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Constant disconnects during Story instances


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Can confirm. This has been happening for years. Since Launch of HoT until now. I guess they have shiny things in the Trading Post to distract us, so who cares about in game technical debt, that is literally game breaking.

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@"Danger Ferret.6342" said:I'm finding this extremely frustrating as well. I've disabled my AV and my firewall, rebooted my cable modem/router. Nothing solves the problem. At this point, I'm ready to give up. Games are supposed to be fun, and having to fight not just the game monsters, but the code bugs and disconnects just ... isn't.

Search for the "Storyline Disconnects-Merged" thread. The latest "fix" (there are many supposed fixes, but the random nature of the problem can make it hard to pin down) is to add the command line argument "-clientport 443" to the gw2.exe target through a shortcut to the program.

Does it work? Who knows! But it's worth a try right?

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  • 2 weeks later...

@dandamanno.4136 said:

@"Danger Ferret.6342" said:I'm finding this extremely frustrating as well. I've disabled my AV and my firewall, rebooted my cable modem/router. Nothing solves the problem. At this point, I'm ready to give up. Games are supposed to be fun, and having to fight not just the game monsters, but the code bugs and disconnects just ... isn't.

Search for the "Storyline Disconnects-Merged" thread. The latest "fix" (there are many supposed fixes, but the random nature of the problem can make it hard to pin down) is to add the command line argument "-clientport 443" to the gw2.exe target through a shortcut to the program.

Does it work? Who knows! But it's worth a try right?

Thanks! I will give that a try.

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