Ayakaru.6583 Posted March 10, 2018 Share Posted March 10, 2018 Because it's invisible you don't risk accidentally selling or salvaging the items.I heard you were going to fix this and i urge you to reconsider. The invisibility is the part i, and probably many others love about it.If you are deadset on fixingbreaking it, at least give us the choice of which version we wantsad Skritt face Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted March 10, 2018 Share Posted March 10, 2018 There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort. Link to comment Share on other sites More sharing options...
Imperadordf.2687 Posted March 10, 2018 Share Posted March 10, 2018 @"Illconceived Was Na.9781" said:There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.Make it tradeable with 32-slot normal bags. There you fixed it. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted March 10, 2018 Share Posted March 10, 2018 @Imperadordf.2687 said:@"Illconceived Was Na.9781" said:There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.Make it tradeable with 32-slot normal bags. There you fixed it.That sounds simple, doesn't it? Except it's likely to be easier for ANet to change the flag on a single item, than to create a new vendor option just for a single item.https://api.guildwars2.com/v1/item_details.json?item_id=86993"restrictions": [],"bag": {"no_sell_or_sort": "1",All they'd need to do is fix the bug is change that 1 into a 0, as in this similar bag. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted March 10, 2018 Share Posted March 10, 2018 Hopefully the fix will be like the conversion of soulbound 24-32 slot bags into account bound ones, where you have to take it to an NPC and trade it in for a new version. That way people who hate the current function can trade it and people who like it can keep the one they have. Link to comment Share on other sites More sharing options...
notebene.3190 Posted March 10, 2018 Share Posted March 10, 2018 Hmm. Didn’t realize that was on the table. Undoing the invisible part. It’s the other attributes of how the bag worked that made me shrug and decide to push it way down and fill it up with gear. I don’t really like how it pushes bags and others things in it first.Probably still be okay. I’ve never needed to worry about my gear bag being not invisible. However, I might have my unids and a few other things in there that might get munched, so I’d have to address that.Is there’s way I can get a 32 slot bag that is invisible that doesn’t have the odd behavior this one does from a collection?Just give us a mystic forge recipe that burns some of the new currency to change it to what we want. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted March 10, 2018 Author Share Posted March 10, 2018 @"Illconceived Was Na.9781" said:There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.Plenty of existing bags that cost more gold than i have to spend.What's the average cost of a 32-slot bag now? I think its well over 200g.This one is a collection (free) Link to comment Share on other sites More sharing options...
Tekoneiric.6817 Posted March 11, 2018 Share Posted March 11, 2018 They could just do away with bag types and allow us to right click the bag slot then set it to whatever we want. They could even change the recipes to be generic across all professions. It would simplify the bags to just size differences and you'd be able to change the types on the fly. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted March 11, 2018 Author Share Posted March 11, 2018 @Tekoneiric.6817 said:They could just do away with bag types and allow us to right click the bag slot then set it to whatever we want. They could even change the recipes to be generic across all professions. It would simplify the bags to just size differences and you'd be able to change the types on the fly.if I recall, WoW has a system with a fixed set of 5 or 6 bag slots (so no bag slot upgrades) but you can drop any bag in any slot, and select Crafting, Gear, Consumables and Other. (if memory serves, that is) Link to comment Share on other sites More sharing options...
Imperadordf.2687 Posted March 11, 2018 Share Posted March 11, 2018 @Illconceived Was Na.9781 said:@Imperadordf.2687 said:@Illconceived Was Na.9781 said:There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.Make it tradeable with 32-slot normal bags. There you fixed it.That sounds simple, doesn't it? Except it's likely to be easier for ANet to change the flag on a single item, than to create a new vendor option just for a single item.https://api.guildwars2.com/v1/item_details.json?item_id=86993"restrictions": [],"bag": {"no_sell_or_sort": "1",All they'd need to do is fix the bug is change that 1 into a 0, as in this similar bag.Uhm, where’s that invisible 32-s bag you mentioned? I can’t seem to find it. :< Link to comment Share on other sites More sharing options...
Ardenwolfe.8590 Posted March 11, 2018 Share Posted March 11, 2018 Agreed. Either leave it as is or give us a choice as suggested above. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted March 11, 2018 Share Posted March 11, 2018 @Imperadordf.2687 said:@Illconceived Was Na.9781 said:@Imperadordf.2687 said:@Illconceived Was Na.9781 said:There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.Make it tradeable with 32-slot normal bags. There you fixed it.That sounds simple, doesn't it? Except it's likely to be easier for ANet to change the flag on a single item, than to create a new vendor option just for a single item.https://api.guildwars2.com/v1/item_details.json?item_id=86993"restrictions": [],"bag": {"no_sell_or_sort": "1",All they'd need to do is fix the bug is change that 1 into a 0, as in this similar bag.Uhm, where’s that invisible 32-s bag you mentioned? I can’t seem to find it. :<https://wiki.guildwars2.com/wiki/32-Slot_Courier%27s_PannierThere's one for each craft. Link to comment Share on other sites More sharing options...
Pifil.5193 Posted March 11, 2018 Share Posted March 11, 2018 I want them to fix it, I don't want an invisible 32 slot bag. Link to comment Share on other sites More sharing options...
zealex.9410 Posted March 11, 2018 Share Posted March 11, 2018 I want them to allow us to trade it for a normal 32 slot and vice versa. Link to comment Share on other sites More sharing options...
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