Justine.6351 Posted March 19, 2018 Share Posted March 19, 2018 https://wiki.guildwars2.com/wiki/Vampiric_PresenceVampiric Presence: You and your nearby allies siphon health with attacks.Vampiric Aura:9 seconds50 Healing (.0375 healing power)Max Healing per second: 250 (.125 healing power)25 Damage (.0375 power)Bleeding Targets increase the healing and damage values by 10% + (.045 condition damage)% up to a maximum of 100%In general it just removes the ICD in favor of capped healing per second modifiable with healing power. Also removes the shroud component in favor of bleeding foes increasing the healing and damage values. The healing, power and condition scaling should be based on the necromancer's stats as they will have the control over it then. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted March 19, 2018 Share Posted March 19, 2018 Just remove the icd as it is right now and it would be fine no need for the bleeding trigger. Link to comment Share on other sites More sharing options...
Subli.8217 Posted March 19, 2018 Share Posted March 19, 2018 that and 20% free non-compensated dps buff to get out of 27k dps hellhole, thanks have a nice day Link to comment Share on other sites More sharing options...
Lexan.5930 Posted March 20, 2018 Share Posted March 20, 2018 I would say keep the current healing, increase the damage by 5%, reduce the icd to half of what it is now Link to comment Share on other sites More sharing options...
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