Rauderi.8706 Posted March 24, 2018 Share Posted March 24, 2018 Given that Aegis, blocks, and counters are part of high-end gameplay and part of the reason we don't need traditional healing roles...Why is it that I can block an attack, and still suffer the effect? And I don't mean unblockable attacks, because I see Block come up when it should, but then I get tagged with a status effect (especially Blind, and I have an even number of fingers to show for the blind-spam enemy meta...) due to something I remember as a bit of a rumor, and that is some enemy attacks are done in two parts as a way to convey the effect? But why? If I mitigate the effect as I should, then the attack should be negated. I don't want to lay it out as a "simple" programming measure, but if-then strings aren't exactly high level, and this is a facet in the combat system that needs to be addressed. Link to comment Share on other sites More sharing options...
Lehrling.1472 Posted March 24, 2018 Share Posted March 24, 2018 Could i ask where you have this problem? PvE? Pvp? WvW? Link to comment Share on other sites More sharing options...
Airdive.2613 Posted March 24, 2018 Share Posted March 24, 2018 I'm sure some skills are designed to be this way, like any two-hit skills (warrior axe 4, for example).Also, if by any chance this is a hidden thief complaint, thieves have access to unblockable blind (shadow shot). Link to comment Share on other sites More sharing options...
Pifil.5193 Posted March 24, 2018 Share Posted March 24, 2018 It's also quite possible (and indeed recommended) in PvP to use an auto attack to clear Aegis and then instantly follow that with your "big" attacks. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted March 24, 2018 Author Share Posted March 24, 2018 @Lehrling.1472 said:Could i ask where you have this problem? PvE? Pvp? WvW? It's something I've seen in a few enemies in PvE. Can't speak to PvP on this one. Link to comment Share on other sites More sharing options...
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