Hell Nirvana.9045 Posted February 14, 2023 Share Posted February 14, 2023 CoherentUI is still in use, even though they said they'd be moving to a Chromium solution today 🤔 Link to comment Share on other sites More sharing options...
garpu.6210 Posted February 14, 2023 Share Posted February 14, 2023 1 hour ago, Hell Nirvana.9045 said: CoherentUI is still in use, even though they said they'd be moving to a Chromium solution today 🤔 Unless CEF is needed for CoherentUI? I asked in general. We'll see if there's clarification. Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted February 15, 2023 Share Posted February 15, 2023 (edited) The big problem with CoherentUI isn't the performance, but that the host executable is 32-bit, when every system has been 64-bit for nearly a decade. That's why it crashes, because old applications have a limit of addressing only 4GB of memory which is nothing these days especially to an MMO and barely enough for a modern web browser. That's assuming perfectly written code with no memory leaks, too. This also causes issues for Wine which has to run in hybrid mode, needs 32-bit drivers installed, etc. In theory if they switch off CoherentUI entirely we'll be able to tidy up our installations and make them 64-bit clean again, and the game will run better on a wider array of systems out of the box. I imagine we'll still need child window rendering patched in, though. Edited February 15, 2023 by SoftFootpaws.9134 1 Link to comment Share on other sites More sharing options...
RedArt.7405 Posted February 16, 2023 Share Posted February 16, 2023 CEF patch is delayed. So, we are still on coherent Link to comment Share on other sites More sharing options...
garpu.6210 Posted February 16, 2023 Share Posted February 16, 2023 I'm kind of worried it's one of the CEF browsers/UI's that's known not to work with wine or proton. (like vuplex.) Then again, Steam has a vested interest in getting it working via proton. Link to comment Share on other sites More sharing options...
fumble.6857 Posted February 17, 2023 Share Posted February 17, 2023 (edited) The game refused to launch via Proton starting today. Worked fine last night, 02/16/23. To get it to launch I had to run 'steam-runtime --reset' from a terminal. After that the game crashes on the launcher before being able to login. Error message below. Anyone else encountering this? https://ibb.co/9YmCfgv Quote *--> Crash <--* Assertion: Launcher: Browser crashed File: D:\Perforce\Live\NAEU\v2\Code\Gw2\Game\Launcher\LauncherCoherent.cpp(2576) App: Gw2-64.exe Pid: 260 BaseAddr: 0000000140000000 ProgramId: 101 Build: 141623 When: 2023-02-17T19:32:40Z 2023-02-17T14:32:40-05:00 Uptime: 0 days 0:00:06 Flags: 0 DumpFile: Crash.dmp Edited February 17, 2023 by fumble.6857 Link to comment Share on other sites More sharing options...
Umiz.5786 Posted February 17, 2023 Share Posted February 17, 2023 I just tried to launch the game via steam and it wouldn't open. I was running with proton experimental soon as i changed to any stable version game opened right away with no issues for me. Link to comment Share on other sites More sharing options...
fumble.6857 Posted February 17, 2023 Share Posted February 17, 2023 4 minutes ago, Umiz.5786 said: I just tried to launch the game via steam and it wouldn't open. I was running with proton experimental soon as i changed to any stable version game opened right away with no issues for me. I just tried this (switched from Proton Experimental to Proton 7.0-6) but I didn't have any luck. The game does not even make it to the launcher to crash again. I suspect I would need to run the 'steam-runtime --reset' command again to get as far as the launcher. Link to comment Share on other sites More sharing options...
Umiz.5786 Posted February 17, 2023 Share Posted February 17, 2023 Hmm thats odd cause i tried with 7.0.6 aswell and it launched just fine. Currently i downloaded and am using GE-Proton7-49 and i didnt have to run any commands to get it to launch. Link to comment Share on other sites More sharing options...
garpu.6210 Posted February 17, 2023 Share Posted February 17, 2023 https://github.com/ValveSoftware/Proton/issues/6547 Are y'all posting stuff to the proton github? Valve is great about fixing problems with proton, and this sounds like a regression. Other thing to check: did your solder runtime update? (There was one this morning.) Link to comment Share on other sites More sharing options...
Goofnut.8964 Posted February 18, 2023 Share Posted February 18, 2023 (edited) What finally worked for me was to go to this folder (~/.steam/steam/steamapps/compatdata/) and delete the folder that corresponds to Proton Experimental (1284210). Then I switched to using Proton 7.0-6 for the compatibility tool instead of experimental. Actually, I deleted all of the folders in that directory just in case, but I think only deleting the one and changing away from Experimental is enough. After that, the game launched successfully. Hopefully this helps somebody else! Edited February 18, 2023 by Goofnut.8964 Link to comment Share on other sites More sharing options...
zistenz.1945 Posted February 19, 2023 Share Posted February 19, 2023 Same happened to me too, but updating the Steam Client solved it. I'm still using Proton-GE 7.43 for the game. Link to comment Share on other sites More sharing options...
garpu.6210 Posted February 21, 2023 Share Posted February 21, 2023 https://github.com/ValveSoftware/Proton/wiki/Changelog Of note: Quote Fix Guild Wars 2 launcher not showing up (Proton Experimental regression). 1 Link to comment Share on other sites More sharing options...
Veprovina.4876 Posted February 21, 2023 Share Posted February 21, 2023 2 hours ago, garpu.6210 said: https://github.com/ValveSoftware/Proton/wiki/Changelog Of note: Nice! Good to know they fixed it! Link to comment Share on other sites More sharing options...
Likwid.5748 Posted February 22, 2023 Share Posted February 22, 2023 (edited) Just tried a fresh install, with: Proton-GE 7.49 Proton-GE 7.43 Proton-Experimental Proton 7.0-6 and still getting the same issue: *--> Crash <--* Assertion: Coherent GPU process crashed File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\ArenaWeb\CoherentUi\AwCohContext.cpp(380) EDIT: Figured out the issue. Had 1 AMD package installed (only have a Nvidia GPU). On Arch based systems you can check with pacman -Qs vulkan Edited February 22, 2023 by Likwid.5748 Link to comment Share on other sites More sharing options...
gwpeti.1708 Posted February 24, 2023 Share Posted February 24, 2023 Environment: Linux + PlayOnLinux+Wine+GW2 Error: From yesterday (2023.02.23.) I receiving the following immediate crash error on clicking the loader "Play" button: "File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\Gr\Bgfx\BgfxTexture.cpp(627)" The solution: In the PlayOnLinux settings at the command line argument section I replaced the "-dx9single -autologin" to the "-dx9 -autologin" value. It worked for me! Link to comment Share on other sites More sharing options...
zistenz.1945 Posted February 24, 2023 Share Posted February 24, 2023 4 hours ago, gwpeti.1708 said: In the PlayOnLinux settings at the command line argument section I replaced the "-dx9single -autologin" to the "-dx9 -autologin" value. You shouldn't use the "-dx9" switch, it doesn't matter anymore as the game will stop support it in a few weeks as they started to roll out the DX11 version. Link to comment Share on other sites More sharing options...
YourOnlyOne.4937 Posted February 28, 2023 Share Posted February 28, 2023 On 2/25/2023 at 1:02 AM, gwpeti.1708 said: Environment: Linux + PlayOnLinux+Wine+GW2 Error: From yesterday (2023.02.23.) I receiving the following immediate crash error on clicking the loader "Play" button: "File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\Gr\Bgfx\BgfxTexture.cpp(627)" The solution: In the PlayOnLinux settings at the command line argument section I replaced the "-dx9single -autologin" to the "-dx9 -autologin" value. It worked for me! dx9 will soon stop working. You'll have to find a way to make GW2 work in PlayOnLinux without it, which is weird, because when I was still using POL, it works fine without the dx9 flag. In any case, I suggest using Steam or Lutris. Steam is better, it has all the options enabled by default which makes the game smooth (especially opening the TP, it's fast). Lutris is fine, but you have to get the settings right for your system, and opening the TP takes a few seconds to a minute (at least on my end). Link to comment Share on other sites More sharing options...
YourOnlyOne.4937 Posted February 28, 2023 Share Posted February 28, 2023 On 1/15/2023 at 6:09 AM, SoftFootpaws.9134 said: This doesn't look like patch corruption; the archive format the game uses is designed to repair itself in any and all cases. It looks like a part of the file is physically corrupted, from a power outage, or a bad sector on disk and so on. You may want to run a deep check on the drive you copied it off of. Making a copy of it won't help if the original is corrupted already. Yeah, I ended up redownloading the whole thing and it worked. More likely that, got corrupted and unfortunately, not fixable. This is why I don't like the one-huge-dat file method. If worse comes to worst, re-download everything. T_T I guess I'll take into consideration a back-up drive when I set up a new rig. 1 Link to comment Share on other sites More sharing options...
ChaosmanX.2179 Posted March 4, 2023 Share Posted March 4, 2023 On 12/31/2022 at 6:33 PM, TocNoc.2098 said: Happy to share that it works! ArcDPS and GW2 Radial running on Lutris with lutris-fshack-7.2. I just followed the GW2 Radial manual instructions and adjusted the ArcDPS to run with Addon Loader. No loss on FPS and no glitches or crashes for now... How can i make this for steam launcher??? @TocNoc.2098 Link to comment Share on other sites More sharing options...
Hell Nirvana.9045 Posted March 4, 2023 Share Posted March 4, 2023 Seems some KDE Plasma update today has made it so that GW2 shows the 12-hour clock for me, no matter what my system locale settings are. Link to comment Share on other sites More sharing options...
Veprovina.4876 Posted March 5, 2023 Share Posted March 5, 2023 17 hours ago, Hell Nirvana.9045 said: Seems some KDE Plasma update today has made it so that GW2 shows the 12-hour clock for me, no matter what my system locale settings are. Ah! So that's what it is! I was wondering why it shows AM/PM instead of 24 hour. What version of Plasma? I'm on 5.27.2... Link to comment Share on other sites More sharing options...
YourOnlyOne.4937 Posted March 10, 2023 Share Posted March 10, 2023 NOTE: I'm not sure if this should be in this thread, but since this is related to Linux, someone probably has an idea from the Linux experts here. Q: Anyone tried, or figured out, how to run gw2_speedometer on Linux? I get stuck with "cannot import name 'windll' from 'ctypes'” and no search engine search resulted in anything about this. Thank you. 1 Link to comment Share on other sites More sharing options...
Veprovina.4876 Posted March 10, 2023 Share Posted March 10, 2023 (edited) 42 minutes ago, YourOnlyOne.4937 said: ctypes Googling this returns something about python libraries. Make sure you have all the required python dependencies on your linux system and/or your wine install if you're running that program through wine. Though, since it's a .py file, it should run on linux, but i don't know how they implemented it, so it might be wine dependent. In any case, ctypes has something to do with python, so you at least have something to go on. https://docs.python.org/3/library/ctypes.html You can also contact the devs on github, can't you? Edited March 10, 2023 by Veprovina.4876 Link to comment Share on other sites More sharing options...
YourOnlyOne.4937 Posted March 10, 2023 Share Posted March 10, 2023 15 hours ago, Veprovina.4876 said: Googling this returns something about python libraries. Make sure you have all the required python dependencies on your linux system and/or your wine install if you're running that program through wine. Though, since it's a .py file, it should run on linux, but i don't know how they implemented it, so it might be wine dependent. In any case, ctypes has something to do with python, so you at least have something to go on. https://docs.python.org/3/library/ctypes.html You can also contact the devs on github, can't you? Yeah, that's the thing, everything is already installed. It's not WINE dependent, it runs on Python directly. Already contacted them, but as it goes with anything open source, it takes time to get replies (like in my own [non-python] projects). So, I asked here, just in case someone already knows the answer. Again, I apologise if this was too much off-topic. ^_^ Link to comment Share on other sites More sharing options...
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