TalleFjanten.7159 Posted September 12, 2017 Share Posted September 12, 2017 If i use the emergency waypoint when its up i shouldnt be kicked during loading screen and sent to spawn because the timer ends. Link to comment Share on other sites More sharing options...
Hevoskuuri.3891 Posted September 12, 2017 Share Posted September 12, 2017 I agree. If there's anything that can be done about this, it should be done.When dozens of people suddenly use the EWP, it results in longer loading screens, which in turn results in some people not loading in fast enough, even if they clicked the waypoint in time. Link to comment Share on other sites More sharing options...
Ni In.6578 Posted September 12, 2017 Share Posted September 12, 2017 Its annoying but think of what's being asked: if your loading time is 1+ minute, the wp is already down. The enemy doesn't expect anymore players to appear in that spot. It would be unfair game play for them.All I can say is very an SSD and hope is you're told about the ewp before it's pulled. Link to comment Share on other sites More sharing options...
TalleFjanten.7159 Posted September 12, 2017 Author Share Posted September 12, 2017 @Ni In.6578 said:Its annoying but think of what's being asked: if your loading time is 1+ minute, the wp is already down. The enemy doesn't expect anymore players to appear in that spot. It would be unfair game play for them.All I can say is very an SSD and hope is you're told about the ewp before it's pulled.Didnt think of that, what if people who come in after the timer ends gets knocked down or something for a few seconds, this would give the enemies a chance to respond and i dont have to get kicked off and ported to the spawn :+1: Link to comment Share on other sites More sharing options...
Ni In.6578 Posted September 12, 2017 Share Posted September 12, 2017 The way my guild plays that wouldn't be ideal. We see the EWP up, we cover the EWP. It goes down, we move off of the EWP. What if you're the last one in, but you happen to be a mes? Or you happen to be a medi guard while the ring is up and troll it long enough that your squad of 20+ arrives to save the day?So even with a single person that's been stunned, if you weren't paying attention go the now down EWP for 15-45 seconds, that could be a game changer for the defensive side.And if you were WP'ing in, you don't ever expect to be stunned [by the game]. You may have just become a rally bot instead of an asset.What needs to happen is that WP'ing needs to be a faster process so more people can get in within the defined time limit for an EWP. But that's a much more complicated ask from a technical perspective involving both client side and server side performance improvements (IOW, wait for GW3). Link to comment Share on other sites More sharing options...
Esprit Dumort.3109 Posted September 13, 2017 Share Posted September 13, 2017 Another reason I suspect can happen is that the map is full by the time you click to map on the EWP. Since you are in some kind of between map limbo when you try to get into the EWP's full map, it kicks you out of both maps. Link to comment Share on other sites More sharing options...
MedievalThings.5417 Posted September 13, 2017 Share Posted September 13, 2017 I run the game from a SSD, and I rarely, if ever, actually load in to the EWP. I can click it the second it is activated, and I almost always end up at the entrance. Server lag alone usually times me out from making it to the EWP. Link to comment Share on other sites More sharing options...
biofrog.1568 Posted September 13, 2017 Share Posted September 13, 2017 @Ubi.4136 said:I run the game from a SSD, and I rarely, if ever, actually load in to the EWP. I can click it the second it is activated, and I almost always end up at the entrance. Server lag alone usually times me out from making it to the EWP.Yeah SSD is only one factor. If you have high latency like I do, then each character that is loading before you queues up more models for you to load, all of which is being notified to your client at the limit provided by your connection latency, which in turn increases your load-in times. It's interesting to watch if you run gw2.exe with the -mapLoadInfo command line switch. It will show you models that are being queued for loading, queue percent loaded and total elapsed load time. Link to comment Share on other sites More sharing options...
LuBu.9086 Posted September 13, 2017 Share Posted September 13, 2017 @TalleFjanten.7159 said:If i use the emergency waypoint when its up i shouldnt be kicked during loading screen and sent to spawn because the timer ends. Totally agree with this, 80% of times i've used EWP i got TP back to spawn :anguished: Link to comment Share on other sites More sharing options...
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