Tails.9372 Posted March 14, 2018 Share Posted March 14, 2018 @"Rasimir.6239" said:Preventing fall damage is the first thing that comes to mind, but I wouldn't be surprised if that's not the only way to exploit it.But according to the post that's not what they're trying to "fix" tho besides, gliders and mounting in mid air are a thing and I find it utterly ridiculous how people try to call any kind of practical aplication an "exploit" nowadays. Keep it going and it will be nothing more than just another meaninless buzzword. Link to comment Share on other sites More sharing options...
Dukotje.4382 Posted March 14, 2018 Share Posted March 14, 2018 What about the bug altering the story achievement X-T3R-M1N-8? i've tried it 5 times, alone and with friends, not being able to get qualified. no yellow icon on my bar, and according to my friends the entire encounter has changed as well. Link to comment Share on other sites More sharing options...
tadeuhunter.2473 Posted March 14, 2018 Share Posted March 14, 2018 @Gaile Gray.6029 said:Thanks to player reports and our own observations, we've identified a few bugs we're going to be correcting later this month. The list below is not comprehensive, but we wanted to give you a heads up about a few known issues:Mount Maelstrom Mastery Point currently is inaccessible.This was not intended, of course, and we'll make this Mastery Point accessible again.Marmoxes in the wrangling event in Sandswept Isles can be killed using mount engage skills.Again, not intended. Soon, marmoxes will be wrangled in more marmox-friendly ways.A couple of gates in the Sandswept Isles races may not always turn green when properly crossed.We'll get that fixed so you know you've successfully hit the gates.The Position Rewinder currently is able to mark aerial locations.This is not a good thing, and we'll correct it to eliminate possible exploitation.Some players report that they have not being able to earn the Three Golem Monte achievement.We'll ensure that everyone who earns the achievement gets credit.Awakened ambushes currently occur too frequentlyBecause too-frequent spawns can impact your ability to complete other objectives, we'll adjust the rate of these ambushes.Certain Awakened mummies spawn too often in the Damos Isle lab.This can be exploited for unintended rewards, so we'll ensure that mobs are spawning at anticipated rates.Plzz put Join in Map in guild hall plz Link to comment Share on other sites More sharing options...
EthanLightheart.9168 Posted March 14, 2018 Share Posted March 14, 2018 And why still no eerie Wood fix? Link to comment Share on other sites More sharing options...
Drudo.2497 Posted March 14, 2018 Share Posted March 14, 2018 @Wagnard.4027 said:I am still waiting for the fix for the driftwood spawn...Same here man. Link to comment Share on other sites More sharing options...
Gondolph.7201 Posted March 14, 2018 Share Posted March 14, 2018 What is with the people who are stucked in the charge? They wait for a fix too. Are you aware of this? Link to comment Share on other sites More sharing options...
ArenaNet Staff AndrewMcLeod.3857 Posted March 14, 2018 ArenaNet Staff Share Posted March 14, 2018 @Wagnard.4027 said:I am still waiting for the fix for the driftwood spawn...I've been looking into this, and we'll hopefully have a fix for it as well.As for the position rewinder, the recall will still be useable in midair, it's just marking a location that is being changed. Link to comment Share on other sites More sharing options...
Rasimir.6239 Posted March 14, 2018 Share Posted March 14, 2018 @Tails.9372 said:@"Rasimir.6239" said:Preventing fall damage is the first thing that comes to mind, but I wouldn't be surprised if that's not the only way to exploit it.But according to the post that's not what they're trying to "fix" tho besides, gliders and mounting in mid air are a thing and I find it utterly ridiculous how people try to call any kind of practical aplication an "exploit" nowadays. Keep it going and it will be nothing more than just another meaninless buzzword.It actually is. Character skills have been changed before because there was at least one that was able to mark a position mid-air and recall to it that allowed people to prevent (fatal) fall damage, thereby exploiting jumping puzzles and other areas where mounts and/or gliding are forbidden exactly for that reason. From the moment somebody figured out that the position rewinder allows you to mark a mid-air position it seemed obvious (to me) that this wasn't intended and would be fixed for the very same reason as the above mentioned skill. Link to comment Share on other sites More sharing options...
eyelogix.1654 Posted March 14, 2018 Share Posted March 14, 2018 Ah the asuras has been at it again. ;) Link to comment Share on other sites More sharing options...
zealex.9410 Posted March 14, 2018 Share Posted March 14, 2018 I hope the way the outift interact with player forms like celestial avatart, malyxx and reaper remains a feature... Link to comment Share on other sites More sharing options...
ImTasty.2163 Posted March 14, 2018 Share Posted March 14, 2018 @Tails.9372 said:@"Rasimir.6239" said:Preventing fall damage is the first thing that comes to mind, but I wouldn't be surprised if that's not the only way to exploit it.But according to the post that's not what they're trying to "fix" tho besides, gliders and mounting in mid air are a thing and I find it utterly ridiculous how people try to call any kind of practical aplication an "exploit" nowadays. Keep it going and it will be nothing more than just another meaninless buzzword.The post doesn't give any specifics so it could be referring to players finding ways to avoid fall damage in no mount/glider areas. Honestly, you seem really defensive about it which makes me believe you've found an exploit and don't want it fixed. Link to comment Share on other sites More sharing options...
Tails.9372 Posted March 14, 2018 Share Posted March 14, 2018 @Rasimir.6239 said:It actually is. Character skills have been changed before because there was at least one that was able to mark a position mid-air and recall to it that allowed people to prevent (fatal) fall damage, thereby exploiting jumping puzzles and other areas where mounts and/or gliding are forbidden exactly for that reason. From the moment somebody figured out that the position rewinder allows you to mark a mid-air position it seemed obvious (to me) that this wasn't intended and would be fixed for the very same reason as the above mentioned skill.If it's about preventing fall damage for JPs then the common sense solution would be to only limit these restrictions to the areas in question. No need to limit the overall functionality of this item even further then it alredy is for the sake of some niche content which can be skiped by useing a mesmer portal anyway.@ImTasty.2163 said:you seem really defensive about itThat's because I like good game design and I hate seeing things which could possibly be useful or interesting additions to the game getting ruined by a half assed implementation / turned into useless gimmicks thanks to people QQing over X/Y/Z. Link to comment Share on other sites More sharing options...
Tuxie.1209 Posted March 14, 2018 Share Posted March 14, 2018 That's awesome, but do you have any plans to fix the rescue event on Dry Top in relation to the Mark Y Golem collection? The event seems to be broken more often than not. Link to comment Share on other sites More sharing options...
Urejt.5648 Posted March 14, 2018 Share Posted March 14, 2018 When is the pvp patch? Link to comment Share on other sites More sharing options...
Raizel.8175 Posted March 14, 2018 Share Posted March 14, 2018 I hope the position-rewinder and the inquest outfit stay the way they are, else I'm happy about fixes. Link to comment Share on other sites More sharing options...
MorganOneNine.1025 Posted March 14, 2018 Share Posted March 14, 2018 Any chance we can get another update on the fuzzy ui bug, please? (Assuming a fix is still being worked on...) It was first discovered almost half a year ago in mid-October, briefly mentioned in December by a dev, and then utter radio silence since then...https://en-forum.guildwars2.com/discussion/comment/327318/#Comment_327318 Link to comment Share on other sites More sharing options...
Blaeys.3102 Posted March 14, 2018 Share Posted March 14, 2018 Based on what I've heard both in game and online, you would probably be better off just taking the Awakened Ambushes out of the game altogether. They are:not challenging (less challenging than the bounty they replace 95% of the time in fact), get in the way of achievementsare not really fun/unique (basically just a cookie-cutter dynamic event), and are just plain frustrating when you are expecting a bounty boss.Additionally, it seems that there are many groups that just run away when they spawn - which leave the event there even though the bounty it replaces is still on the board - locked in perpetuity and delayed even longer for those wanting to fight that particular boss.Bounties are one of my favorite parts of the game (not a replacement for needing new guild missions, but at least something guilds can do together), but the ambush mechanic, while a decent idea on paper, just doesn't work in the current game. Link to comment Share on other sites More sharing options...
GhostApi.8902 Posted March 14, 2018 Share Posted March 14, 2018 Remember to fix the 32 slot bag to functionas intended. Link to comment Share on other sites More sharing options...
maxwelgm.4315 Posted March 14, 2018 Share Posted March 14, 2018 I am also very curious about the position rewinder - you guys have not been clear at all about it.Will we still be able to RECALL from mid-air? Is there any example of exploitation you ALREADY know of (and would do no harm to mention it since it's being removed), or is this purely a "prevention" scenario? I bought it almost solely because of the extreme freedom it gave, for example it makes the skipping after the Grawl Shaman fight in Volcanic doable to any of my chars because I can rewind until I fall midway. Frankly I don't mind skill 1 only being usable on ground but skill 2, I have no idea why you would forbid it everywhere since it would be one of the fundamental practical uses for this item. Link to comment Share on other sites More sharing options...
Pinkunicorn of Dethecus.32 Posted March 14, 2018 Share Posted March 14, 2018 some of the new portals in the new Obsidian Sanctum aren't usable. I've noticed the South one, specifically, I don't know about the others. Link to comment Share on other sites More sharing options...
Pifil.5193 Posted March 14, 2018 Share Posted March 14, 2018 I hope the next patch contains a number of fixes for all the buggy events that people are waiting for to complete their IG backpack collections. The number of required events in that collection that are broken is ridiculous. Link to comment Share on other sites More sharing options...
Manasa Devi.7958 Posted March 14, 2018 Share Posted March 14, 2018 @Tuxie.1209 said:That's awesome, but do you have any plans to fix the rescue event on Dry Top in relation to the Mark Y Golem collection? The event seems to be broken more often than not.There is no event in Dry Top for the Mark Y collection. If you're referring to the Zephyrite Rescue Recording, that's done in the south-east corner of Crystal Oasis. Link to comment Share on other sites More sharing options...
Gudy.3607 Posted March 15, 2018 Share Posted March 15, 2018 @maxwelgm.4315 said:I am also very curious about the position rewinder - you guys have not been clear at all about it.Will we still be able to RECALL from mid-air?Yes. There is a developer comment somewhere (probably on Reddit?) that they'll only restrict skill 1 from being used in mid-air, but not skill 2. Link to comment Share on other sites More sharing options...
MFoy.3284 Posted March 15, 2018 Share Posted March 15, 2018 It would be nice to fix the Black Lion Trading Post bug where selecting individual bags to sort shows you random contents and you can't view the last one equipped at all.Thanks Much Link to comment Share on other sites More sharing options...
ArenaNet Staff Gaile Gray.6029 Posted March 16, 2018 Author ArenaNet Staff Share Posted March 16, 2018 If you have a bug to report that is not on the list in the initial post, please check the forums to see if there's an existing thread about that bug, and add your comment to that thread. If you do not see a post, and if you have not reported the bug in the game, please feel free to create a new thread on the topic. Thank you. Link to comment Share on other sites More sharing options...
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