nicknamenick.2437 Posted March 29, 2018 Share Posted March 29, 2018 We have them for trinkets but not for armor and weapons..Dont know why they are missing in the game.. if you make them for trinkets then make them for armor and weapons as well.i dont get it..Main: Precisionminor: Toughnessminor: Power Link to comment Share on other sites More sharing options...
moonlightshy.7136 Posted November 26, 2020 Share Posted November 26, 2020 Only seems to be put on the highest tier profession backpacks. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted November 26, 2020 Share Posted November 26, 2020 It's soldiers, but somehow worse?Please don't add more noob traps into the game. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted November 26, 2020 Share Posted November 26, 2020 @Westenev.5289 said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.I second this but realize some builds cannot crit very often. Then, again, not every profession has extra precision, Link to comment Share on other sites More sharing options...
WorldofBay.8160 Posted November 26, 2020 Share Posted November 26, 2020 @Westenev.5289 said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.do you mean knight's?if so well captain's is slightly more offensive, power as major would be better but that doesn't exist. it sounds like a sound option for a pve solo power build on a high vit class. Link to comment Share on other sites More sharing options...
Linken.6345 Posted November 26, 2020 Share Posted November 26, 2020 @Anchoku.8142 said:@Westenev.5289 said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.I second this but realize some builds cannot crit very often. Then, again, not every profession has extra precision,Whats the point in criting if your power is to low to benefit much? Link to comment Share on other sites More sharing options...
Westenev.5289 Posted November 26, 2020 Share Posted November 26, 2020 @Linken.6345 said:@Anchoku.8142 said:@Westenev.5289 said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.I second this but realize some builds cannot crit very often. Then, again, not every profession has extra precision,Whats the point in criting if your power is to low to benefit much?Superior sigil of air, fire and water come to mind. Hit on cit effects! Link to comment Share on other sites More sharing options...
Opopanax.1803 Posted November 26, 2020 Share Posted November 26, 2020 Some traits proc on precision as well, so if you are looking to hit that Crit cap, Captain's is a nice option to mix in.IMO we need more mixes of stats, not less. Link to comment Share on other sites More sharing options...
maddoctor.2738 Posted November 26, 2020 Share Posted November 26, 2020 @Westenev.5289 said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.Yes this is exactly a worse Soldier Knight stat. Given how Power is 2/3 of your total damage (the rest comes from a combination of Precision and Ferocity) I don't see this as a viable option for any kind of damage, even using sigils and traits that work on-crit. But maybe someone might want only a few pieces to reach a certain crit cap and they don't want to use Assassin or Rampager for whatever reason Link to comment Share on other sites More sharing options...
Scoobaniec.9561 Posted November 27, 2020 Share Posted November 27, 2020 The real question is where is power, prec, fero, toughness 4 stat combo Link to comment Share on other sites More sharing options...
Opopanax.1803 Posted November 27, 2020 Share Posted November 27, 2020 @maddoctor.2738 said:@Westenev.5289 said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.Yes this is exactly a worse Soldier Knight stat. Given how Power is 2/3 of your total damage (the rest comes from a combination of Precision and Ferocity) I don't see this as a viable option for any kind of damage, even using sigils and traits that work on-crit. But maybe someone might want only a few pieces to reach a certain crit cap and they don't want to use Assassin or Rampager for whatever reasonKnight's is a primary Toughness stat. Captain's is primary Precision. Captain's is in no way a lesser Knights. It's primary stat is offensive, not defensive. At best they share the same attributes, but in a three stat combo, offensive being primary is key. Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted November 27, 2020 Share Posted November 27, 2020 @"Westenev.5289" said:It's soldiers, but somehow worse?Please don't add more noob traps into the game.That stat is already there. It's just its acquisition modes are extremely inconsistent.Yes, it is a "noob trap" stat, but in this it's not any different than the most of the other stats we have. Stats revamp may be something this game needs, but it would be a massive undertaking, way more complicated than just removing few stat sets from existence (and it's a topic for a completely different discussion). As far as currently available stats go, the key should always be consistency. We shouldn't have cases where some stat sets are available only for some pieces of gear, but not another. We should not have cases where some stat sets are named differently between different types of gear (or stat sets with the same name have different stat spreads on diffeent gear). The only difference that should be allowed is some stats being available only to SPvP, or not available to SPvP. We can possibly also ignore the fact that some stat sets are not being available on upgrade items (jewels, crests), considering that those are not important for ascended gear anyway. Apart from those very few exceptions, acquisition and availability should be consistent for all stat sets. Link to comment Share on other sites More sharing options...
The Boz.2038 Posted November 27, 2020 Share Posted November 27, 2020 There are so many stat combos that we need and can use in the game, it's not even funny.Example: Condition.Previously, in ancient ages past, conditions "had" the advantage of scaling off two stats: condition damage and condition duration. This "could" leave you with a stat free for getting vitality or toughness. However, there was also precision, which was of critical importance for additional condition procs. There is STILL no three-stat condition damage, expertise, precision gear set. The four-stat power gear, marauder, is near perfect. What did conditions get? Viper and, for hybrids, grieving. Why no condition damage, expertise, precision, vitality/toughness? Oh, they do exist. But only on PVP, as wanderer and deadshot sets. And trailblazers, with no precision, for going full on soldiers, but even tankier, with even lower DPS. Link to comment Share on other sites More sharing options...
XenoSpyro.1780 Posted November 28, 2020 Share Posted November 28, 2020 My vote is for getting a Power main version of this stat combo.@Linken.6345 said:Whats the point in criting if your power is to low to benefit much?Still a 50% damage increase as opposed to not critting at all, plus might generation. Link to comment Share on other sites More sharing options...
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