Eypheha.5831 Posted March 11, 2018 Share Posted March 11, 2018 Wow, they slammed Mesmer. Figures...if you look at thief...a slight tap, nothing huge. Again, thief is their pet class, so 'hands off' except to buff the little pest. Link to comment Share on other sites More sharing options...
Jace al Thor.6745 Posted March 11, 2018 Share Posted March 11, 2018 @Eypheha.5831 said:Wow, they slammed Mesmer. Figures...if you look at thief...a slight tap, nothing huge. Again, thief is their pet class, so 'hands off' except to buff the little pest.It’s funny you say they slammed Mesmer when everyone on the PvP forums is complaining that it needs more nerfs. Link to comment Share on other sites More sharing options...
Arlette.9684 Posted March 11, 2018 Share Posted March 11, 2018 The nerfs are negligible and cosmetic, Jaunt will do 1k crits instead of 2k, big whoop. The nerfs to passivemancer are well warranted and needed to happen. We still need a fix for the worthless idefender. Link to comment Share on other sites More sharing options...
Bod.8261 Posted March 11, 2018 Share Posted March 11, 2018 @atlashugged.7642 said:• Illusionary Counter: Reduced the cooldown from 8 seconds to 6 seconds in PvP and WvWScepter will be new meta confirmed ... notI'm kinda happy my staff / sw/sh chrono build only gets hit slightly (BD and Disenchanter) and can continue to poke and troll enemies. Link to comment Share on other sites More sharing options...
Levetty.1279 Posted March 12, 2018 Share Posted March 12, 2018 @Jace al Thor.6745 said:@Eypheha.5831 said:Wow, they slammed Mesmer. Figures...if you look at thief...a slight tap, nothing huge. Again, thief is their pet class, so 'hands off' except to buff the little pest.It’s funny you say they slammed Mesmer when everyone on the PvP forums is complaining that it needs more nerfs.They could remove Chrono and Mirage and the PvP forums would say Mesmer needs more nerfs. Link to comment Share on other sites More sharing options...
Eypheha.5831 Posted March 12, 2018 Share Posted March 12, 2018 I play WvW, mostly. And used to play chrono Mesmer almost exclusively, but the reduction in damage (30% from pve to wvw in mirror blade alone in a brief informal survey between the two on my character) has made me change. I won't be playing her in wvw much anymore. She's just too squishy, lacks damage and condi clear and is not wanted in zergs or other groups. The latter being a large deficit in trying to play in a now zerg/group heavy environment. So...another class. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted March 13, 2018 Share Posted March 13, 2018 I would be happy with everything if they simply remove exhaustion from EM and remove the stunbreak from it Link to comment Share on other sites More sharing options...
Hlord.5940 Posted March 13, 2018 Share Posted March 13, 2018 This surprise me that there are people using off hand sword in pvp and it warrants nerf, from my experience illusionary riptose have that weird after cast that you have to standstill and point you sword up and illusionary swordman with 1 sec cast time in melee range really throw me off, did some one find a way out of those disabilities and made off hand sword more usefull than focus, torch and might i even add, the current shield with the new and "improve" tides of time? Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted March 14, 2018 Share Posted March 14, 2018 I use offhand sword when roaming because its relativly short cds is good for dealing with things like spellbreakers and thieves when on a power build.After these changes I will probably remake my regular power mirage bruiser with no stealth to a hybrid chrono with more condi and stealth, because everyone loves condi and stealth. Link to comment Share on other sites More sharing options...
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