Doctor.1384 Posted April 17, 2018 Share Posted April 17, 2018 Alright, we have legendary armor, weapons, and we are getting trinkets. Its time for legendary food.The main idea here is food with infinite uses and effects that will stay on your character until a different food/Util is used. It would have a short collection compared to weapons or armor. It would be made with the cooking discipline. I also have an idea regarding the effects. Basically each legendary Food/Util item would have a different stat archtype, so the legendary power food would have a bunch of different power related food effects to choose from, the healing legendary food would having healing related food effects to choose from, etc. Youd select these the same way youd change the stat on a legendary item.The food/util could even have a minor visual effect while it is applied, however there definitely shouldn't be too much visual clutter. For a legendary util for example, maybe it could make your weapons glow with some sort of aura. For food there could be a discreet but still noticeable effect, probably at a specific body part, for example maybe your arms would give off smoke or something for power food.I think this is a great idea, I like the idea of making a sandwich to rule all sandwiches. Link to comment Share on other sites More sharing options...
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