Jump to content
  • Sign Up

I... I don't see the point of the gathering tools change...


Oglaf.1074

Recommended Posts

@Oglaf.1074 said:

@mindcircus.1506 said:Your thread title though is pure cringe.

You say that as if it matters what you think.

I have seen much worse, on this and other forums:

  • Questions.
  • Bug.
  • Why?
  • Help me
  • Game is dying (frequent on the SWTOR forums ever since the day the game launched)
  • Launcher crushes

Yours does, at least, make it clear that you are mystified by something, and what that something is.

Link to comment
Share on other sites

  • Replies 75
  • Created
  • Last Reply

So unless you want to juggle multiple sets of very limited gathering tools AND Glyphs to put in them now constantly, you have to spend ~20 - 40€ per character to just gather nodes without worry and constant pauses for managing tools, breaking combat to be able to equip them etc, while also having to buy loot boxes or pay hundreds of gold for the Glyphs it self, per tool, per character, in the first place, to not fall further and further behind.

For ten characters, that's ~400€ of tools and currently ~7500 Gold in Glyphs, just not to worry about gathering tools any more, which just got more inconvenient due to having to manage Glyphs now too.

While I appreciate the cosmetic changes for big spenders who have lot's of different tools and like to customize them, to someone without, this feels more and more like an asian MMO, with constant pressures of major inconveniences to drive macro purchases, instead of the fair positive reinforcement micro transaction economy Guild Wars and ArenaNet have been known for in the past.

From 20€+ Mount skins, more and more loot boxes, loot box and cash shop exclusive content and 20-40€ gathering tools per character tied into loot box drops... Guild Wars 2 just feels less and less like home.

Edit: The karma tools, for that price, being half the charges again clearly is supposed to drive you to the permanent cash shop tools as well. Carrying 3 sickles (for ~20000 Karma) just for a single Berry run alone is idiotic.The inconvenience is just getting to much at this point, with the only alternative being a hefty macro purchase of an entire games/expansions worth amount of money.

Link to comment
Share on other sites

What is this shit?

  1. The slots didn’t become account wide.
  2. If I use the unbound skin on my harvesting sickle, I can still gather three at once. But if I use the standard skin (for example), I can only gather one at once with the same bonus for unbound magic.
  3. Only one bonus per tool. Why not stack glyphs on one tool?

So, A-Net, why exactly should I exchange my tools, which I put into my shared bags, for “new” tools, which I still have to put into my shared bags???

Link to comment
Share on other sites

@Biff.5312 said:I've read SO many complaints in the forums about how they bought one set of tools and now find another is preferable, etc. This addresses all those complaints. It's a huge improvement for a lot of people.

Yes, I bought the plain unbreakable tools right before unbound tools came out so wound up with two sets of tools. Now with the free sigil my plain set has a faster sickle which is great when I am trying to gather in a hurry.

Link to comment
Share on other sites

@AllNightPlayer.1286 said:

@Menadena.7482 said:Now with the free sigil my plain set
has a faster sickle
which is great when I am trying to gather in a hurry.It’s not faster. You can gather three herbs in one action with the unbound sickle, and four logs/ore with one action.

Umm, you are measuring something that requires multiple strikes. Most of the time plants only have 1 strike. even if they give more than 1 item.

Link to comment
Share on other sites

@Menadena.7482 said:

@Menadena.7482 said:Now with the free sigil my plain set
has a faster sickle
which is great when I am trying to gather in a hurry.It’s not faster. You can gather three herbs in one action with the unbound sickle, and four logs/ore with one action.

Umm, you are measuring something that requires multiple strikes. Most of the time plants only have 1 strike. even if they give more than 1 item.If you use buffs
(banners, item booster)
, gather rich veins or the guild hall/WvW synthesizers, you might notice the difference. ;)
Link to comment
Share on other sites

@AllNightPlayer.1286 said:

@Menadena.7482 said:Now with the free sigil my plain set
has a faster sickle
which is great when I am trying to gather in a hurry.It’s not faster. You can gather three herbs in one action with the unbound sickle, and four logs/ore with one action.

Umm, you are measuring something that requires multiple strikes. Most of the time plants only have 1 strike. even if they give more than 1 item.If you use buffs
(banners, item booster)
, gather rich veins or the guild hall/WvW synthesizers, you might notice the difference. ;)

I am thinking about things like winterberries. Typically they are guarded and you only get 1 strike/plant.

It seems like the market might agree about it being useful if you look up how the glyphs are priced now. When I looked the other day the glyph of industry was 400+ gold, the two that gave cloth/leather were at 200+, and the one that gave 5 secs of speed was below 100.

Link to comment
Share on other sites

@Oglaf.1074 said:

@Khisanth.2948 said:Well it gives a reason to buy the no frills gathering tools set now.

I can pay
2400
1800 gems for a set and apply the skin I want instead of paying 3000 gems for a set.

But you'd have to buy the expensive set for their glyphs, too...Or get them from blacklion chests, true.I think you're missing the point. Anet's point is not to make it cheaper for you. The reason for a change is because the tools aren't equal. Some offer better bonuses than others. Before, you had to choose - do you want the animation you like, or do you want the good gathering bonus? Now you don't need to - you can put the bonus on the set you like best.

This is the change that has been asked for before.

Forgive me for not jumping for joy at the prospect of things gated behind loot box gambling. Further more, you’d still have to outright buy most of the special tools for their Glyph; they are not in the chests.

I think you have to understand that Anet isn't going to change things that will make them less money. They still want to sell you unlimited tools and having a more flexible skins/effects/bonus system is how they are going to do it. They care little if an individual player thinks glyphs are too much or locked in BLC's. I count us LUCKY that we can swap a tool with a glyph we prefer between characters with shared INV slots or buy the glyphs in the TP at all ... There are lots of smart compromises here and they FAVOUR the players.

I’ve said it before and I’ll say it again:

I’m not against Anet making money with premium content, quite the opposite. I’m against gambling. Gambling is
never
in the “favour if the players”. Get outta here with that Stockholm Syndrome nonsense.

This isn't gambling though ... and the difference has been explain MANY times on this forum already. Just because there is an element of chance doesn't mean you can classify this as gambling.

Link to comment
Share on other sites

I agree with the OP, the thing that should have happened as real Qol improvement is to make unending gathering tools real accoundbound items, so that when you buy one of them, or in fact, craft one of them under the Qol change, that these unending gathering tools are then real accountbound items, which are shared from that moment on among all of your characters, so that you never need to use a limitated use gathering tool of that type you made/bought again for any other characters of your account.

Sure, a cheap semi solution is it to put these unending tools into a shared inventory slot, but that would be wasting a slot space for these tools, when there is already the own equipment slot for tools in the UI, which would need to be only auto set fix for all your characters of your account to the unending tool the very moment you equip an unending tool for the first time of a type and have from that moment on never to use limited tools again.From that point on it is then just only transforming the "SKIN" of the tool you want to have and it is literally only the SKINS of tools which Anet needs to sell via gemstore, not the ability to have an unending tool.The unending tool should be part of player progression and earnable/craftable simple, for Anet matters only to make money from selling the skins and if they'd need to sell only the skins, then they could sell them also slightly cheaper maybe, for say 800 gems then instead of 1000, which would surely lead to more people becoming willing to buy those gathering tool skins, especially if the functionality of the unending tools would become finally real accountbound and useable for all characters of your account, without having to waste extra for this any shared inventory slots.

Aside of this are the gathering tool upgrades, now nothing more but just only a fix to the situation, that Anet began adding extra effects to gathering tools, so that they are more special and give players more reason to buy those skins/effects from the gemstore.But now players are simply able to mix and match their gathering tool skins and effects together, as you like and you are not anymore in any kind of disadvantage for using skin X over skin Y, only because you like skin X better than Y, having not to sacrifice for your choice of taste any positive gathering bonus effects anymore, that other skins might give to you.

Edited for removal of lots of silly typos xD

Link to comment
Share on other sites

@MattDu.7123 said:

@"Obtena.7952" said:

This isn't gambling though ... and the difference has been explain MANY times on this forum already. Just because there is an element of chance doesn't mean you can classify this as gambling.

Gambling is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods. Gambling thus requires three elements be present: consideration, chance and prize.[1]

Just because the legal world hasn't caught up to the virtual world doesn't mean its not gambling. If I was to take all of your weapons and armor that you have spent real world money on, you have no legal rights to accuse me of stealing. And cyber bullying even if it ends in suicide still isn't really a crime.

You wager real world money on an uncertain outcome with the primary intent of winning
virtual
goods. If it walks like a duck and quacks like a duck.

Here is this problem .. you don't OWN the things you win in this game, Anet does. You simply have access. You're paying for the service to open chests, you don't own the loot in them.

Link to comment
Share on other sites

@MattDu.7123 said:

@"Obtena.7952" said:

This isn't gambling though ... and the difference has been explain MANY times on this forum already. Just because there is an element of chance doesn't mean you can classify this as gambling.

Gambling is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods. Gambling thus requires three elements be present: consideration, chance and prize.[1]

Just because the legal world hasn't caught up to the virtual world doesn't mean its not gambling. If I was to take all of your weapons and armor that you have spent real world money on, you have no legal rights to accuse me of stealing. And cyber bullying even if it ends in suicide still isn't really a crime.

You wager real world money on an uncertain outcome with the primary intent of winning
virtual
goods. If it walks like a duck and quacks like a duck.

But you don't have to use real world money when there is a gold to gem ratio present. Therefore, you can spend virtual money on virtual goods. Your duck just flew South.

Link to comment
Share on other sites

@MattDu.7123 said:I dont mind BLC for cosmetic items and if people want to gamble for glyths thats up to them. But can we have the glyphs available in the Gemstore or in the BLC but buyable with the black lion statuettes.

Glyphs are buyable with BL statuettes. You convert the statues to gold, you buy gems with the gold, you buy the tools with the glyphs with the gems ... OR you buy the glyphs with the gold from the TP.

Link to comment
Share on other sites

@Obtena.7952 said:

@MattDu.7123 said:I dont mind BLC for cosmetic items and if people want to gamble for glyths thats up to them. But can we have the glyphs available in the Gemstore or in the BLC but buyable with the black lion statuettes.

Glyphs are buyable with BL statuettes. You convert the statues to gold, you buy gems with the gold, you buy the tools with the glyphs with the gems ... OR you buy the glyphs with the gold from the TP.

Glyphs are NOT purchasable with the statuettes. That's something a lot of people (including myself) are asking for, though.

Link to comment
Share on other sites

@Oglaf.1074 said:

@"Khisanth.2948" said:Well it gives a reason to buy the no frills gathering tools set now.

I can pay
2400
1800 gems for a set and apply the skin I want instead of paying 3000 gems for a set.

But you'd have to buy the expensive set for their glyphs, too...Or get them from blacklion chests, true.I think you're missing the point. Anet's point is not to make it cheaper for you. The reason for a change is because the tools aren't equal. Some offer better bonuses than others. Before, you had to choose - do you want the animation you like, or do you want the good gathering bonus? Now you don't need to - you can put the bonus on the set you like best.

This is the change that has been asked for before.

Forgive me for not jumping for joy at the prospect of things gated behind loot box gambling. Further more, you’d still have to outright buy most of the special tools for their Glyph; they are not in the chests.

This is the exact quote from the Blog post talking about Glyphs:"Each of these glyphs is also available as a rare drop from Black Lion Chests. Glyphs found in chests are account-bound on use and can be bought and sold through the trading post." So, yes they are available from BLC, only it's a rare drop.

Also, for the millionth time, based on the legal definition of gambling in the U.S Register, chests are not gambling.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...