Red Haired Savage.5430 Posted March 22, 2018 Share Posted March 22, 2018 Will we ever see an update on warrior rifle? Its the worst ranged weapon in game. Warrior's ranged condition damage weapon even does more damage, I threw it in just as a comparison. Just compairing auto attacks on 2 handed power weapons that are at least 1,200 range, some classes I had to go to their elite spec to get it:ElementalistStaffFireballDamage: 404(1.0)Targets: 3Radius: 180Range: 1,200EngineerRifleHip ShotDamage: 274(0.65)Range: 1,200GuardianLongbowPuncture ShotDamage: 327(0.85)Cripple 2sBounce: 1Range: 1,200MesmerGreatswordSpatial SurgeDamage if range is less than 300 (3x): 279 (0.69)Damage if range is between 300-600 (3x): 321 (0.795)Damage if range is between 600-900 (3x): 363 (0.9)Damage if range is greater than 900 (3x): 405 (1.005)Number of Targets: 3Range: 1,200Necromancer(yes I know staff isn't a power weapon its a weapon that doesn't even know what it wants to be)StaffNecrotic GraspDamage: 269 (0.666)Targets: 5PiercesRange: 1,200RangerLongbowLong Range ShotDamage if range is greater than 1000: 347 (0.9)Damage if range is between 500-1000: 308 (0.8)Damage if range is less than 500: 270 (0.7)Range: 1,500RevenantHammerHammer BoltDamage: 383 (0.95)Targets: 5Range: 1,200ThiefRifleBrutal AimDamage: 253 (0.6)?Vulnerability (6s): 1% Incoming Damage, 1% Incoming Condition DamageAdditional Vulnerability (6s): 1% Incoming Damage, 1% Incoming Condition DamageRange: 1,200Deadly AimDamage: 422 (1.0)Vulnerability (6s): 2% Incoming Damage, 2% Incoming Condition DamageAdditional Vulnerability (6s): 1% Incoming Damage, 1% Incoming Condition DamageRange: 1,500WarriorRifleFierce ShotDamage: 255 (0.605)Range: 1,200LongbowDual ShotDamage (2x): 338 (0.88)Range: 1,200 Link to comment Share on other sites More sharing options...
Kuulpb.5412 Posted March 22, 2018 Share Posted March 22, 2018 I have already made threads on this, and commented on how they buffed thief rifle without touching war rifle, Either they need to make war rifle a full on Warrior Rifle, less "killshot" and more "Murder gun", or they just give us back the Pierce trait. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted March 23, 2018 Author Share Posted March 23, 2018 They need to do something, there's several things that are wrong with warrior, rifle, warhorn, banners. Those 3 are to me are things that are stuck in 2012 gameplay and need some love. Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted March 23, 2018 Share Posted March 23, 2018 Engineers have been asking for a rifle rework for years, but warrior gets priority it seems. Link to comment Share on other sites More sharing options...
Warlyx.6732 Posted March 23, 2018 Share Posted March 23, 2018 @Vagrant.7206 said:Engineers have been asking for a rifle rework for years, but warrior gets priority it seems.uhm what? anyway , i agree the lack of ranged power weapon for warrior is what made me change class in HoT , every other class had a ranged weapon , hell even guardian got it at the time.Rifle is indeed of some love it , the last Warrior rifle changes was like years ago , it lacks dmg , synergy with every other weapon. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted March 23, 2018 Author Share Posted March 23, 2018 @Vagrant.7206 said:Engineers have been asking for a rifle rework for years, but warrior gets priority it seems.I'm not saying Engi rifle doesn't need a rework either, but warrior rifle is in worse shape. Also I wouldn't be asking for Engi changes in the Warrior forums. :wink: Link to comment Share on other sites More sharing options...
Eval.2371 Posted March 23, 2018 Share Posted March 23, 2018 @Red Haired Savage.5430 said:Will we ever see an update on warrior rifle? Its the worst ranged weapon in game. Warrior's ranged condition damage weapon even does more damage, I threw it in just as a comparison. Just compairing auto attacks on 2 handed power weapons that are at least 1,200 range, some classes I had to go to their elite spec to get it:Just as a front, I run sw/sh + rifle core warrior every day in wvw and have absolutely no issues against the majority of builds(with the exception of minstrels weaver and firebrand). My perspective as someone who has over 2k hours logged on ranger and 500+ h on rev that rifle on warrior is superior to lb ranger and hammer rev in a roaming and small scale context. While I can totally get behind a small damage increase on the auto attack or what rifle auto really needs (piecing trait). I do not agree with a full rework. Rifle works exactly as it is intended a single target burst weapon that has some decent control elements. The weapon isnt intended to be dps. It's spike and control oriented. It can't be both of those and sustained dps as well. If you are struggling to do damage against people with rifle you need to rethink your game play and pay more attention to what your opponents are doing. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted March 23, 2018 Author Share Posted March 23, 2018 The only 2 skills that have been touched since the release of HoT has been Volley which got piercing added to it and nothing else, and brutal shot got the silly backwards roll and immobilize. Like I said it's stuck in 2012 gameplay compared to other ranged options. Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted March 23, 2018 Share Posted March 23, 2018 @Warlyx.6732 said:@Vagrant.7206 said:Engineers have been asking for a rifle rework for years, but warrior gets priority it seems.uhm what? Warrior rifle has more frequently gotten updated than engineer rifle, despite the fact that engineer only has 3 core weapons.@Red Haired Savage.5430 said:@Vagrant.7206 said:Engineers have been asking for a rifle rework for years, but warrior gets priority it seems.I'm not saying Engi rifle doesn't need a rework either, but warrior rifle is in worse shape. Also I wouldn't be asking for Engi changes in the Warrior forums. :wink: Eh, they don't really listen to us on the engineer forums. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted March 23, 2018 Author Share Posted March 23, 2018 @Vagrant.7206 said:@Red Haired Savage.5430 said:@Vagrant.7206 said:Engineers have been asking for a rifle rework for years, but warrior gets priority it seems.I'm not saying Engi rifle doesn't need a rework either, but warrior rifle is in worse shape. Also I wouldn't be asking for Engi changes in the Warrior forums. :wink: Eh, they don't really listen to us on the engineer forums.They don't really listen to us here either. Link to comment Share on other sites More sharing options...
sneakytails.5629 Posted March 23, 2018 Share Posted March 23, 2018 @Eval.2371 said:@Red Haired Savage.5430 said:Will we ever see an update on warrior rifle? Its the worst ranged weapon in game. Warrior's ranged condition damage weapon even does more damage, I threw it in just as a comparison. Just compairing auto attacks on 2 handed power weapons that are at least 1,200 range, some classes I had to go to their elite spec to get it:Just as a front, I run sw/sh + rifle core warrior every day in wvw and have absolutely no issues against the majority of builds(with the exception of minstrels weaver and firebrand). My perspective as someone who has over 2k hours logged on ranger and 500+ h on rev that rifle on warrior is superior to lb ranger and hammer rev in a roaming and small scale context. While I can totally get behind a small damage increase on the auto attack or what rifle auto really needs (piecing trait). I do not agree with a full rework. Rifle works exactly as it is intended a single target burst weapon that has some decent control elements. The weapon isnt intended to be dps. It's spike and control oriented. It can't be both of those and sustained dps as well. If you are struggling to do damage against people with rifle you need to rethink your game play and pay more attention to what your opponents are doing.I agree.I also run SW/SH-Rifle core in WvW, and I do okay with it, it has its tougher matchups, but so does any weapon set at certain times. It has some pretty good strengths though too, some decent pierce, vulnerability that you can stack going into a melee burst, target tracking against stealthed targets on the f1 burst, a knock-back, and a immobilize. The auto attack is the easily the least important thing on it. I use it while skills are on cooldown or when I am kiting.Quickness really makes the weapon that much better, and I stack as much as I can. Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted March 23, 2018 Author Share Posted March 23, 2018 @sneakytails.5629 said:@Eval.2371 said:@Red Haired Savage.5430 said:Will we ever see an update on warrior rifle? Its the worst ranged weapon in game. Warrior's ranged condition damage weapon even does more damage, I threw it in just as a comparison. Just compairing auto attacks on 2 handed power weapons that are at least 1,200 range, some classes I had to go to their elite spec to get it:Just as a front, I run sw/sh + rifle core warrior every day in wvw and have absolutely no issues against the majority of builds(with the exception of minstrels weaver and firebrand). My perspective as someone who has over 2k hours logged on ranger and 500+ h on rev that rifle on warrior is superior to lb ranger and hammer rev in a roaming and small scale context. While I can totally get behind a small damage increase on the auto attack or what rifle auto really needs (piecing trait). I do not agree with a full rework. Rifle works exactly as it is intended a single target burst weapon that has some decent control elements. The weapon isnt intended to be dps. It's spike and control oriented. It can't be both of those and sustained dps as well. If you are struggling to do damage against people with rifle you need to rethink your game play and pay more attention to what your opponents are doing.I agree.I also run SW/SH-Rifle core in WvW, and I do okay with it, it has its tougher matchups, but so does any weapon set at certain times. It has some pretty good strengths though too, some decent pierce, vulnerability that you can stack going into a melee burst, target tracking against stealthed targets on the f1 burst, a knock-back, and a immobilize. The auto attack is the easily the least important thing on it. I use it while skills are on cooldown or when I am kiting.Quickness really makes the weapon that much better, and I stack as much as I can. I know auto attack isn't the most important thing, but it is a decent indicator of how the weapon stacks up compared to other's. Yes I know rifle is more of a single target item. But when it's in such poor shape that the majority of warriors say it sucks there's something wrong. Link to comment Share on other sites More sharing options...
nicknamenick.2437 Posted March 24, 2018 Share Posted March 24, 2018 Now make it dps.. because rifle AA issnt that bad. (Does more dmg then longbow AA) and some other ranged weapons.. talking about dps not 1 hit damage number Link to comment Share on other sites More sharing options...
Kuulpb.5412 Posted March 27, 2018 Share Posted March 27, 2018 @Vagrant.7206 said:Engineers have been asking for a rifle rework for years, but warrior gets priority it seems.Ah yes, the dreaded range increase from 1,000 to 1200 without a trait, innate piercing on their 1, yada yada, they took the piercing from warrior btw, So I don't know what you mean by warior priority, warriors are hit with nerfs every patch, Link to comment Share on other sites More sharing options...
Kuulpb.5412 Posted March 27, 2018 Share Posted March 27, 2018 @nicknamenick.2437 said:Now make it dps.. because rifle AA issnt that bad. (Does more dmg then longbow AA) and some other ranged weapons.. talking about dps not 1 hit damage numberNo, it doesn't, not by a LONG shot. I've done loads of tests, Rifle AA does slightly more than ONE arrow of Longbow AA, but Longbow AA shoots 2 arrows, and can be traited to inflict burning every shot, even as a full power war it will do more. Link to comment Share on other sites More sharing options...
Reece.7341 Posted March 28, 2018 Share Posted March 28, 2018 I actually don't like the dodge on the #4 skill. When I'm in pursuit of a target and I wish I could Aim shot>Brutal>Killshot for the stacked vulnerability. Personal preference, but adding evades on warrior kits is meh. I like relentless offensive pressure in a warrior.I'd like to see them add pierce to brutal shot and remove the dodge. So it can be more similar to Deadeye Rifle (#2). Lining up targets to immob them, then fire in a volley at them would be a great way to handle adds. Or apply pressure on a capture point from range.And I agree on Auto damage, although I am happy they removed piercing. I think piercing should be handled as they are doing it now, only specific skills. Not everything having it. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted April 1, 2018 Share Posted April 1, 2018 @Reece.7341 said:I actually don't like the dodge on the #4 skill. When I'm in pursuit of a target and I wish I could Aim shot>Brutal>Killshot for the stacked vulnerability. Personal preference, but adding evades on warrior kits is meh. I like relentless offensive pressure in a warrior.I'd like to see them add pierce to brutal shot and remove the dodge. So it can be more similar to Deadeye Rifle (#2). Lining up targets to immob them, then fire in a volley at them would be a great way to handle adds. Or apply pressure on a capture point from range.And I agree on Auto damage, although I am happy they removed piercing. I think piercing should be handled as they are doing it now, only specific skills. Not everything having it.i, on the other hand like the dodge effect of that skill, if someones getting too close its nice to gain distance and immo them, to then have a free full volley on them Link to comment Share on other sites More sharing options...
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