSP: 0x000000000F2AFB58 R13: 0x0000000000000000 RSI: 0x0000000000000000 R14: 0x0000000000000000 RDI: 0x000000000A72C430 R15: 0x000000051BB1CCC4 RIP: 0x000000000FB0B91D Sep 30 00:51:12 client: --- code --- 0x00000FB0B8DD: C0742E48 8B05F1B5 0A00F30F 10888419 0x00000FB0B8ED: 0000498B 80880300 00F3410F 5988B002 0x00000FB0B8FD: 00004885 C0740DF3 0F5988B0 020000EB 0x00000FB0B90D: 030F57C9 F30F118A 80190000 488B4140 0x00000FB0B91D: F20F1040 384883C0 70488982 581A0000 0x00000FB0B92D: F30F118A 98190000 F20F1182 88190000 0x00000FB0B93D: 48898A90 190000C3 CCCCCCCC CCCCCCCC 0x00000FB0B94D: CCCCCC48 8B1581B5 0A00488B 82E01A00 Sep 30 00:51:12 client: --- stack --- 0x00000F2AFB38: 00000000 00000000 30C4720A 00000000 0x00000F2AFB48: 00000000 00000000 1DB9B00F 00000000 0x00000F2AFB58: 0466B00F 00000000 00000000 00000000 0x00000F2AFB68: 00000000 00000000 30C4720A 00000000 0x00000F2AFB78: E31EC67B 00000000 00000000 00000000 0x00000F2AFB88: F8D8AB0F 00000000 00000000 00000000 0x00000F2AFB98: 00000000 00000000 00000000 00000000 0x00000F2AFBA8: 00000000 00000000 C4CCB11B 05000000 0x00000F2AFBB8: 00000000 00000000 10EF960A 00000000 0x00000F2AFBC8: 00000000 00000000 38C4720A 00000000 0x00000F2AFBD8: 36CAAA0F 00000000 38C4720A 00000000 0x00000F2AFBE8: 00000000 00000000 01000000 00000000 0x00000F2AFBF8: 00000000 00000000 80000200 00000000 0x00000F2AFC08: 00000000 00000000 00000000 00000000 0x00000F2AFC18: 00000000 00000000 00000000 00000000 0x00000F2AFC28: 00000000 00000000 00000000 00000000 0x00000F2AFC38: 00000000 00000000 40002C0F 00000000 0x00000F2AFC48: 01000000 00000000 00000000 00000000 0x00000F2AFC58: 4700FF3F 01000000 80C0AC1B 00000000 0x00000F2AFC68: 01000000 00000000 00000000 00000000 0x00000F2AFC78: 00000000 00000000 00000000 00000000 0x00000F2AFC88: 806B791B 00000000 00000000 00000000 0x00000F2AFC98: 70200BEE 02000000 D000D100 D200D300 0x00000F2AFCA8: D400D500 D600D700 D800D900 DA00DB00 0x00000F2AFCB8: DC00DD00 DE00DF00 E000E100 E200E300 0x00000F2AFCC8: E400E500 E600E700 E800E900 EA00EB00 0x00000F2AFCD8: 80008811 00000000 00000000 00000000 0x00000F2AFCE8: 00000000 00000000 00000000 00000000 0x00000F2AFCF8: 00000000 00000000 88130000 00000000 0x00000F2AFD08: 336D1740 01000000 80008811 00000000 0x00000F2AFD18: 00000000 00000000 18000000 00000000 0x00000F2AFD28: 00000000 00000000 00000000 00000000 0x00000F2AFD38: 00000000 00000000 B4E1C07B 00000000 0x00000F2AFD48: 33000000 00000000 02020000 00000000 Sep 30 00:51:12 client: --- trace --- ep 0x00000FB0B91D frame 0x000000000000 rva 0x00000006B91D @ 17 ep 0x00000FB06604 frame 0x000000000000 rva 0x000000066604 @ 17 ep 0x00000FAACA36 frame 0x000000000000 rva 0x00000000CA36 @ 17 thread start id 556 module 0x0001401D1120 rva 0x0000001D1120 @ EntryPoint Unclear if this bug should be fixed by arcdps dev, as there seem to have a lot of changes since sep.22.2021. Or maybe there's some Windows/DX11 dependency not yet included in ArmoredVehicle's package? Link to comment Share on other sites More sharing options...
zistenz.1945 Posted October 4, 2021 Share Posted October 4, 2021 On 9/21/2021 at 6:56 PM, zistenz.1945 said: The game crashes on the character selection screen or right after the first mapload. Using "-dx9" in the script is works as usual. I tried "-dx11" too and it works, but the game became slightly transparent even in full screen mode and keyboard doesn't work. (Arch/XFCE4, NVidia GTX 1660 Ti) I'll try and test other options tomorrow too. I'm still having this transparency/keyboard issue with DX11, but now I'm sure it's entirely on my side (a desktop theme thing), and could be easily solved by alt-tab forth and back once at the character selection screen. Link to comment Share on other sites More sharing options...
ylluminate.3159 Posted October 5, 2021 Share Posted October 5, 2021 @ArmoredVehicle.2849 now that DXVK works on macOS WINE and CrossOver, have you put any thought into adding macOS support to this effort? Would be really nice to have a dedicated build. Link to comment Share on other sites More sharing options...
volca.7234 Posted October 16, 2021 Share Posted October 16, 2021 Question from a total noob who is planning to leg it outta windows into linux, when activating the DXVK thingie in lutris does it matter if im running DX11 beta or dx9? or is dxvk doesnt care which one i swap to cuz it translate both dx9 and dx11 calls regardless? beeeeg thx linux bros Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted October 16, 2021 Author Share Posted October 16, 2021 On 10/5/2021 at 7:04 PM, ylluminate.3159 said: @ArmoredVehicle.2849 now that DXVK works on macOS WINE and CrossOver, have you put any thought into adding macOS support to this effort? Would be really nice to have a dedicated build. Hi sorry, late reply. I don't own any Mac hardware (nor planning to), aside from that I'm not very familiar with macOS, so it's not something I'd be able to do. If someone is interested in doing it though, I'd be happy to assist in any way I can. 5 hours ago, volca.7234 said: Question from a total noob who is planning to leg it outta windows into linux, when activating the DXVK thingie in lutris does it matter if im running DX11 beta or dx9? or is dxvk doesnt care which one i swap to cuz it translate both dx9 and dx11 calls regardless? beeeeg thx linux bros Hello, From my testing, both renderers are working fine with DXVK on Linux. I can't tell if there's any performance difference between the two. I've been using the DX11 beta almost since day 1, didn't run in any stability issues so far. 🙂 2 Link to comment Share on other sites More sharing options...
nonalcoholic.2379 Posted October 18, 2021 Share Posted October 18, 2021 When running wine (both vanilla and staging) version 6.18-6.19 I have really bad performance in bigger zergs, be it wvw, metas or even in crowded cities, fps chopped down by half and some stuttering. No issues when running wine<=6.17, both DX9 and 11 with dxvk-1.9.2. Curious if there was some regression or it's something wrong on my end. Anyone else running latest vanilla/staging noticed any performance degradation? Will try proton/GE later, sticking with staging-6.17 for now. Link to comment Share on other sites More sharing options...
Brullyra.1592 Posted October 21, 2021 Share Posted October 21, 2021 Disclaimer: Please forgive my non-technical ignorance. I play through Lutris (on Arch) and have installed Taco, however when I run run_taco.sh I get: wine: invalid directory exe: drive_c/Program Files/Guild Wars 2/GW2-64.exe in WINEPREFIX: not an absolute path Could someone please point me in the right direction, I really don't want to go back to Windows! Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted October 22, 2021 Share Posted October 22, 2021 (edited) On 10/21/2021 at 10:50 PM, Brullyra.1592 said: Disclaimer: Please forgive my non-technical ignorance. I play through Lutris (on Arch) and have installed Taco, however when I run run_taco.sh I get: wine: invalid directory exe: drive_c/Program Files/Guild Wars 2/GW2-64.exe in WINEPREFIX: not an absolute path Could someone please point me in the right direction, I really don't want to go back to Windows! Absolute path means the full path to a file. You've only provided a path that is inside your Wine prefix. Edited October 22, 2021 by Hell Nirvana.9045 1 Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted October 24, 2021 Share Posted October 24, 2021 My distro's branch I'm on switched to new Nvidia beta 495 drivers. Seems GW2 is unable to exit normally after that. Nice... Link to comment Share on other sites More sharing options...
iarp.3704 Posted October 26, 2021 Share Posted October 26, 2021 (edited) Linux Mint 20.2 wine-staging 6.10 nvidia GTX770 using 470.74.0 vilkan 1.2.175 dxvk v1.9.2-async ~$ ulimit -Hn 1048576 ~$ ulimit -Sn 1048576 I can crash the game every time if I zoom out too far on the world map. It crashes at other points in time (usually after a while of running) but the zoom out on world map is every time no matter what. https://pastebin.com/JLp7Znnm Edit: legacy is semi ok, not as many crashes but some graphics are messed up like characters faces and what not. Edited November 5, 2021 by iarp.3704 Link to comment Share on other sites More sharing options...
Zuflus.4382 Posted October 31, 2021 Share Posted October 31, 2021 Will this be the same for Zorin 16? I can't seem to find the Systemd thing you go into at 4:38. I have a gtx 560m, which do not support of nvidia driver 465 :/ I'm at the edge of, I guess I can't run this game on Zorin 16 as Litrus is just telling me to update to a driver version I can't use, and error about directx 9 missing if I try to open the game. Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted October 31, 2021 Author Share Posted October 31, 2021 8 hours ago, Zuflus.4382 said: Will this be the same for Zorin 16? I can't seem to find the Systemd thing you go into at 4:38. I have a gtx 560m, which do not support of nvidia driver 465 😕 I'm at the edge of, I guess I can't run this game on Zorin 16 as Litrus is just telling me to update to a driver version I can't use, and error about directx 9 missing if I try to open the game. I'm not familiar with Zorin except that it's based on Ubuntu, though if I recall newer distros may not need this setting. As for your GTX 560M, it lacks Vulkan support. Try the packages from the "Deprecated/Legacy Packages (WineD3D/OpenGL versions)" section, these downloads are for older systems without Vulkan support. Performance is slower however the game should still be playable. Also make sure to run the DX9 version of the game. Link to comment Share on other sites More sharing options...
Zuflus.4382 Posted October 31, 2021 Share Posted October 31, 2021 3 hours ago, ArmoredVehicle.2849 said: I'm not familiar with Zorin except that it's based on Ubuntu, though if I recall newer distros may not need this setting. As for your GTX 560M, it lacks Vulkan support. Try the packages from the "Deprecated/Legacy Packages (WineD3D/OpenGL versions)" section, these downloads are for older systems without Vulkan support. Performance is slower however the game should still be playable. Also make sure to run the DX9 version of the game. I've got the game to open now, but at the moment it's locked on 2fps Unfortunately I can not experiment more with it before I get my pc charger which I forgot at my parents house, that's a 2 hour drive. Link to comment Share on other sites More sharing options...
Zuflus.4382 Posted November 1, 2021 Share Posted November 1, 2021 On 10/31/2021 at 8:38 PM, ArmoredVehicle.2849 said: I'm not familiar with Zorin except that it's based on Ubuntu, though if I recall newer distros may not need this setting. As for your GTX 560M, it lacks Vulkan support. Try the packages from the "Deprecated/Legacy Packages (WineD3D/OpenGL versions)" section, these downloads are for older systems without Vulkan support. Performance is slower however the game should still be playable. Also make sure to run the DX9 version of the game. I installed Zorin 16 on my desktop today instead after trying it out some from an usb stick. Installed the game through Lutris and it's working fine. Except for the lag spikes under 10 fps now and then in crowded areas. As I've installed the game through Lutris, should I still add these packages? I have an i7 3rd generation, so guess I'll have to go for Legacy Package if It's going to improve the performance :) Link to comment Share on other sites More sharing options...
ArmoredVehicle.2849 Posted November 2, 2021 Author Share Posted November 2, 2021 (edited) 21 hours ago, Zuflus.4382 said: I installed Zorin 16 on my desktop today instead after trying it out some from an usb stick. Installed the game through Lutris and it's working fine. Except for the lag spikes under 10 fps now and then in crowded areas. As I've installed the game through Lutris, should I still add these packages? I have an i7 3rd generation, so guess I'll have to go for Legacy Package if It's going to improve the performance 🙂 Hi, I don't know how the game performs in Lutris without Vulkan. My package is portable, so you can install it in a separate folder and compare the performance between the two. Edited November 2, 2021 by ArmoredVehicle.2849 Link to comment Share on other sites More sharing options...
Zuflus.4382 Posted November 2, 2021 Share Posted November 2, 2021 2 hours ago, ArmoredVehicle.2849 said: Hi, I don't know how the game performs in Lutris without Vulkan. My package is portable, so you can install it in a separate folder and compare the performance between the two. I installed it, opened up the game through Lutris again. Somehow It's running at 70-100fps now, and very stable. It's just been improving more and more as I've played. I wasn't able to open up the game with the package though, got to the start window where you update the game. Then it just close the window before I'm able to click on anything. But as the performance has improved so much on the Lutris version, Then I just deleted the extra copy and just going to be using the Lutris one :) Link to comment Share on other sites More sharing options...
ylluminate.3159 Posted November 4, 2021 Share Posted November 4, 2021 On 10/16/2021 at 6:14 PM, ArmoredVehicle.2849 said: Hi sorry, late reply. I don't own any Mac hardware (nor planning to), aside from that I'm not very familiar with macOS, so it's not something I'd be able to do. If someone is interested in doing it though, I'd be happy to assist in any way I can. Thanks so much - how can I get in touch with you to discuss/collab? Link to comment Share on other sites More sharing options...
killian.2814 Posted November 6, 2021 Share Posted November 6, 2021 I went through this topic as best as I could today to look for information but I've come up blank. My Linux machine uses an HTTP proxy for internet access however I can't seem to get a configuration working that makes GW2 happy. I have my /etc/environment variables all set for the proxy and working (I use this machine behind the proxy daily) and Ive tried running it through proxychains with no success. - When run normally with`./play.sh` file it just fails to connect. - When run through `proxychains ./play.sh` I get a GW2.exe error - dumped here: https://pastebin.com/YkEtrn4y Anyone get this working before? I'm under the impression GW2 uses the windows system proxy settings but adding the registry keys with `user_regedit` didnt seem to work. Is there a way I'm able to launch Internet Options and set a proxy internally within this portable Wine setup? Any tips or ideas? Link to comment Share on other sites More sharing options...
Lesstat.8594 Posted November 12, 2021 Share Posted November 12, 2021 (edited) Hello Everyone, I have been running GW2 for months now on my desktop (Archlinux) and my Legion Laptop (Manjaro) through lutris and everything worked great. Today GW2 started crashing immediately after clicking play on the launcher with a "Please send a report" dialog on my laptop and I have no idea what changed. My desktop still works. Any ideas and help would be greatly appreciated. I will attach a log for the wizards in this topic ;). If I should provide any more information please let me know! EDIT: Apparently it was not my configuration or system that was the problem after yesterdays update. I was able to login and play for a bit again this morning. 😅 Patch Notes: Quote Fixed a client crash. Quote ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. esync: up and running. 002c:fixme:winediag:LdrInitializeThunk Wine TkG (staging) 6.14 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please don't report bugs about it on winehq.org and use https://github.com/Frogging-Family/wine-tkg-git/issues instead. 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). 0100:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 0100:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 0104:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000000388FE10 0108:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000003DBFE10 010c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000042DFE10 0100:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0100:fixme:gameux:GameExplorerImpl_VerifyAccess (0000000000419450, L"C:\\Program Files\\Guild Wars 2\\GW2-64.exe", 000000000011F430) 0148:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4 0108:fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. 0164:err:winediag:gnutls_initialize Failed to load libgnutls, secure connections will not be available. 0164:err:secur32:SECUR32_initSchannelSP no schannel support, expect problems 0164:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 0164:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption 0164:err:winediag:gnutls_initialize failed to load libgnutls, no support for pfx import/export 0164:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 0164:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 0164:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 00000000 028CF6F0 0164:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 00000000 028CF6F0) returning a dummy value (current locale) 0164:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 03C3FA70 028CF6F0 0164:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 03C3FA70 028CF6F0) returning a dummy value (current locale) 0164:fixme:winsock:WSALookupServiceBeginW (0x28cf760 0x00000ff0 0x28cf7a8) Stub! 0164:fixme:iphlpapi:NotifyAddrChange (Handle 0x28cf638, overlapped 0x3c3c888): stub 0164:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 0164:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 0164:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 01a4:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000} 0164:fixme:winsock:WSALookupServiceBeginW (0x28cdc70 0x00000ff0 0x28cdcb8) Stub! ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. 01cc:err:winediag:gnutls_initialize Failed to load libgnutls, secure connections will not be available. 01cc:err:secur32:SECUR32_initSchannelSP no schannel support, expect problems 01cc:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 01cc:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption 01cc:err:winediag:gnutls_initialize failed to load libgnutls, no support for pfx import/export 01cc:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 01cc:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 01cc:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000} 01cc:fixme:gdi:GdiInitializeLanguagePack stub 01ac:fixme:winsock:WSALookupServiceBeginW (0x951f5b8 0x00000ff0 0x951f600) Stub! 01bc:fixme:file:NtLockFile I/O completion on lock not implemented yet 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0178:fixme:bcrypt:key_asymmetric_init not implemented 0148:fixme:msctf:KeystrokeMgr_TestKeyDown STUB:(0000000009A30470) 01ac:fixme:winsock:WSALookupServiceBeginW (0x951f5b8 0x00000ff0 0x951f600) Stub! 0148:fixme:msctf:KeystrokeMgr_TestKeyDown STUB:(0000000009A30470) 0164:fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x3c3c888): stub 0148:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 0148:fixme:wbemprox:enum_class_object_Next timeout not supported 0148:fixme:ddraw:ddraw7_Initialize Ignoring guid {397af387-4c12-a691-e1c0-fbeb7ba10b80}. 0148:fixme:ddraw:ddraw7_Initialize Ignoring guid {397af387-4c12-a691-e1c0-fbeb7ba10b80}. 0148:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work. 0148:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 0148:fixme:ddraw:ddraw7_Initialize Ignoring guid {397af387-4c12-a691-e1c0-fbeb7ba10b80}. 0148:fixme:ddraw:ddraw7_Initialize Ignoring guid {397af387-4c12-a691-e1c0-fbeb7ba10b80}. 0148:fixme:wtsapi:WTSRegisterSessionNotification Stub 0000000000060080 0x00000000 0148:fixme:msctf:ThreadMgr_ActivateEx Unimplemented flags 0x4 0274:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0000000024C9FDB8): stub ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. 028c:err:winediag:gnutls_initialize Failed to load libgnutls, secure connections will not be available. 028c:err:secur32:SECUR32_initSchannelSP no schannel support, expect problems 028c:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 028c:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption 028c:err:winediag:gnutls_initialize failed to load libgnutls, no support for pfx import/export 028c:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 028c:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 028c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 00000000 028CF6F0 028c:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 00000000 028CF6F0) returning a dummy value (current locale) 028c:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 028CF6F4, 03C3FA70 028CF6F0 028c:fixme:nls:get_dummy_preferred_ui_language (0x38 028CF6F4 03C3FA70 028CF6F0) returning a dummy value (current locale) 028c:fixme:winsock:WSALookupServiceBeginW (0x28cf760 0x00000ff0 0x28cf7a8) Stub! 028c:fixme:iphlpapi:NotifyAddrChange (Handle 0x28cf638, overlapped 0x3c3c888): stub 028c:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 028c:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented. 0148:fixme:win:FlashWindowEx 000000000990F030 - semi-stub Edited November 13, 2021 by Lesstat.8594 Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted November 13, 2021 Share Posted November 13, 2021 Wine-staging is currently at 6.21. I haven't followed Wine development much lately, but has there been any patches that might benefit GW2? Link to comment Share on other sites More sharing options...
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